Player Matchup

Amaterasu
Amaterasu
OGSwordsman
Amaterasu
Level 16
God Stats
2W - 4L
1,524 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 1
Odin
Odin
TooManyCrits
Odin
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 32L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
iTryNotiSucceed
Yu Huang
Level 108
God Stats
3W - 1L
1,460 SR
Queue Stats
42W - 64L
1,411 Elo+
Party 1
Team Averages
Level 70
1,495 SR
1,370 Elo+

VS

Team Averages
Level 77
1,591 SR
1,383 Elo+
Chaac
Chaac
KTN_frenchfry
Chaac
Level 106
God Stats
4W - 1L
1,768 SR
Queue Stats
42W - 44L
1,443 Elo+
Party 2
Zeus
Zeus
SickReality
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,296 Elo+
Solo
Bacchus
Bacchus
The_Acidic_LemoN
Bacchus
Level 27
God Stats
8W - 10L
1,504 SR
Queue Stats
26W - 26L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OGSwordsman
Amaterasu
14
4 / 3 / 6
9,818
701
4,777
14,753
8,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 9
10,110
722
8,867
13,875
16,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
16
7 / 0 / 5
11,098
793
21,279
8,877
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,745
625
11,860
18,767
13,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 3 / 0
8,909
636
8,003
6,624
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 4
9,045
646
5,833
18,522
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
4
4
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Amaterasu
OGSwordsman
Amaterasu
4
3
6
2.33
L
4
3
0
1.33
L
0
5
4
0.4
W
2
1
9
6.5
W
Yu Huang
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
25,696
37,505
Taken
43,913
28,678
Mitigated
29,538
5,553
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,860
1,196
0
4,298
18,767
13,224
0
8,966
9,106
0
48,084
W
Amaterasu
OGSwordsman
Amaterasu
4,777
2,676
0
3,305
14,753
8,156
719
6,802
7,951
0
19,380
L
8,003
886
59
1,200
6,624
2,541
0
2,745
3,481
23,679
0
L
5,833
413
0
2,625
18,522
13,773
0
10,376
7,815
11,599
0
W
8,867
2,376
0
1,806
13,875
16,342
25
4,731
9,144
0
27,853
W
Yu Huang
21,279
2,930
0
442
8,877
4,180
1,586
2,394
6,483
46,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
26,699
137
Minions Killed
130
2
Camps Cleared
8
798,215
Distance Traveled
662,173
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,745
625
84
6
8
247,136
5
W
Amaterasu
9,818
701
27
2
0
268,613
0
L
Zeus
8,909
636
41
3
0
179,193
1
L
Bacchus
9,045
646
5
0
0
235,844
1
W
Odin
10,110
722
48
3
1
280,652
4
W
Yu Huang
11,098
793
62
4
1
248,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role