Player Matchup

Medusa
Medusa
Fabulous-Choco
Medusa
Level 154
God Stats
2W - 2L
1,642 SR
Queue Stats
127W - 89L
1,614 Elo+
Party 1
Nemesis
Nemesis
Ovisy_
Nemesis
Level 157
God Stats
5W - 1L
1,764 SR
Queue Stats
86W - 46L
1,702 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SuperGamon14
Morgan Le Fay
Level 160
God Stats
4W - 1L
1,772 SR
Queue Stats
242W - 185L
1,583 Elo+
Party 1
Horus
Horus
Waleader626
Horus
Level 156
God Stats
8W - 5L
1,554 SR
Queue Stats
40W - 32L
1,564 Elo+
Party 1
Ymir
Ymir
aberrancy_
Ymir
Level 124
God Stats
1W - 0L
1,738 SR
Queue Stats
42W - 35L
1,608 Elo+
Party 1
Team Averages
Level 150
1,694 SR
1,614 Elo+

VS

Team Averages
Level 148
1,519 SR
1,579 Elo+
Osiris
Osiris
AlexxDDF
Osiris
Level 146
God Stats
5W - 10L
1,506 SR
Queue Stats
379W - 390L
1,589 Elo+
Party 2
Mercury
Mercury
BanterousM9_
Mercury
Level 124
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Headshotsurvive
Sobek
Level 156
God Stats
6W - 7L
1,621 SR
Queue Stats
445W - 457L
1,590 Elo+
Solo
Charybdis
Charybdis
aleejohdez13
Charybdis
Level 156
God Stats
15W - 9L
1,633 SR
Queue Stats
463W - 484L
1,565 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
anonymosoctopus
Morgan Le Fay
Level 158
God Stats
3W - 1L
1,542 SR
Queue Stats
332W - 337L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 5
12,645
602
11,492
12,450
5,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Ovisy_
Nemesis
18
5 / 3 / 8
11,946
569
21,146
26,091
20,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
SuperGamon14
Morgan Le Fay
17
4 / 1 / 10
11,574
551
21,783
19,708
10,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 14
11,461
546
11,160
22,796
17,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 2 / 9
11,581
551
7,354
20,998
12,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlexxDDF
Osiris
16
2 / 6 / 2
10,170
484
14,998
23,591
21,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
BanterousM9_
Mercury
16
3 / 5 / 2
9,807
467
7,768
19,143
9,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 5
8,517
406
8,512
26,235
29,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
aleejohdez13
Charybdis
16
0 / 5 / 1
9,777
466
8,947
14,141
5,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
anonymosoctopus
Morgan Le Fay
16
4 / 3 / 2
10,270
489
20,899
17,939
8,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
25
Kills
9
9
Deaths
25
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
AlexxDDF
Osiris
2
6
2
0.5
L
Mercury
BanterousM9_
Mercury
3
5
2
0.8
W
7
1
5
9.5
L
0
6
5
0.42
W
Nemesis
Ovisy_
Nemesis
5
3
8
3
W
Morgan Le Fay
SuperGamon14
Morgan Le Fay
4
1
10
9
W
3
2
14
5
W
6
2
9
5.25
L
Charybdis
aleejohdez13
Charybdis
0
5
1
0.1
L
Morgan Le Fay
anonymosoctopus
Morgan Le Fay
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,935
Damage
61,124
102,043
Taken
101,049
66,680
Mitigated
74,649
41,147
Healing
21,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AlexxDDF
Osiris
14,998
6,003
0
8,541
23,591
21,911
567
4,164
19,427
0
79,988
L
Mercury
BanterousM9_
Mercury
7,768
4,266
0
726
19,143
9,001
0
5,282
13,861
0
77,979
W
11,492
4,363
0
2,478
12,450
5,798
3,667
1,114
11,336
0
121,824
L
8,512
926
2,897
5,399
26,235
29,760
0
9,514
16,721
31,726
0
W
Nemesis
Ovisy_
Nemesis
21,146
9,951
0
11,692
26,091
20,225
1,234
2,677
23,414
0
95,730
W
Morgan Le Fay
SuperGamon14
Morgan Le Fay
21,783
2,333
460
5,115
19,708
10,145
863
10,762
8,946
104,376
0
W
11,160
4,308
7,357
8,348
22,796
17,920
165
9,375
13,421
0
30,323
W
7,354
2,095
0
5,697
20,998
12,592
55
7,903
13,095
80,002
0
L
Charybdis
aleejohdez13
Charybdis
8,947
4,570
0
1,496
14,141
5,110
0
1,887
12,254
0
88,141
L
Morgan Le Fay
anonymosoctopus
Morgan Le Fay
20,899
1,469
0
2,443
17,939
8,867
0
8,290
9,649
90,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,207
Gold Earned
48,541
621
Minions Killed
584
0
Camps Cleared
0
2,059,484
Distance Traveled
1,973,111
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,170
484
143
7
0
407,649
6
L
Mercury
9,807
467
98
5
0
474,775
4
W
Medusa
12,645
602
171
8
0
377,151
6
L
Sobek
8,517
406
29
1
0
338,795
2
W
Nemesis
11,946
569
147
7
0
412,839
3
W
Morgan Le Fay
11,574
551
147
7
0
397,535
3
W
Horus
11,461
546
31
1
0
429,372
8
W
Ymir
11,581
551
125
6
0
442,587
2
L
Charybdis
9,777
466
158
8
0
367,935
4
L
Morgan Le Fay
10,270
489
156
7
0
383,957
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role