Player Matchup

Discordia
Discordia
G3T_0WND_QC
Discordia
Level 128
God Stats
24W - 16L
1,691 SR
Queue Stats
129W - 122L
1,534 Elo+
Solo
Cabrakan
Cabrakan
Horizon33329
Cabrakan
Level 148
God Stats
39W - 27L
1,604 SR
Queue Stats
166W - 167L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Svecilicmage
Cu Chulainn
Level 128
God Stats
5W - 9L
1,490 SR
Queue Stats
163W - 163L
1,529 Elo+
Party 2
Team Averages
Level 135
1,595 SR
1,531 Elo+

VS

Team Averages
Level 122
1,348 SR
1,483 Elo+
Jormungandr
Jormungandr
AleNova
Jormungandr
Level 136
God Stats
0W - 3L
1,067 SR
Queue Stats
66W - 64L
1,594 Elo+
Party 1
Bakasura
Bakasura
KSxiPROxSNIPEZ
Bakasura
Level 129
God Stats
1W - 2L
1,604 SR
Queue Stats
7W - 13L
1,211 Elo+
Solo
Merlin
Merlin
sincara717
Merlin
Level 100
God Stats
0W - 2L
1,373 SR
Queue Stats
47W - 51L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
G3T_0WND_QC
Discordia
14
2 / 3 / 8
9,762
697
11,663
9,153
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Horizon33329
Cabrakan
16
9 / 3 / 6
11,972
855
12,322
16,637
10,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Svecilicmage
Cu Chulainn
14
4 / 2 / 9
10,224
730
9,824
13,649
12,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AleNova
Jormungandr
15
4 / 5 / 3
9,920
709
11,795
20,555
22,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
10
0 / 5 / 3
8,144
582
2,590
8,083
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
sincara717
Merlin
15
4 / 5 / 2
10,468
748
17,111
11,268
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
8
8
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AleNova
Jormungandr
4
5
3
1.1
W
Discordia
G3T_0WND_QC
Discordia
2
3
8
2
W
Cabrakan
Horizon33329
Cabrakan
9
3
6
4
L
Bakasura
0
5
3
0.3
W
Cu Chulainn
Svecilicmage
Cu Chulainn
4
2
9
4.25
L
Merlin
sincara717
Merlin
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,809
Damage
31,496
39,439
Taken
39,906
26,437
Mitigated
31,454
8,814
Healing
2,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AleNova
Jormungandr
11,795
2,920
0
495
20,555
22,265
0
11,011
8,142
34,531
0
W
Discordia
G3T_0WND_QC
Discordia
11,663
431
0
1,306
9,153
3,319
787
7,074
1,985
44,260
0
W
Cabrakan
Horizon33329
Cabrakan
12,322
1,567
0
3,904
16,637
10,153
1,241
11,121
5,470
48,665
0
L
Bakasura
2,590
1,542
0
689
8,083
4,206
0
4,994
2,752
0
8,397
W
Cu Chulainn
Svecilicmage
Cu Chulainn
9,824
3,070
0
3,604
13,649
12,965
1,095
10,902
2,655
0
14,918
L
Merlin
sincara717
Merlin
17,111
1,917
0
909
11,268
4,983
0
7,541
3,196
44,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
28,532
165
Minions Killed
136
6
Camps Cleared
5
786,599
Distance Traveled
631,968
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,920
709
45
3
1
253,814
1
W
Discordia
9,762
697
84
6
2
283,133
3
W
Cabrakan
11,972
855
67
5
4
235,957
3
L
Bakasura
8,144
582
19
1
3
148,950
3
W
Cu Chulainn
10,224
730
14
1
0
267,509
2
L
Merlin
10,468
748
72
5
1
229,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role