Player Matchup

Nemesis
Nemesis
Epicc_PG
Nemesis
Level 134
God Stats
6W - 8L
1,632 SR
Queue Stats
354W - 365L
1,466 Elo+
Party 3
Guan Yu
Guan Yu
GY236718144996
Guan Yu
Level 44
God Stats
5W - 8L
1,149 SR
Queue Stats
175W - 163L
1,452 Elo+
Solo
Danzaburou
Danzaburou
KOOL-AID11
Danzaburou
Level 83
God Stats
266W - 273L
1,549 SR
Queue Stats
284W - 305L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
Scoobay_Doo2
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,437 Elo+
Party 2
Chang'e
Chang'e
lllTOKYOIIl
Chang'e
Level 45
God Stats
12W - 6L
1,632 SR
Queue Stats
211W - 225L
1,469 Elo+
Party 3
Team Averages
Level 64
1,492 SR
1,452 Elo+

VS

Team Averages
Level 66
1,585 SR
1,615 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
GSN Twisted
Hades
Level 123
God Stats
188W - 143L
1,750 SR
Queue Stats
266W - 222L
1,717 Elo+
Party 4
Arachne
Arachne
Moosebie
Arachne
Level 29
God Stats
5W - 2L
1,708 SR
Queue Stats
56W - 33L
1,635 Elo+
Party 4
Sun Wukong
Sun Wukong
ghoosty007
Sun Wukong
Level 30
God Stats
6W - 11L
1,464 SR
Queue Stats
24W - 40L
1,724 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Epicc_PG
Nemesis
11
0 / 3 / 2
6,412
458
5,857
12,541
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 1 / 3
5,893
421
3,201
12,645
7,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
KOOL-AID11
Danzaburou
11
1 / 3 / 3
6,895
493
4,405
9,806
3,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Scoobay_Doo2
Cthulhu
11
2 / 2 / 2
7,181
513
7,298
9,659
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
lllTOKYOIIl
Chang'e
9
1 / 4 / 1
5,663
405
4,042
10,034
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 2 / 4
6,886
492
4,753
9,025
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
 
Xbalanque
10
0 / 2 / 6
6,522
466
6,809
8,530
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 4
8,263
590
10,654
10,180
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
Moosebie
Arachne
13
7 / 1 / 1
7,827
559
8,876
12,222
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ghoosty007
Sun Wukong
13
0 / 0 / 2
7,648
546
4,436
6,927
3,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
13
13
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
4
2
W
Xbalanque
 
Xbalanque
0
2
6
1.5
L
Nemesis
Epicc_PG
Nemesis
0
3
2
0.33
W
4
1
4
6
L
2
1
3
3.5
L
Danzaburou
KOOL-AID11
Danzaburou
1
3
3
0.83
W
Arachne
Moosebie
Arachne
7
1
1
7.5
L
Cthulhu
Scoobay_Doo2
Cthulhu
2
2
2
1.5
W
Sun Wukong
ghoosty007
Sun Wukong
0
0
2
1
L
Chang'e
lllTOKYOIIl
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,803
Damage
35,528
54,685
Taken
46,884
24,826
Mitigated
21,091
15,876
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,753
1,831
320
1,545
9,025
5,227
273
1,036
7,895
0
27,794
W
Xbalanque
 
Xbalanque
6,809
2,605
0
2,722
8,530
2,565
304
772
7,698
0
46,336
L
Nemesis
Epicc_PG
Nemesis
5,857
2,260
0
1,115
12,541
5,021
0
2,182
10,359
0
55,675
W
10,654
1,873
901
5,827
10,180
5,196
1,023
3,651
6,415
61,139
0
L
3,201
661
1,599
5,432
12,645
7,361
0
2,304
10,341
0
12,734
L
Danzaburou
KOOL-AID11
Danzaburou
4,405
2,766
0
3,289
9,806
3,219
0
310
9,496
0
46,231
W
Arachne
Moosebie
Arachne
8,876
7,014
0
2,560
12,222
4,811
149
2,310
9,822
0
54,742
L
Cthulhu
Scoobay_Doo2
Cthulhu
7,298
900
31
1,455
9,659
5,516
0
1,797
7,862
37,125
1,247
W
Sun Wukong
ghoosty007
Sun Wukong
4,436
788
0
2,594
6,927
3,292
0
2,633
4,026
0
55,037
L
Chang'e
lllTOKYOIIl
Chang'e
4,042
464
466
2,489
10,034
3,709
0
4,061
5,973
29,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
37,146
315
Minions Killed
416
0
Camps Cleared
0
1,213,825
Distance Traveled
1,389,191
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,886
492
33
2
0
272,359
3
W
Xbalanque
6,522
466
73
5
0
259,508
3
L
Nemesis
6,412
458
98
7
0
280,888
4
W
Hades
8,263
590
108
8
0
268,263
1
L
Guan Yu
5,893
421
17
1
0
233,062
8
L
Danzaburou
6,895
493
67
5
0
238,196
3
W
Arachne
7,827
559
78
6
0
299,599
2
L
Cthulhu
7,181
513
85
6
0
235,664
0
W
Sun Wukong
7,648
546
124
9
0
289,462
4
L
Chang'e
5,663
405
48
3
0
226,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role