Player Matchup

Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Elitehawk
Izanami
Level 66
God Stats
2W - 2L
1,601 SR
Queue Stats
26W - 26L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Kaelgaroth
Danzaburou
Level 106
God Stats
1W - 1L
1,469 SR
Queue Stats
34W - 44L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kwaykway
Morgan Le Fay
Level 66
God Stats
12W - 4L
1,799 SR
Queue Stats
77W - 61L
1,579 Elo+
Party 1
Bakasura
Bakasura
StolicaOrech
Bakasura
Level 122
God Stats
1W - 3L
1,467 SR
Queue Stats
29W - 31L
1,399 Elo+
Solo
Team Averages
Level 99
1,567 SR
1,501 Elo+

VS

Team Averages
Level 136
1,548 SR
1,608 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Grallus
Mulan
Level 113
God Stats
7W - 1L
1,517 SR
Queue Stats
27W - 16L
1,584 Elo+
Solo
Cabrakan
Cabrakan
Hazamocle
Cabrakan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,768 Elo+
Party 2
Nox
Nox
UnchiulNicolas
Nox
Level 144
God Stats
2W - 2L
1,722 SR
Queue Stats
272W - 246L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 3 / 1
6,315
395
4,445
15,862
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Elitehawk
Izanami
14
1 / 3 / 1
7,790
487
2,184
7,298
2,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Kaelgaroth
Danzaburou
12
0 / 4 / 2
6,972
436
6,520
10,486
4,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Kwaykway
Morgan Le Fay
12
4 / 4 / 3
7,392
462
9,105
11,487
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
StolicaOrech
Bakasura
14
2 / 2 / 3
8,197
512
9,634
14,589
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 0 / 2
8,925
558
9,061
8,331
3,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
 
Fenrir
13
2 / 4 / 8
8,018
501
6,144
13,491
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Grallus
Mulan
15
5 / 1 / 3
9,604
600
10,127
11,720
8,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
Hazamocle
Cabrakan
11
0 / 2 / 10
7,450
466
7,172
13,520
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 4
8,294
518
8,607
7,137
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
16
16
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
W
Ullr
 
Ullr
5
0
2
6
W
Fenrir
 
Fenrir
2
4
8
1.5
L
Izanami
Elitehawk
Izanami
1
3
1
0.5
W
Mulan
Grallus
Mulan
5
1
3
6.5
W
Cabrakan
Hazamocle
Cabrakan
0
2
10
2.5
L
Danzaburou
Kaelgaroth
Danzaburou
0
4
2
0.25
L
Morgan Le Fay
Kwaykway
Morgan Le Fay
4
4
3
1.38
L
Bakasura
StolicaOrech
Bakasura
2
2
3
1.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,888
Damage
41,111
59,722
Taken
54,199
29,485
Mitigated
36,652
17,470
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,445
1,537
354
5,531
15,862
11,407
0
3,921
11,941
0
14,296
W
Ullr
 
Ullr
9,061
3,419
0
1,088
8,331
3,467
1,232
0
8,056
0
75,925
W
Fenrir
 
Fenrir
6,144
1,274
0
5,020
13,491
6,156
0
2,301
10,504
46
46,933
L
Izanami
Elitehawk
Izanami
2,184
1,420
0
1,157
7,298
2,480
1,151
1,592
5,706
0
56,925
W
Mulan
Grallus
Mulan
10,127
1,443
0
4,593
11,720
8,711
636
330
9,976
0
69,474
W
Cabrakan
Hazamocle
Cabrakan
7,172
1,199
0
2,480
13,520
15,029
0
3,606
9,175
25,290
2,696
L
Danzaburou
Kaelgaroth
Danzaburou
6,520
3,140
0
1,946
10,486
4,082
0
2,129
8,357
0
59,913
L
Morgan Le Fay
Kwaykway
Morgan Le Fay
9,105
963
0
1,051
11,487
4,865
0
5,165
6,322
46,106
0
L
Bakasura
StolicaOrech
Bakasura
9,634
5,644
0
7,431
14,589
6,651
0
2,450
12,139
0
60,557
W
8,607
356
0
500
7,137
3,289
0
2,868
4,091
61,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,666
Gold Earned
42,291
415
Minions Killed
477
0
Camps Cleared
0
1,535,010
Distance Traveled
1,550,416
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,315
395
7
0
0
326,285
7
W
Ullr
8,925
558
125
8
0
297,532
5
W
Fenrir
8,018
501
81
5
0
327,098
3
L
Izanami
7,790
487
115
7
0
264,028
1
W
Mulan
9,604
600
132
8
0
286,428
5
W
Cabrakan
7,450
466
35
2
0
316,313
5
L
Danzaburou
6,972
436
88
6
0
279,337
6
L
Morgan Le Fay
7,392
462
78
5
0
274,907
4
L
Bakasura
8,197
512
127
8
0
390,453
7
W
Nox
8,294
518
104
7
0
323,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role