Player Matchup

Hou Yi
Hou Yi
BigNoseNoHoez
Hou Yi
Level 67
God Stats
4W - 11L
1,345 SR
Queue Stats
53W - 52L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
Broken_Wings1985
Cthulhu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,443 Elo+
Party 2
Sol
Sol
OhTchuligom
Sol
Level 84
God Stats
28W - 19L
1,511 SR
Queue Stats
90W - 93L
1,440 Elo+
Solo
Da Ji
Da Ji
Semsertase
Da Ji
Level 121
God Stats
18W - 14L
1,560 SR
Queue Stats
268W - 307L
1,433 Elo+
Solo
Guan Yu
Guan Yu
nosoundsnowin
Guan Yu
Level 120
God Stats
6W - 2L
1,585 SR
Queue Stats
398W - 392L
1,399 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,435 Elo+

VS

Team Averages
Level 70
1,500 SR
1,412 Elo+
Hades
Hades
AlexLaBestia23
Hades
Level 81
God Stats
19W - 11L
1,547 SR
Queue Stats
136W - 168L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Bellgg90
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Chaac
Chaac
CAKE_SLAYER_05
Chaac
Level 91
God Stats
1W - 2L
1,453 SR
Queue Stats
84W - 99L
1,455 Elo+
Solo
Loki
Loki
Dexion81
Loki
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,525 Elo+
Party 1
Chernobog
Chernobog
Xbradleycolesx
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,029
541
5,217
6,119
2,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 1 / 5
7,624
586
8,208
11,073
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
2 / 1 / 0
7,571
582
3,689
8,056
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
12
4 / 0 / 3
7,188
553
4,533
7,417
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
14
4 / 1 / 3
8,313
639
9,812
12,314
13,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,295
484
4,578
5,887
2,856
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Bellgg90
Jormungandr
9
0 / 2 / 1
5,209
401
4,766
8,732
5,722
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 5 / 0
6,651
512
7,270
15,696
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
1 / 3 / 2
6,425
494
4,312
10,780
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Xbradleycolesx
Chernobog
9
0 / 3 / 1
5,312
409
4,738
7,272
2,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
3
3
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Jormungandr
Bellgg90
Jormungandr
0
2
1
0.25
W
3
0
2
4
W
1
1
5
3.5
L
1
5
0
0.2
L
Loki
1
3
2
0.67
W
2
1
0
2
W
Da Ji
4
0
3
5.5
L
Chernobog
Xbradleycolesx
Chernobog
0
3
1
0.17
W
Guan Yu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
25,664
44,979
Taken
48,367
31,832
Mitigated
22,225
15,754
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,578
418
69
2,422
5,887
2,856
0
2,646
3,241
40,650
0
L
Jormungandr
Bellgg90
Jormungandr
4,766
1,491
0
1,897
8,732
5,722
0
4,112
4,620
26,783
0
W
5,217
2,852
457
1,566
6,119
2,641
739
1,559
4,560
0
47,860
W
8,208
1,332
490
2,722
11,073
9,919
222
3,162
7,911
28,628
2,468
L
7,270
2,090
0
7,511
15,696
7,365
369
260
15,436
0
48,557
L
Loki
4,312
1,088
0
5,101
10,780
3,665
0
1,640
9,140
0
37,502
W
3,689
1,485
0
5,150
8,056
2,654
1,222
4,553
3,503
55,720
0
W
Da Ji
4,533
1,271
0
650
7,417
3,231
0
70
7,239
0
44,095
L
Chernobog
Xbradleycolesx
Chernobog
4,738
2,215
0
741
7,272
2,617
0
2,780
4,492
0
29,779
W
Guan Yu
9,812
2,512
376
4,343
12,314
13,387
397
0
11,402
0
65,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
29,892
431
Minions Killed
292
0
Camps Cleared
0
1,275,322
Distance Traveled
1,261,507
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,295
484
71
5
0
250,753
1
L
Jormungandr
5,209
401
35
3
0
210,047
4
W
Hou Yi
7,029
541
85
7
0
239,334
3
W
Cthulhu
7,624
586
49
4
0
258,641
1
L
Chaac
6,651
512
70
5
0
255,086
0
L
Loki
6,425
494
75
6
0
293,932
4
W
Sol
7,571
582
107
8
0
239,163
3
W
Da Ji
7,188
553
69
5
0
284,251
5
L
Chernobog
5,312
409
41
3
0
251,689
0
W
Guan Yu
8,313
639
121
9
0
253,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role