Player Matchup

Danzaburou
Danzaburou
ChengMastrr23
Danzaburou
Level 46
God Stats
2W - 2L
1,543 SR
Queue Stats
13W - 39L
1,128 Elo+
Party 2
Fafnir
Fafnir
KAGE_LeX420
Fafnir
Level 77
God Stats
2W - 3L
1,570 SR
Queue Stats
23W - 24L
1,158 Elo+
Solo
Zhong Kui
Zhong Kui
WontonDon95
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,072 Elo+
Party 2
Team Averages
Level 45
1,538 SR
1,119 Elo+

VS

Team Averages
Level 74
1,302 SR
1,189 Elo+
Nox
Nox
DantaeDeMarco
Nox
Level 106
God Stats
1W - 2L
1,160 SR
Queue Stats
33W - 72L
1,159 Elo+
Party 1
Mercury
Mercury
Grevale
Mercury
Level 42
God Stats
3W - 3L
1,277 SR
Queue Stats
135W - 211L
1,183 Elo+
Solo
Odin
Odin
Khalice1747
Odin
Level 75
God Stats
8W - 9L
1,467 SR
Queue Stats
84W - 127L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChengMastrr23
Danzaburou
9
0 / 6 / 1
6,629
603
5,432
10,544
4,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
10
0 / 6 / 1
7,127
648
3,976
10,983
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
WontonDon95
Zhong Kui
10
0 / 5 / 0
6,382
580
6,146
10,636
7,209
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 9
9,095
827
9,259
6,202
3,260
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Grevale
Mercury
12
4 / 0 / 12
8,510
774
7,417
7,557
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
6 / 0 / 11
8,885
808
11,895
12,160
11,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
0
Kills
17
17
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChengMastrr23
Danzaburou
0
6
1
0.08
W
7
1
9
11.5
W
Mercury
Grevale
Mercury
4
0
12
10
L
Fafnir
0
6
1
0.08
W
6
0
11
11.5
L
Zhong Kui
WontonDon95
Zhong Kui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,554
Damage
28,571
32,163
Taken
25,919
22,887
Mitigated
18,409
2,966
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChengMastrr23
Danzaburou
5,432
1,962
48
557
10,544
4,681
0
2,602
7,700
0
19,412
W
9,259
871
0
0
6,202
3,260
0
2,175
4,027
32,358
0
W
Mercury
Grevale
Mercury
7,417
4,121
0
650
7,557
4,075
187
3,469
4,088
0
15,787
L
Fafnir
3,976
1,700
300
1,851
10,983
10,997
0
4,159
6,536
9,299
0
W
11,895
2,212
336
1,162
12,160
11,074
368
5,096
7,064
0
26,585
L
Zhong Kui
WontonDon95
Zhong Kui
6,146
1,675
0
210
10,636
7,209
0
2,797
7,723
15,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,138
Gold Earned
26,490
57
Minions Killed
124
1
Camps Cleared
8
517,831
Distance Traveled
650,911
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,629
603
22
2
0
182,930
2
W
Nox
9,095
827
63
6
3
208,125
0
W
Mercury
8,510
774
23
2
4
208,292
4
L
Fafnir
7,127
648
19
2
1
183,251
0
W
Odin
8,885
808
38
3
1
234,494
0
L
Zhong Kui
6,382
580
16
1
0
151,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role