Player Matchup

Set
Set
AtMyPeak
Set
Level 149
God Stats
1W - 2L
1,758 SR
Queue Stats
100W - 113L
1,586 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CamelHouse7
Kumbhakarna
Level 135
God Stats
4W - 2L
1,806 SR
Queue Stats
82W - 64L
1,630 Elo+
Party 1
Erlang Shen
Erlang Shen
Mermidn
Erlang Shen
Level 155
God Stats
1W - 5L
1,313 SR
Queue Stats
201W - 185L
1,611 Elo+
Solo
Hera
Hera
TilledNote
Hera
Level 159
God Stats
0W - 1L
1,820 SR
Queue Stats
79W - 57L
1,644 Elo+
Party 1
Scylla
Scylla
yafatha19
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,919 Elo+
Party 2
Team Averages
Level 144
1,640 SR
1,678 Elo+

VS

Team Averages
Level 143
1,505 SR
1,577 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FlotSamAndJetSam
Loki
Level 160
God Stats
22W - 32L
1,463 SR
Queue Stats
1,344W - 1,418L
1,595 Elo+
Solo
Arachne
Arachne
Nostxlgy
Arachne
Level 159
God Stats
10W - 10L
1,525 SR
Queue Stats
982W - 987L
1,555 Elo+
Solo
Fafnir
Fafnir
atomicsoup
Fafnir
Level 160
God Stats
4W - 5L
1,376 SR
Queue Stats
690W - 581L
1,635 Elo+
Solo
Jormungandr
Jormungandr
xDarBoos
Jormungandr
Level 156
God Stats
5W - 3L
1,662 SR
Queue Stats
445W - 452L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 8
12,156
608
16,193
22,527
37,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
CamelHouse7
Kumbhakarna
20
3 / 4 / 8
13,388
669
7,273
29,183
46,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Mermidn
Erlang Shen
20
2 / 6 / 11
13,036
652
19,793
42,417
35,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 5 / 7
12,011
601
21,603
15,000
7,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
yafatha19
Scylla
19
6 / 6 / 3
12,705
635
21,323
19,474
10,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
2 / 4 / 21
13,152
658
29,389
17,522
10,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 3 / 12
14,340
717
23,204
14,844
8,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Nostxlgy
Arachne
20
4 / 3 / 17
13,519
676
16,276
25,641
21,970
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
atomicsoup
Fafnir
20
9 / 4 / 17
14,419
721
26,740
27,292
24,541
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xDarBoos
Jormungandr
20
4 / 4 / 20
14,265
713
19,331
23,380
35,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
116
17
Kills
29
29
Deaths
18
37
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
4
21
3.13
L
4
8
8
1
L
Kumbhakarna
CamelHouse7
Kumbhakarna
3
4
8
1.75
W
10
3
12
5.33
L
Erlang Shen
Mermidn
Erlang Shen
2
6
11
1.25
W
Arachne
Nostxlgy
Arachne
4
3
17
4.17
L
2
5
7
1.1
W
Fafnir
atomicsoup
Fafnir
9
4
17
4.38
W
Jormungandr
xDarBoos
Jormungandr
4
4
20
3.5
L
Scylla
yafatha19
Scylla
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,185
Damage
114,940
128,601
Taken
108,679
137,596
Mitigated
100,819
43,643
Healing
48,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
29,389
12,079
1,409
4,724
17,522
10,406
3,901
6,520
10,012
0
77,510
L
16,193
6,028
1,790
3,003
22,527
37,717
285
8,973
13,554
0
28,681
L
Kumbhakarna
CamelHouse7
Kumbhakarna
7,273
592
1,694
3,962
29,183
46,257
316
11,147
18,036
23,628
0
W
23,204
4,307
686
1,998
14,844
8,100
992
6,533
8,148
0
45,736
L
Erlang Shen
Mermidn
Erlang Shen
19,793
7,490
5,042
17,430
42,417
35,533
172
11,455
30,962
5,891
34,405
W
Arachne
Nostxlgy
Arachne
16,276
13,137
5,208
9,615
25,641
21,970
1,789
13,286
10,818
1,352
23,558
L
21,603
3,659
2,913
1,246
15,000
7,859
744
6,027
8,973
62,562
0
W
Fafnir
atomicsoup
Fafnir
26,740
6,951
3,382
12,775
27,292
24,541
1,171
16,808
10,484
39,750
0
W
Jormungandr
xDarBoos
Jormungandr
19,331
2,442
2,177
6,258
23,380
35,802
324
9,288
14,092
43,294
0
L
Scylla
yafatha19
Scylla
21,323
1,121
1,381
5,182
19,474
10,230
996
9,069
10,405
39,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,296
Gold Earned
69,695
224
Minions Killed
220
0
Camps Cleared
0
1,800,534
Distance Traveled
1,833,417
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,152
658
98
5
0
329,679
1
L
Set
12,156
608
27
1
0
392,646
5
L
Kumbhakarna
13,388
669
28
1
0
362,695
5
W
Loki
14,340
717
39
2
0
409,026
0
L
Erlang Shen
13,036
652
42
2
0
366,941
2
W
Arachne
13,519
676
27
1
0
397,166
0
L
Hera
12,011
601
86
4
0
356,700
0
W
Fafnir
14,419
721
24
1
0
348,457
2
W
Jormungandr
14,265
713
32
2
0
349,089
0
L
Scylla
12,705
635
41
2
0
321,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role