Player Matchup

Tsukuyomi
Tsukuyomi
Bogododos
Tsukuyomi
Level 143
God Stats
12W - 12L
1,600 SR
Queue Stats
193W - 199L
1,468 Elo+
Solo
Cthulhu
Cthulhu
KniKnight
Cthulhu
Level 59
God Stats
3W - 2L
1,852 SR
Queue Stats
152W - 191L
1,467 Elo+
Solo
Atlas
Atlas
L Fauntleroy337
Atlas
Level 125
God Stats
26W - 22L
1,617 SR
Queue Stats
160W - 136L
1,492 Elo+
Party 2
Bellona
Bellona
Ru 4ekHyTbly
Bellona
Level 38
God Stats
1W - 7L
1,253 SR
Queue Stats
57W - 68L
1,416 Elo+
Solo
The Morrigan
The Morrigan
Tom Loathes You
The Morrigan
Level 127
God Stats
2W - 3L
1,480 SR
Queue Stats
167W - 154L
1,459 Elo+
Party 2
Team Averages
Level 98
1,560 SR
1,460 Elo+

VS

Team Averages
Level 117
1,411 SR
1,433 Elo+
Lancelot
Lancelot
Ethstraad
Lancelot
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,476 Elo+
Solo
Osiris
Osiris
J0se_cuc10
Osiris
Level 128
God Stats
1W - 0L
1,068 SR
Queue Stats
3W - 6L
1,449 Elo+
Solo
Susano
Susano
Sir__Don-
Susano
Level 151
God Stats
5W - 6L
1,565 SR
Queue Stats
16W - 25L
1,327 Elo+
Party 1
Bacchus
Bacchus
StonedWaifu_
Bacchus
Level 88
God Stats
52W - 39L
1,443 SR
Queue Stats
438W - 473L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Unique1011
Kukulkan
Level 160
God Stats
3W - 6L
1,481 SR
Queue Stats
57W - 65L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bogododos
Tsukuyomi
17
2 / 5 / 10
11,540
962
14,876
20,209
10,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
KniKnight
Cthulhu
17
1 / 8 / 11
11,514
960
16,562
27,687
32,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 9
12,929
1,077
20,484
26,072
37,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Ru 4ekHyTbly
Bellona
17
2 / 10 / 9
11,729
977
14,542
31,708
29,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Tom Loathes You
The Morrigan
17
5 / 4 / 8
12,678
1,057
13,885
14,203
6,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

119

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ethstraad
Lancelot
18
6 / 4 / 13
12,448
1,037
10,867
13,127
7,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
J0se_cuc10
Osiris
19
7 / 4 / 15
13,242
1,104
22,419
20,452
19,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Sir__Don-
Susano
19
9 / 2 / 15
13,467
1,122
30,584
16,964
8,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
StonedWaifu_
Bacchus
19
0 / 3 / 22
12,805
1,067
8,816
19,999
31,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Unique1011
Kukulkan
19
7 / 3 / 19
13,947
1,162
41,222
15,414
8,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
16
Kills
29
29
Deaths
16
47
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bogododos
Tsukuyomi
2
5
10
1.4
W
Lancelot
Ethstraad
Lancelot
6
4
13
3.13
W
Osiris
J0se_cuc10
Osiris
7
4
15
3.63
L
Cthulhu
KniKnight
Cthulhu
1
8
11
0.81
L
6
2
9
5.25
L
Bellona
Ru 4ekHyTbly
Bellona
2
10
9
0.65
W
Susano
Sir__Don-
Susano
9
2
15
8.25
W
Bacchus
StonedWaifu_
Bacchus
0
3
22
3.67
L
The Morrigan
Tom Loathes You
The Morrigan
5
4
8
2.25
W
Kukulkan
Unique1011
Kukulkan
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,349
Damage
113,908
119,879
Taken
85,956
117,329
Mitigated
75,796
9,239
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bogododos
Tsukuyomi
14,876
3,667
0
456
20,209
10,812
0
6,527
13,682
0
28,250
W
Lancelot
Ethstraad
Lancelot
10,867
3,567
0
1,384
13,127
7,332
0
7,985
4,493
0
25,179
W
Osiris
J0se_cuc10
Osiris
22,419
9,347
0
3,497
20,452
19,456
0
11,330
8,265
0
43,781
L
Cthulhu
KniKnight
Cthulhu
16,562
1,194
1,169
1,348
27,687
32,720
0
12,934
14,753
28,322
0
L
20,484
7,794
0
3,311
26,072
37,373
0
8,817
17,255
41,915
0
L
Bellona
Ru 4ekHyTbly
Bellona
14,542
5,112
0
1,352
31,708
29,765
0
15,441
16,267
0
27,426
W
Susano
Sir__Don-
Susano
30,584
7,805
0
300
16,964
8,710
0
7,978
8,459
0
53,051
W
Bacchus
StonedWaifu_
Bacchus
8,816
1,265
0
1,168
19,999
31,658
0
11,742
7,160
21,136
0
L
The Morrigan
Tom Loathes You
The Morrigan
13,885
1,815
1,194
409
14,203
6,659
0
6,319
7,884
40,664
0
W
Kukulkan
Unique1011
Kukulkan
41,222
3,461
0
1,476
15,414
8,640
0
9,627
5,269
79,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,390
Gold Earned
65,909
217
Minions Killed
223
6
Camps Cleared
9
1,105,608
Distance Traveled
1,195,809
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,540
962
20
2
0
235,620
0
W
Lancelot
12,448
1,037
34
3
2
253,389
1
W
Osiris
13,242
1,104
33
3
3
236,106
0
L
Cthulhu
11,514
960
45
4
0
221,009
1
L
Atlas
12,929
1,077
31
3
2
237,737
1
L
Bellona
11,729
977
40
3
2
203,012
0
W
Susano
13,467
1,122
48
4
2
251,034
0
W
Bacchus
12,805
1,067
25
2
0
225,874
1
L
The Morrigan
12,678
1,057
81
7
2
208,230
0
W
Kukulkan
13,947
1,162
83
7
2
229,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role