Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SOH_SEADOG
Baron Samedi
Level 68
God Stats
18W - 16L
1,551 SR
Queue Stats
102W - 84L
1,532 Elo+
Solo
Arachne
Arachne
ZRaptorX99
Arachne
Level 101
God Stats
7W - 2L
1,510 SR
Queue Stats
385W - 371L
1,405 Elo+
Solo
Rama
Rama
fanfix00
Rama
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
163W - 176L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
younvme123
Zhong Kui
Level 69
God Stats
6W - 6L
1,402 SR
Queue Stats
184W - 172L
1,457 Elo+
Solo
Team Averages
Level 102
1,536 SR
1,467 Elo+

VS

Team Averages
Level 74
1,547 SR
1,401 Elo+
Ares
Ares
CesarHernandez5
Ares
Level 66
God Stats
3W - 2L
1,682 SR
Queue Stats
100W - 88L
1,452 Elo+
Solo
Chaac
Chaac
ItsJustVe
Chaac
Level 118
God Stats
1W - 1L
1,519 SR
Queue Stats
183W - 196L
1,405 Elo+
Solo
Janus
Janus
SOULREAPER1345
Janus
Level 105
God Stats
7W - 14L
1,537 SR
Queue Stats
527W - 566L
1,420 Elo+
Solo
Cupid
Cupid
tufao-nascimen10
Cupid
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 175L
1,235 Elo+
Solo
Bastet
Bastet
uriel_LeFay
Bastet
Level 35
God Stats
3W - 2L
1,497 SR
Queue Stats
45W - 67L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 2 / 5
6,812
524
5,778
9,143
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SOH_SEADOG
Baron Samedi
12
3 / 0 / 1
7,470
575
7,550
4,736
2,542
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
ZRaptorX99
Arachne
12
3 / 1 / 3
7,434
572
3,889
9,718
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
12
5 / 0 / 4
7,593
584
6,050
9,524
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
younvme123
Zhong Kui
12
1 / 2 / 0
7,186
553
5,075
9,852
7,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
4,575
352
1,255
3,145
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
ItsJustVe
Chaac
10
2 / 4 / 0
6,523
502
5,616
13,221
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 1
5,802
446
2,278
5,368
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 7 / 0
6,101
469
4,180
10,114
2,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
12
1 / 2 / 2
7,020
540
7,296
9,542
4,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
5
2.25
L
0
1
1
0.5
L
Chaac
ItsJustVe
Chaac
2
4
0
0.5
W
Baron Samedi
SOH_SEADOG
Baron Samedi
3
0
1
3.5
L
0
0
1
0.5
W
Arachne
ZRaptorX99
Arachne
3
1
3
4.5
W
Rama
5
0
4
7
L
2
7
0
0.29
L
Bastet
1
2
2
1
W
Zhong Kui
younvme123
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,342
Damage
20,625
42,973
Taken
41,390
24,813
Mitigated
16,334
21,077
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,778
2,280
134
2,149
9,143
6,317
0
1,239
7,904
20,127
1,127
L
1,255
60
0
716
3,145
1,434
0
776
2,369
4,600
0
L
Chaac
ItsJustVe
Chaac
5,616
1,634
0
6,091
13,221
5,935
0
5,817
7,404
0
37,771
W
Baron Samedi
SOH_SEADOG
Baron Samedi
7,550
827
525
2,182
4,736
2,542
906
1,339
3,397
47,542
0
L
2,278
290
0
625
5,368
1,908
0
3,606
1,762
33,891
0
W
Arachne
ZRaptorX99
Arachne
3,889
2,189
0
5,365
9,718
4,826
618
288
9,430
0
53,590
W
Rama
6,050
4,954
0
5,419
9,524
3,634
612
667
8,857
0
42,681
L
4,180
1,600
247
1,811
10,114
2,891
160
2,828
7,286
0
30,880
L
Bastet
7,296
1,518
0
1,977
9,542
4,166
0
5,163
4,379
0
46,958
W
Zhong Kui
younvme123
Zhong Kui
5,075
674
0
5,303
9,852
7,494
0
0
9,852
46,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
30,021
375
Minions Killed
277
0
Camps Cleared
0
1,163,606
Distance Traveled
1,102,548
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,812
524
29
2
0
238,943
5
L
Ares
4,575
352
9
1
0
74,382
0
L
Chaac
6,523
502
67
5
0
277,493
0
W
Baron Samedi
7,470
575
86
7
0
231,086
3
L
Janus
5,802
446
59
5
0
249,169
2
W
Arachne
7,434
572
95
7
0
295,166
0
W
Rama
7,593
584
74
6
0
191,307
1
L
Cupid
6,101
469
48
4
0
230,094
3
L
Bastet
7,020
540
94
7
0
271,410
4
W
Zhong Kui
7,186
553
91
7
0
207,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role