Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Maximus6215
Ares
Level 118
God Stats
12W - 10L
1,666 SR
Queue Stats
1,314W - 1,318L
1,586 Elo+
Party 2
Awilix
Awilix
Pacetheace33
Awilix
Level 115
God Stats
16W - 11L
1,561 SR
Queue Stats
280W - 269L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WoahRichard
Morgan Le Fay
Level 144
God Stats
13W - 7L
1,552 SR
Queue Stats
227W - 189L
1,642 Elo+
Party 1
Khepri
Khepri
smUDger-LeMOn
Khepri
Level 129
God Stats
2W - 2L
1,675 SR
Queue Stats
26W - 27L
1,529 Elo+
Solo
Team Averages
Level 127
1,591 SR
1,555 Elo+

VS

Team Averages
Level 135
1,539 SR
1,505 Elo+
The Morrigan
The Morrigan
BushYx
The Morrigan
Level 123
God Stats
4W - 15L
1,340 SR
Queue Stats
122W - 125L
1,556 Elo+
Solo
Atlas
Atlas
Pain Moose
Atlas
Level 126
God Stats
5W - 4L
1,697 SR
Queue Stats
130W - 121L
1,535 Elo+
Solo
Yu Huang
Yu Huang
Rizuhmental
Yu Huang
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
605W - 600L
1,510 Elo+
Solo
Neith
Neith
the-legen232
Neith
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,364 Elo+
Solo
Horus
Horus
twiztedemon
Horus
Level 159
God Stats
24W - 15L
1,656 SR
Queue Stats
306W - 301L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 2 / 6
8,381
524
5,434
10,167
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 0
9,026
564
7,136
11,658
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
14
4 / 4 / 5
8,789
549
6,700
11,918
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
WoahRichard
Morgan Le Fay
15
5 / 0 / 5
9,367
585
11,416
6,700
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 4
7,829
489
3,253
8,881
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BushYx
The Morrigan
14
4 / 4 / 1
8,480
530
5,821
10,709
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
7
0 / 1 / 0
5,754
360
3,494
5,465
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yu Huang
Rizuhmental
Yu Huang
13
0 / 1 / 3
7,479
467
3,830
7,842
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 5 / 0
7,924
495
10,612
13,041
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 3
7,488
468
7,668
14,332
11,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
8
8
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
6
2
L
The Morrigan
BushYx
The Morrigan
4
4
1
1.13
W
2
1
0
2
W
Awilix
4
4
5
1.63
L
Atlas
0
1
0
0
L
Yu Huang
Rizuhmental
Yu Huang
0
1
3
1.5
W
Morgan Le Fay
WoahRichard
Morgan Le Fay
5
0
5
7.5
W
2
1
4
4
L
3
5
0
0.6
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,939
Damage
31,425
49,324
Taken
51,389
26,218
Mitigated
27,762
14,210
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,434
4,133
0
2,987
10,167
3,613
1,972
753
8,889
0
64,243
L
The Morrigan
BushYx
The Morrigan
5,821
1,500
0
2,951
10,709
4,965
185
1,968
8,654
62,405
11,470
W
7,136
502
0
4,106
11,658
6,634
112
3,893
7,487
58,157
0
W
Awilix
6,700
2,231
0
3,187
11,918
5,179
224
5,301
6,495
0
55,513
L
Atlas
3,494
1,265
0
1,150
5,465
2,239
0
3,011
2,156
18,847
0
L
Yu Huang
Rizuhmental
Yu Huang
3,830
554
0
1,679
7,842
3,065
51
4,359
3,441
57,299
0
W
Morgan Le Fay
WoahRichard
Morgan Le Fay
11,416
218
0
755
6,700
3,101
0
1,815
4,772
79,597
0
W
3,253
235
271
2,904
8,881
7,691
280
1,028
7,557
26,523
0
L
10,612
4,970
148
3,735
13,041
5,946
455
5,539
7,502
0
63,385
L
7,668
3,171
523
4,898
14,332
11,547
38
6,325
7,831
0
35,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
37,125
464
Minions Killed
423
0
Camps Cleared
0
1,565,693
Distance Traveled
1,302,840
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,381
524
110
7
0
285,947
6
L
The Morrigan
8,480
530
119
7
0
315,006
4
W
Ares
9,026
564
120
8
0
273,490
1
W
Awilix
8,789
549
84
5
0
342,635
0
L
Atlas
5,754
360
41
3
0
140,066
2
L
Yu Huang
7,479
467
107
7
0
307,341
7
W
Morgan Le Fay
9,367
585
115
7
0
333,182
6
W
Khepri
7,829
489
35
2
0
330,439
6
L
Neith
7,924
495
113
7
0
250,861
3
L
Horus
7,488
468
43
3
0
289,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role