Player Matchup

Ymir
Ymir
Masters
Biffda Boy
Ymir
Masters
Level 159
God Stats
141W - 17L
1,999 SR
Queue Stats
163W - 75L
2,541 MMR
Party 2
Set
Set
Grandmaster
TTVNopeDigga
Set
Grandmaster
Level 90
God Stats
102W - 22L
1,953 SR
Queue Stats
582W - 268L
3,344 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
ZEUSJUlCE
Morgan Le Fay
Masters
Level 159
God Stats
18W - 0L
1,843 SR
Queue Stats
311W - 53L
2,757 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 136
1,931 SR
2,881 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,424 SR
1,320 MMR
Zeus
Zeus
Bronze IV
BUNJUBANTAM
Zeus
Bronze IV
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
F4LL3N POSEIDON
Cu Chulainn
Silver III
Level 106
God Stats
13W - 13L
1,520 SR
Queue Stats
53W - 107L
1,230 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Shellboss390
Cthulhu
Silver III
Level 83
God Stats
1W - 2L
1,254 SR
Queue Stats
56W - 104L
1,230 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
8,088
899
8,058
13,623
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
10 / 1 / 5
8,688
965
11,452
8,849
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
ZEUSJUlCE
Morgan Le Fay
13
3 / 0 / 11
8,119
902
11,143
4,882
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasAphroditeAchillesKuzenboAh Muzen Cab

VS

Bans
GilgameshFenrirBaron SamediOdinHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,354
706
5,415
10,027
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
F4LL3N POSEIDON
Cu Chulainn
9
1 / 6 / 0
6,600
733
5,309
11,273
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Shellboss390
Cthulhu
9
0 / 5 / 2
6,053
673
5,849
15,101
9,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
2
2
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
3
1
10
8
L
Cu Chulainn
F4LL3N POSEIDON
Cu Chulainn
1
6
0
0.17
L
Cthulhu
Shellboss390
Cthulhu
0
5
2
0.2
W
10
1
5
12.5
W
Morgan Le Fay
ZEUSJUlCE
Morgan Le Fay
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,653
Damage
16,573
27,354
Taken
36,401
18,286
Mitigated
20,748
10,081
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,415
635
0
513
10,027
3,241
0
3,970
6,057
18,172
0
W
8,058
1,476
1,125
4,670
13,623
10,680
226
6,366
7,257
17,997
0
L
Cu Chulainn
F4LL3N POSEIDON
Cu Chulainn
5,309
974
0
1,850
11,273
8,300
0
5,725
5,548
0
15,298
L
Cthulhu
Shellboss390
Cthulhu
5,849
784
0
2,764
15,101
9,207
0
9,590
5,511
15,975
0
W
11,452
4,881
0
2,914
8,849
5,410
943
2,723
5,802
0
33,910
W
Morgan Le Fay
ZEUSJUlCE
Morgan Le Fay
11,143
1,401
0
1,372
4,882
2,196
1,047
2,541
1,948
36,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
19,007
124
Minions Killed
62
9
Camps Cleared
0
513,458
Distance Traveled
448,783
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,354
706
30
3
0
136,678
4
W
Ymir
8,088
899
17
2
1
176,215
1
L
Cu Chulainn
6,600
733
15
2
0
157,553
3
L
Cthulhu
6,053
673
17
2
0
154,552
3
W
Set
8,688
965
39
4
6
161,869
2
W
Morgan Le Fay
8,119
902
68
8
2
175,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role