Player Matchup

Ganesha
Ganesha
CapnL0ck3s
Ganesha
Level 129
God Stats
3W - 2L
1,286 SR
Queue Stats
26W - 48L
1,227 Elo+
Solo
Jing Wei
Jing Wei
DiRTzeY
Jing Wei
Level 108
God Stats
32W - 25L
1,573 SR
Queue Stats
92W - 104L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
vG DrJzJ
Kukulkan
Level 23
God Stats
2W - 1L
1,257 SR
Queue Stats
6W - 7L
1,169 Elo+
Party 2
Team Averages
Level 87
1,372 SR
1,284 Elo+

VS

Team Averages
Level 64
1,388 SR
1,235 Elo+
Cthulhu
Cthulhu
Exhaust_burner72
Cthulhu
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 15L
1,239 Elo+
Party 1
Chaac
Chaac
Ophyor
Chaac
Level 40
God Stats
8W - 11L
1,283 SR
Queue Stats
16W - 19L
1,218 Elo+
Party 1
Ra
Ra
SebassD7
Ra
Level 126
God Stats
90W - 132L
1,382 SR
Queue Stats
458W - 717L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CapnL0ck3s
Ganesha
16
0 / 4 / 9
10,706
630
6,926
18,496
23,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
DiRTzeY
Jing Wei
18
8 / 1 / 2
12,364
727
22,273
17,234
10,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
vG DrJzJ
Kukulkan
17
2 / 0 / 7
11,448
673
18,517
6,604
3,257
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
10,567
622
10,484
25,532
14,019
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Ophyor
Chaac
16
2 / 1 / 2
11,485
676
12,990
19,318
25,921
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 2
10,074
593
6,952
8,959
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
5
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CapnL0ck3s
Ganesha
0
4
9
1.13
W
Jing Wei
DiRTzeY
Jing Wei
8
1
2
9
L
1
8
2
0.25
L
Chaac
Ophyor
Chaac
2
1
2
3
L
1
1
2
2
W
Kukulkan
vG DrJzJ
Kukulkan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,716
Damage
30,426
42,334
Taken
53,809
37,644
Mitigated
44,061
12,316
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CapnL0ck3s
Ganesha
6,926
95
248
3,779
18,496
23,726
412
7,413
10,798
26,052
0
W
Jing Wei
DiRTzeY
Jing Wei
22,273
15,105
0
6,008
17,234
10,661
1,492
6,031
11,053
0
73,924
L
10,484
436
569
2,463
25,532
14,019
168
13,639
11,893
34,320
0
L
Chaac
Ophyor
Chaac
12,990
3,039
435
7,383
19,318
25,921
471
7,861
11,457
245
36,300
L
6,952
174
1,780
3,655
8,959
4,121
686
4,735
4,224
30,604
0
W
Kukulkan
vG DrJzJ
Kukulkan
18,517
832
174
2,107
6,604
3,257
776
4,237
2,167
54,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
32,126
191
Minions Killed
176
8
Camps Cleared
6
917,517
Distance Traveled
837,552
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,706
630
6
0
2
286,176
0
W
Jing Wei
12,364
727
101
6
4
323,732
5
L
Cthulhu
10,567
622
57
3
0
266,558
2
L
Chaac
11,485
676
54
3
1
327,453
0
L
Ra
10,074
593
65
4
5
243,541
1
W
Kukulkan
11,448
673
84
5
2
307,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role