Player Matchup

Cerberus
Cerberus
DiegoVinci22
Cerberus
Level 25
God Stats
6W - 3L
1,502 SR
Queue Stats
33W - 38L
1,336 Elo+
Party 2
Medusa
Medusa
IndiaCharlie23
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 34L
1,610 Elo+
Party 2
Vulcan
Vulcan
Vicious GianF22
Vulcan
Level 158
God Stats
2W - 0L
1,735 SR
Queue Stats
171W - 155L
1,599 Elo+
Party 2
Nemesis
Nemesis
YourBabySister69
Nemesis
Level 108
God Stats
8W - 4L
1,720 SR
Queue Stats
127W - 97L
1,615 Elo+
Party 2
Mulan
Mulan
abueron
Mulan
Level 41
God Stats
44W - 27L
1,659 SR
Queue Stats
109W - 83L
1,611 Elo+
Party 2
Team Averages
Level 75
1,623 SR
1,554 Elo+

VS

Team Averages
Level 72
1,545 SR
1,436 Elo+
Ne Zha
Ne Zha
FL4R TREMMOR
Ne Zha
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 124L
1,473 Elo+
Party 1
Hel
Hel
ITzYhunggz
Hel
Level 116
God Stats
7W - 8L
1,508 SR
Queue Stats
597W - 665L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Juice9494
Nu Wa
Level 82
God Stats
8W - 10L
1,449 SR
Queue Stats
83W - 86L
1,342 Elo+
Solo
Medusa
Medusa
MediocrehotDawg
Medusa
Level 27
God Stats
12W - 13L
1,610 SR
Queue Stats
99W - 111L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
SoupyGoodness
Sun Wukong
Level 68
God Stats
8W - 6L
1,658 SR
Queue Stats
125W - 124L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiegoVinci22
Cerberus
8
0 / 2 / 2
4,912
491
395
4,515
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 3 / 2
4,687
469
3,099
6,076
1,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 0 / 0
7,556
756
4,867
3,319
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 7
6,753
675
6,747
9,230
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
abueron
Mulan
11
3 / 2 / 0
6,092
609
5,788
9,359
4,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 4 / 0
4,952
495
1,042
7,777
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 3
5,940
594
2,187
5,581
2,594
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Juice9494
Nu Wa
6
0 / 2 / 0
4,138
414
1,203
4,569
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
4 / 2 / 1
5,775
578
5,359
7,426
2,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SoupyGoodness
Sun Wukong
10
3 / 3 / 0
6,162
616
7,591
10,351
6,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
8
8
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DiegoVinci22
Cerberus
0
2
2
0.5
L
Ne Zha
0
4
0
0
L
1
1
3
2.5
W
0
3
2
0.33
L
Nu Wa
Juice9494
Nu Wa
0
2
0
0
L
4
2
1
2.25
L
Sun Wukong
SoupyGoodness
Sun Wukong
3
3
0
1
W
6
0
0
6
W
2
1
7
5.5
W
Mulan
abueron
Mulan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,896
Damage
17,382
32,499
Taken
35,704
12,849
Mitigated
15,208
8,861
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DiegoVinci22
Cerberus
395
41
0
714
4,515
2,077
255
855
3,660
7,257
0
L
Ne Zha
1,042
200
0
2,100
7,777
2,368
0
1,340
6,437
0
24,609
L
2,187
673
1,060
3,229
5,581
2,594
32
1,178
4,403
20,554
0
W
3,099
1,129
0
2,090
6,076
1,748
795
1,332
4,744
0
28,760
L
Nu Wa
Juice9494
Nu Wa
1,203
384
0
587
4,569
1,183
0
1,657
2,912
16,758
0
L
5,359
2,532
0
1,052
7,426
2,478
957
1,087
6,339
0
43,119
L
Sun Wukong
SoupyGoodness
Sun Wukong
7,591
2,776
0
2,781
10,351
6,585
0
0
10,351
0
41,058
W
4,867
969
0
799
3,319
1,417
0
608
2,711
61,762
0
W
6,747
3,866
0
1,038
9,230
3,480
0
595
8,635
0
45,652
W
Mulan
abueron
Mulan
5,788
1,402
0
4,220
9,359
4,127
306
0
9,359
0
36,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
26,967
310
Minions Killed
240
0
Camps Cleared
0
951,530
Distance Traveled
898,118
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,912
491
12
1
0
115,519
0
L
Ne Zha
4,952
495
45
5
0
229,295
0
L
Hel
5,940
594
34
3
0
166,534
1
W
Medusa
4,687
469
37
4
0
197,301
3
L
Nu Wa
4,138
414
23
2
0
109,392
2
L
Medusa
5,775
578
67
7
0
188,123
3
L
Sun Wukong
6,162
616
71
7
0
204,774
2
W
Vulcan
7,556
756
114
11
0
211,707
0
W
Nemesis
6,753
675
88
9
0
241,859
2
W
Mulan
6,092
609
59
6
0
185,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role