Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Donkeybait69
Anhur
Level 85
God Stats
7W - 1L
1,821 SR
Queue Stats
216W - 189L
1,657 Elo+
Solo
Artio
Artio
MrTurtleNeck
Artio
Level 98
God Stats
3W - 1L
1,866 SR
Queue Stats
299W - 257L
1,617 Elo+
Solo
Lancelot
Lancelot
ROGERXXX
Lancelot
Level 155
God Stats
0W - 1L
1,337 SR
Queue Stats
20W - 6L
1,833 Elo+
Solo
Kukulkan
Kukulkan
Starryisacutie
Kukulkan
Level 116
God Stats
8W - 9L
1,637 SR
Queue Stats
837W - 729L
1,708 Elo+
Party 2
Team Averages
Level 106
1,632 SR
1,663 Elo+

VS

Team Averages
Level 146
1,594 SR
1,647 Elo+
Achilles
Achilles
An The Nee
Achilles
Level 147
God Stats
2W - 3L
1,568 SR
Queue Stats
309W - 302L
1,675 Elo+
Party 1
Sylvanus
Sylvanus
Ewokeo
Sylvanus
Level 135
God Stats
6W - 6L
1,492 SR
Queue Stats
464W - 466L
1,609 Elo+
Solo
Thor
Thor
SliceEndDicer
Thor
Level 159
God Stats
8W - 5L
1,635 SR
Queue Stats
385W - 336L
1,700 Elo+
Party 1
Janus
Janus
UndrclasHero
Janus
Level 136
God Stats
6W - 2L
1,478 SR
Queue Stats
464W - 393L
1,658 Elo+
Solo
Apollo
Apollo
ptolomeaus
Apollo
Level 155
God Stats
6W - 7L
1,796 SR
Queue Stats
281W - 288L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 4 / 2
9,238
513
7,550
19,208
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 2 / 1
10,137
563
10,242
11,827
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 4
9,253
514
6,752
19,007
18,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
ROGERXXX
Lancelot
16
1 / 4 / 2
10,260
570
12,966
20,931
15,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
15
2 / 4 / 1
9,725
540
12,589
11,358
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
An The Nee
Achilles
16
5 / 3 / 4
9,854
547
17,020
22,355
24,394
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Ewokeo
Sylvanus
13
0 / 1 / 6
7,914
440
5,730
15,501
14,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 3 / 8
10,131
563
12,031
16,504
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 3
9,551
531
9,301
8,099
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
ptolomeaus
Apollo
17
4 / 2 / 4
10,446
580
9,690
13,868
5,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
17
17
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
4
2
1
W
Achilles
An The Nee
Achilles
5
3
4
2.33
L
3
2
1
1.75
W
Sylvanus
Ewokeo
Sylvanus
0
1
6
3
L
1
3
4
1
L
Lancelot
ROGERXXX
Lancelot
1
4
2
0.5
W
5
3
8
3
L
Kukulkan
2
4
1
0.63
W
3
1
3
4.5
W
Apollo
ptolomeaus
Apollo
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,099
Damage
53,772
82,331
Taken
76,327
52,489
Mitigated
56,815
26,354
Healing
28,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,550
1,670
0
7,625
19,208
7,839
0
3,242
15,832
68,941
0
W
Achilles
An The Nee
Achilles
17,020
5,453
0
6,017
22,355
24,394
0
5,120
17,235
371
59,517
L
10,242
5,423
0
2,412
11,827
4,720
0
771
11,050
0
81,378
W
Sylvanus
Ewokeo
Sylvanus
5,730
1,598
3,893
5,315
15,501
14,232
186
6,149
9,352
18,820
3,685
L
6,752
1,344
1,423
6,496
19,007
18,978
0
5,677
13,092
24,774
3,359
L
Lancelot
ROGERXXX
Lancelot
12,966
1,951
0
6,974
20,931
15,881
0
1,884
18,981
140
90,184
W
12,031
2,138
0
5,946
16,504
7,799
0
7,677
8,827
0
77,774
L
Kukulkan
12,589
755
0
1,424
11,358
5,071
0
2,668
8,524
91,688
0
W
9,301
830
0
1,002
8,099
4,403
0
5,105
2,994
87,057
0
W
Apollo
ptolomeaus
Apollo
9,690
6,066
0
5,966
13,868
5,987
893
3,126
10,681
0
109,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,613
Gold Earned
47,896
603
Minions Killed
574
0
Camps Cleared
0
1,815,799
Distance Traveled
1,839,366
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,238
513
102
6
0
392,428
4
W
Achilles
9,854
547
90
5
0
373,050
1
L
Anhur
10,137
563
151
8
0
325,090
2
W
Sylvanus
7,914
440
37
2
0
363,290
10
L
Artio
9,253
514
32
2
0
348,662
8
L
Lancelot
10,260
570
157
9
0
403,851
0
W
Thor
10,131
563
120
7
0
381,853
2
L
Kukulkan
9,725
540
161
9
0
345,768
2
W
Janus
9,551
531
160
9
0
372,285
6
W
Apollo
10,446
580
167
9
0
348,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role