Player Matchup

Ah Puch
Ah Puch
Cadejo1998
Ah Puch
Level 81
God Stats
11W - 11L
1,461 SR
Queue Stats
47W - 48L
1,513 Elo+
Solo
Hercules
Hercules
THE__CABROKEN
Hercules
Level 157
God Stats
6W - 1L
1,880 SR
Queue Stats
55W - 21L
1,720 Elo+
Party 2
Susano
Susano
pain_akatsuchi44
Susano
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,541 Elo+
Party 2
Team Averages
Level 98
1,614 SR
1,591 Elo+

VS

Team Averages
Level 89
1,521 SR
1,349 Elo+
Janus
Janus
AGONIZED441
Janus
Level 99
God Stats
1W - 2L
1,537 SR
Queue Stats
233W - 346L
1,335 Elo+
Party 1
Izanami
Izanami
Emotin13
Izanami
Level 54
God Stats
6W - 10L
1,450 SR
Queue Stats
11W - 36L
1,245 Elo+
Party 1
Hercules
Hercules
areyes17_
Hercules
Level 115
God Stats
7W - 5L
1,577 SR
Queue Stats
77W - 91L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cadejo1998
Ah Puch
17
4 / 2 / 14
12,311
724
12,376
11,432
5,376
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
THE__CABROKEN
Hercules
17
7 / 2 / 9
12,655
744
20,765
25,657
28,222
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
9 / 6 / 8
13,071
769
24,845
18,302
9,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 4
9,551
562
7,080
17,217
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Emotin13
Izanami
17
6 / 5 / 3
12,261
721
11,060
19,579
9,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
areyes17_
Hercules
17
3 / 4 / 4
11,150
656
12,009
26,686
31,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
9
10
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
Ah Puch
Cadejo1998
Ah Puch
4
2
14
5.5
L
Izanami
Emotin13
Izanami
6
5
3
1.5
W
Hercules
THE__CABROKEN
Hercules
7
2
9
5.75
L
Hercules
areyes17_
Hercules
3
4
4
1.25
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,986
Damage
30,149
55,391
Taken
63,482
43,519
Mitigated
46,502
14,971
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,080
635
0
262
17,217
6,196
0
1,448
15,769
21,704
0
W
Ah Puch
Cadejo1998
Ah Puch
12,376
585
0
1,733
11,432
5,376
963
728
10,606
49,039
0
L
Izanami
Emotin13
Izanami
11,060
7,918
0
1,265
19,579
9,096
0
2,488
17,091
0
54,984
W
Hercules
THE__CABROKEN
Hercules
20,765
6,145
543
10,601
25,657
28,222
852
4,620
20,673
0
33,942
L
Hercules
areyes17_
Hercules
12,009
3,568
0
3,760
26,686
31,210
0
8,680
18,006
0
30,760
W
24,845
6,793
0
2,094
18,302
9,921
0
1,623
16,569
0
62,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,037
Gold Earned
32,962
175
Minions Killed
193
7
Camps Cleared
6
884,016
Distance Traveled
881,426
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,551
562
42
2
3
263,190
0
W
Ah Puch
12,311
724
64
4
3
306,434
6
L
Izanami
12,261
721
117
7
1
299,616
1
W
Hercules
12,655
744
25
1
0
284,454
0
L
Hercules
11,150
656
34
2
2
318,620
2
W
Susano
13,071
769
86
5
4
293,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role