Player Matchup

Tsukuyomi
Tsukuyomi
Blinded1Darkness
Tsukuyomi
Level 128
God Stats
20W - 20L
1,563 SR
Queue Stats
274W - 317L
1,439 Elo+
Solo
Chang'e
Chang'e
CHUHULU
Chang'e
Level 52
God Stats
179W - 165L
1,522 SR
Queue Stats
371W - 357L
1,379 Elo+
Solo
Hachiman
Hachiman
Etroca
Hachiman
Level 131
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 184L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LyfeLie
Morgan Le Fay
Level 81
God Stats
12W - 20L
1,390 SR
Queue Stats
177W - 171L
1,517 Elo+
Solo
Jormungandr
Jormungandr
MeikaiRay
Jormungandr
Level 124
God Stats
3W - 2L
1,520 SR
Queue Stats
105W - 111L
1,500 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,474 Elo+

VS

Team Averages
Level 109
1,562 SR
1,512 Elo+
Medusa
Medusa
Batman1387850
Medusa
Level 109
God Stats
18W - 23L
1,497 SR
Queue Stats
415W - 452L
1,469 Elo+
Solo
Chang'e
Chang'e
Boatsi
Chang'e
Level 83
God Stats
6W - 4L
1,472 SR
Queue Stats
37W - 31L
1,469 Elo+
Solo
Yu Huang
Yu Huang
DerekakaDerek
Yu Huang
Level 112
God Stats
8W - 5L
1,626 SR
Queue Stats
227W - 233L
1,548 Elo+
Solo
Cerberus
Cerberus
REX BULL XD
Cerberus
Level 86
God Stats
11W - 6L
1,668 SR
Queue Stats
122W - 99L
1,506 Elo+
Solo
King Arthur
King Arthur
Viper11tc
King Arthur
Level 157
God Stats
13W - 5L
1,545 SR
Queue Stats
232W - 240L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
2 / 10 / 4
13,018
1,001
18,737
26,178
11,893
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
CHUHULU
Chang'e
18
1 / 9 / 1
11,754
904
8,784
20,132
17,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Etroca
Hachiman
18
0 / 3 / 3
12,116
932
16,029
21,731
8,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
LyfeLie
Morgan Le Fay
19
3 / 6 / 4
13,463
1,036
24,711
22,786
9,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MeikaiRay
Jormungandr
19
1 / 2 / 4
14,201
1,092
16,816
26,745
37,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

55

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 17
14,442
1,111
17,894
12,635
6,372
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Boatsi
Chang'e
20
1 / 1 / 21
12,971
998
14,267
17,077
9,838
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yu Huang
DerekakaDerek
Yu Huang
20
11 / 1 / 16
15,276
1,175
44,361
14,397
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
REX BULL XD
Cerberus
20
3 / 3 / 21
13,484
1,037
11,621
25,981
47,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Viper11tc
King Arthur
20
7 / 1 / 17
13,990
1,076
24,604
20,397
30,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
122
7
Kills
30
30
Deaths
7
16
Assists
92
Player
Kills
Deaths
Assists
KDA
W
8
1
17
16.5
L
Tsukuyomi
2
10
4
0.4
W
Chang'e
Boatsi
Chang'e
1
1
21
11.5
L
Chang'e
CHUHULU
Chang'e
1
9
1
0.17
W
Yu Huang
DerekakaDerek
Yu Huang
11
1
16
19
L
Hachiman
Etroca
Hachiman
0
3
3
0.5
L
Morgan Le Fay
LyfeLie
Morgan Le Fay
3
6
4
0.83
L
Jormungandr
MeikaiRay
Jormungandr
1
2
4
1.5
W
Cerberus
REX BULL XD
Cerberus
3
3
21
4.5
W
King Arthur
Viper11tc
King Arthur
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,077
Damage
112,747
117,572
Taken
90,487
85,866
Mitigated
102,324
13,336
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,894
9,941
0
1,784
12,635
6,372
0
10,506
2,129
0
52,054
L
Tsukuyomi
18,737
5,324
0
1,443
26,178
11,893
0
15,115
11,063
0
51,543
W
Chang'e
Boatsi
Chang'e
14,267
301
5,021
5,011
17,077
9,838
0
10,288
6,789
33,287
0
L
Chang'e
CHUHULU
Chang'e
8,784
1,031
1,682
1,680
20,132
17,792
0
8,830
11,302
20,139
0
W
Yu Huang
DerekakaDerek
Yu Huang
44,361
1,596
0
1,885
14,397
7,632
0
9,011
5,386
72,195
0
L
Hachiman
Etroca
Hachiman
16,029
9,885
0
4,454
21,731
8,823
0
14,297
7,434
0
46,368
L
Morgan Le Fay
LyfeLie
Morgan Le Fay
24,711
1,250
266
1,431
22,786
9,694
0
14,866
7,920
40,289
0
L
Jormungandr
MeikaiRay
Jormungandr
16,816
3,239
228
2,152
26,745
37,664
0
17,679
9,066
48,120
0
W
Cerberus
REX BULL XD
Cerberus
11,621
365
809
4,763
25,981
47,490
0
11,055
14,926
34,637
0
W
King Arthur
Viper11tc
King Arthur
24,604
1,094
0
0
20,397
30,992
0
9,451
10,946
538
42,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,552
Gold Earned
70,163
270
Minions Killed
323
10
Camps Cleared
9
1,263,049
Distance Traveled
1,274,664
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,442
1,111
96
7
5
240,236
0
L
Tsukuyomi
13,018
1,001
76
6
5
260,080
3
W
Chang'e
12,971
998
57
4
1
264,385
3
L
Chang'e
11,754
904
40
3
0
210,427
0
W
Yu Huang
15,276
1,175
59
5
2
246,051
3
L
Hachiman
12,116
932
55
4
3
237,873
2
L
Morgan Le Fay
13,463
1,036
34
3
1
288,304
0
L
Jormungandr
14,201
1,092
65
5
1
266,365
3
W
Cerberus
13,484
1,037
64
5
0
267,483
0
W
King Arthur
13,990
1,076
47
4
1
256,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role