Player Matchup

Pele
Pele
JoranGoat
Pele
Level 30
God Stats
0W - 1L
1,217 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Anhur
Anhur
KSuSpEtEn
Anhur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,539 Elo+
Party 2
Cerberus
Cerberus
Kakuzusempai
Cerberus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,368 Elo+
Party 2
Odin
Odin
LojikMaster
Odin
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,760 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Niltos
Morgan Le Fay
Level 85
God Stats
3W - 1L
1,844 SR
Queue Stats
83W - 70L
1,497 Elo+
Party 2
Team Averages
Level 65
1,512 SR
1,533 Elo+

VS

Team Averages
Level 84
1,483 SR
1,461 Elo+
Achilles
Achilles
CanonXR
Achilles
Level 102
God Stats
8W - 3L
1,706 SR
Queue Stats
295W - 251L
1,484 Elo+
Party 1
Da Ji
Da Ji
IvyGhost
Da Ji
Level 158
God Stats
3W - 5L
1,490 SR
Queue Stats
135W - 139L
1,508 Elo+
Solo
Atlas
Atlas
Ketamineblender
Atlas
Level 24
God Stats
6W - 10L
1,279 SR
Queue Stats
105W - 100L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
Styosis
Jing Wei
Level 16
God Stats
8W - 8L
1,468 SR
Queue Stats
31W - 35L
1,446 Elo+
Party 1
Sol
Sol
wolfe980
Sol
Level 122
God Stats
6W - 6L
1,472 SR
Queue Stats
195W - 197L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 1 / 0
4,487
449
707
7,641
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
KSuSpEtEn
Anhur
8
1 / 4 / 0
4,719
472
4,060
6,806
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Kakuzusempai
Cerberus
7
0 / 2 / 2
4,910
491
1,905
9,236
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 0
3,998
400
269
4,207
2,212
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Niltos
Morgan Le Fay
8
1 / 5 / 1
4,591
459
3,852
8,617
3,698
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CanonXR
Achilles
9
1 / 1 / 7
5,273
527
4,853
6,265
4,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
IvyGhost
Da Ji
10
3 / 1 / 1
5,784
578
1,215
7,675
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 0
6,497
650
2,572
2,295
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Styosis
Jing Wei
9
4 / 1 / 2
5,746
575
5,767
6,203
1,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 4
6,067
607
8,381
5,077
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
13
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
CanonXR
Achilles
1
1
7
4.5
W
Da Ji
IvyGhost
Da Ji
3
1
1
3.5
L
Pele
0
1
0
0
L
Anhur
KSuSpEtEn
Anhur
1
4
0
0.25
L
Cerberus
Kakuzusempai
Cerberus
0
2
2
0.5
W
2
0
0
2
L
0
2
0
0
L
Morgan Le Fay
Niltos
Morgan Le Fay
1
5
1
0.3
W
Jing Wei
Styosis
Jing Wei
4
1
2
5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,793
Damage
22,788
36,507
Taken
27,515
14,887
Mitigated
11,346
8,759
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CanonXR
Achilles
4,853
1,376
0
1,598
6,265
4,253
105
1,865
4,400
0
19,131
W
Da Ji
IvyGhost
Da Ji
1,215
193
0
4,581
7,675
2,680
0
224
7,451
0
33,922
L
Pele
707
259
0
2,232
7,641
2,465
0
2,115
5,508
0
22,729
L
Anhur
KSuSpEtEn
Anhur
4,060
2,455
0
1,572
6,806
1,778
659
439
6,367
0
29,293
L
Cerberus
Kakuzusempai
Cerberus
1,905
351
0
2,888
9,236
4,734
357
463
8,773
9,336
0
W
2,572
712
0
925
2,295
1,098
330
0
2,143
33,220
0
L
269
80
0
750
4,207
2,212
0
1,825
2,118
0
8,064
L
Morgan Le Fay
Niltos
Morgan Le Fay
3,852
266
0
1,317
8,617
3,698
0
4,885
3,732
23,211
0
W
Jing Wei
Styosis
Jing Wei
5,767
4,087
0
1,732
6,203
1,431
0
1,361
4,842
0
26,003
W
8,381
3,262
0
2,315
5,077
1,884
2,032
2,307
2,770
36,777
5,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
29,367
158
Minions Killed
285
0
Camps Cleared
0
841,824
Distance Traveled
956,553
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,273
527
33
3
0
195,549
3
W
Da Ji
5,784
578
73
7
0
210,986
3
L
Pele
4,487
449
48
5
0
194,201
2
L
Anhur
4,719
472
52
5
0
150,713
1
L
Cerberus
4,910
491
21
2
0
190,771
1
W
Atlas
6,497
650
70
7
0
168,874
4
L
Odin
3,998
400
10
1
0
154,492
0
L
Morgan Le Fay
4,591
459
27
3
0
151,647
3
W
Jing Wei
5,746
575
44
4
0
199,731
3
W
Sol
6,067
607
65
7
0
181,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role