Player Matchup

Achilles
Achilles
AsadaChuleta1
Achilles
Level 40
God Stats
3W - 8L
1,417 SR
Queue Stats
21W - 41L
1,498 Elo+
Solo
Charybdis
Charybdis
maestroninja
Charybdis
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 29L
1,386 Elo+
Solo
Janus
Janus
sobibor616
Janus
Level 148
God Stats
5W - 10L
1,344 SR
Queue Stats
218W - 219L
1,514 Elo+
Solo
Team Averages
Level 96
1,420 SR
1,466 Elo+

VS

Team Averages
Level 101
1,479 SR
1,533 Elo+
Ullr
Ullr
JonkinsThePimp
Ullr
Level 158
God Stats
14W - 11L
1,594 SR
Queue Stats
50W - 54L
1,703 Elo+
Solo
Cthulhu
Cthulhu
NajemnikArmy
Cthulhu
Level 86
God Stats
2W - 2L
1,617 SR
Queue Stats
159W - 186L
1,523 Elo+
Solo
Eset
Eset
Turqben
Eset
Level 59
God Stats
1W - 1L
1,227 SR
Queue Stats
26W - 39L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AsadaChuleta1
Achilles
9
1 / 5 / 4
6,943
694
5,939
14,321
13,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
maestroninja
Charybdis
10
1 / 3 / 2
6,214
621
4,863
7,014
2,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
3 / 1 / 1
7,543
754
7,897
6,227
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,768
777
13,094
9,345
4,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
NajemnikArmy
Cthulhu
11
1 / 0 / 7
7,152
715
7,139
7,767
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
Turqben
Eset
11
2 / 4 / 6
6,891
689
3,321
6,938
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
9
9
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
AsadaChuleta1
Achilles
1
5
4
0.6
W
6
1
3
7.5
W
Cthulhu
NajemnikArmy
Cthulhu
1
0
7
4.5
W
Eset
Turqben
Eset
2
4
6
1.25
L
Charybdis
maestroninja
Charybdis
1
3
2
0.67
L
Janus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,699
Damage
23,554
27,562
Taken
24,050
18,719
Mitigated
14,252
4,083
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AsadaChuleta1
Achilles
5,939
763
0
3,191
14,321
13,147
0
5,615
8,706
0
9,838
W
13,094
6,496
0
750
9,345
4,352
0
2,892
6,225
0
31,284
W
Cthulhu
NajemnikArmy
Cthulhu
7,139
647
254
3,320
7,767
7,327
234
2,837
4,711
19,092
0
W
Eset
Turqben
Eset
3,321
67
380
1,125
6,938
2,573
736
1,965
4,853
13,313
0
L
Charybdis
maestroninja
Charybdis
4,863
2,039
0
402
7,014
2,905
0
2,441
4,573
0
16,883
L
Janus
7,897
263
0
490
6,227
2,667
0
2,884
3,343
31,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,700
Gold Earned
21,811
103
Minions Killed
105
4
Camps Cleared
5
530,078
Distance Traveled
564,181
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,943
694
4
0
0
187,351
5
W
Ullr
7,768
777
39
4
3
174,486
3
W
Cthulhu
7,152
715
30
3
1
199,054
3
W
Eset
6,891
689
36
4
1
190,641
2
L
Charybdis
6,214
621
25
3
0
159,898
0
L
Janus
7,543
754
74
7
4
182,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role