Player Matchup

Artemis
Artemis
Rosie2004
Artemis
Level 83
God Stats
5W - 10L
1,369 SR
Queue Stats
117W - 125L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Sleet170
Nu Wa
Level 160
God Stats
3W - 3L
1,172 SR
Queue Stats
138W - 120L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
kingwalruton
Xing Tian
Level 127
God Stats
4W - 0L
1,653 SR
Queue Stats
137W - 118L
1,545 Elo+
Party 1
Team Averages
Level 123
1,398 SR
1,532 Elo+

VS

Team Averages
Level 76
1,542 SR
1,494 Elo+
Achilles
Achilles
ByCecroX
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Espio4664
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 2
Atlas
Atlas
KekMcRedneck
Atlas
Level 95
God Stats
12W - 12L
1,627 SR
Queue Stats
56W - 52L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rosie2004
Artemis
11
4 / 2 / 4
7,397
740
8,676
5,871
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Sleet170
Nu Wa
12
2 / 1 / 8
7,694
769
8,909
3,343
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
kingwalruton
Xing Tian
12
4 / 0 / 6
8,022
802
6,439
7,562
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ByCecroX
Achilles
10
3 / 2 / 0
7,236
724
4,409
12,641
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Espio4664
Mercury
10
0 / 5 / 2
6,438
644
2,686
8,719
4,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 3
6,041
604
5,925
11,131
8,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
ByCecroX
Achilles
3
2
0
1.5
L
Mercury
Espio4664
Mercury
0
5
2
0.2
L
0
3
3
0.5
W
Artemis
Rosie2004
Artemis
4
2
4
3
W
Nu Wa
Sleet170
Nu Wa
2
1
8
6
W
Xing Tian
kingwalruton
Xing Tian
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,024
Damage
13,020
16,776
Taken
32,491
11,229
Mitigated
24,744
3,732
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ByCecroX
Achilles
4,409
900
0
1,531
12,641
11,716
0
6,543
6,098
0
13,879
L
Mercury
Espio4664
Mercury
2,686
862
360
1,020
8,719
4,355
0
3,924
4,795
0
22,681
L
5,925
1,983
638
1,577
11,131
8,673
0
5,770
5,361
19,809
0
W
Artemis
Rosie2004
Artemis
8,676
3,458
0
2,013
5,871
2,745
528
2,424
3,447
0
25,982
W
Nu Wa
Sleet170
Nu Wa
8,909
2,647
0
109
3,343
1,304
670
1,708
1,635
31,399
0
W
Xing Tian
kingwalruton
Xing Tian
6,439
732
0
1,610
7,562
7,180
300
2,278
5,284
14,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,113
Gold Earned
19,715
98
Minions Killed
91
7
Camps Cleared
2
518,321
Distance Traveled
493,782
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,236
724
17
2
0
174,476
0
L
Mercury
6,438
644
43
4
2
170,987
0
L
Atlas
6,041
604
31
3
0
148,319
0
W
Artemis
7,397
740
32
3
5
145,599
0
W
Nu Wa
7,694
769
54
5
1
180,679
4
W
Xing Tian
8,022
802
12
1
1
192,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role