Player Matchup

Awilix
Awilix
BIuxrrr
Awilix
Level 115
God Stats
25W - 23L
1,485 SR
Queue Stats
857W - 1,049L
1,418 Elo+
Party 4
Chiron
Chiron
DateMepls
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 98L
1,444 Elo+
Party 2
Chang'e
Chang'e
Lief709
Chang'e
Level 106
God Stats
3W - 5L
1,430 SR
Queue Stats
230W - 245L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
NelTw0o
Sylvanus
Level 103
God Stats
13W - 11L
1,509 SR
Queue Stats
831W - 1,001L
1,428 Elo+
Party 4
Sol
Sol
Scorpiot30
Sol
Level 108
God Stats
7W - 3L
1,547 SR
Queue Stats
214W - 203L
1,457 Elo+
Solo
Team Averages
Level 92
1,494 SR
1,439 Elo+

VS

Team Averages
Level 43
1,415 SR
1,426 Elo+
Lancelot
Lancelot
 
Lancelot
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DaveD0w0
Cerberus
Level 37
God Stats
1W - 2L
1,584 SR
Queue Stats
2W - 8L
1,488 Elo+
Party 1
Persephone
Persephone
JackieRabbitLeg
Persephone
Level 89
God Stats
9W - 24L
1,263 SR
Queue Stats
370W - 379L
1,446 Elo+
Party 3
Shiva
Shiva
bobbyskeeves
Shiva
Level 49
God Stats
4W - 4L
1,449 SR
Queue Stats
75W - 79L
1,470 Elo+
Party 3
Chiron
Chiron
harper27
Chiron
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BIuxrrr
Awilix
18
10 / 0 / 7
11,587
579
16,303
16,999
8,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
DateMepls
Chiron
17
6 / 0 / 8
11,266
563
16,900
10,315
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Lief709
Chang'e
16
7 / 1 / 4
10,617
531
13,735
18,430
8,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
NelTw0o
Sylvanus
14
0 / 1 / 15
9,962
498
4,872
22,907
19,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 0 / 7
10,746
537
8,984
14,430
5,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 5 / 1
7,687
384
6,751
17,593
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DaveD0w0
Cerberus
12
0 / 4 / 0
8,098
405
4,127
18,840
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
JackieRabbitLeg
Persephone
13
1 / 5 / 0
9,240
462
13,184
15,660
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 2 / 0
10,338
517
18,763
18,027
12,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
harper27
Chiron
12
0 / 8 / 0
7,010
351
5,216
14,209
3,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
24
Kills
2
2
Deaths
24
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
1
0.1
W
Awilix
BIuxrrr
Awilix
10
0
7
13.5
W
Chiron
DateMepls
Chiron
6
0
8
10
L
Cerberus
DaveD0w0
Cerberus
0
4
0
0
L
Persephone
JackieRabbitLeg
Persephone
1
5
0
0.2
W
Chang'e
Lief709
Chang'e
7
1
4
9
W
Sylvanus
NelTw0o
Sylvanus
0
1
15
7.5
W
1
0
7
4.5
L
1
2
0
0.5
L
Chiron
harper27
Chiron
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,794
Damage
48,041
83,081
Taken
84,329
48,014
Mitigated
45,131
39,543
Healing
21,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,751
959
0
4,053
17,593
6,799
0
5,496
12,097
0
55,460
W
Awilix
BIuxrrr
Awilix
16,303
5,279
0
438
16,999
8,167
42
4,082
12,917
0
112,201
W
Chiron
DateMepls
Chiron
16,900
5,014
1,747
2,932
10,315
5,318
2,013
1,280
9,035
0
93,722
L
Cerberus
DaveD0w0
Cerberus
4,127
336
275
4,380
18,840
16,844
0
5,357
13,483
45,861
0
L
Persephone
JackieRabbitLeg
Persephone
13,184
730
0
4,124
15,660
5,471
0
7,889
7,766
73,595
0
W
Chang'e
Lief709
Chang'e
13,735
1,392
4,054
8,896
18,430
8,698
216
7,421
11,009
73,652
0
W
Sylvanus
NelTw0o
Sylvanus
4,872
1,517
6,920
6,933
22,907
19,914
444
4,868
18,039
34,119
4,542
W
8,984
3,993
551
7,072
14,430
5,917
3,416
1,860
12,570
90,842
0
L
18,763
2,912
0
6,621
18,027
12,786
0
6,627
11,400
0
94,732
L
Chiron
harper27
Chiron
5,216
2,296
852
885
14,209
3,231
0
1,902
12,290
0
40,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,178
Gold Earned
42,373
591
Minions Killed
519
0
Camps Cleared
0
1,901,128
Distance Traveled
1,796,056
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,687
384
90
5
0
401,277
1
W
Awilix
11,587
579
134
7
0
478,088
5
W
Chiron
11,266
563
137
7
0
359,256
0
L
Cerberus
8,098
405
77
4
0
373,583
5
L
Persephone
9,240
462
117
6
0
335,017
14
W
Chang'e
10,617
531
115
6
0
372,213
0
W
Sylvanus
9,962
498
64
3
0
325,076
5
W
Sol
10,746
537
141
7
0
366,495
4
L
Shiva
10,338
517
166
8
0
388,771
1
L
Chiron
7,010
351
69
3
0
297,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role