Player Matchup

Janus
Janus
Clayton202
Janus
Level 63
God Stats
0W - 3L
1,230 SR
Queue Stats
21W - 59L
1,127 Elo+
Party 2
Ishtar
Ishtar
LGreenPaperL
Ishtar
Level 69
God Stats
0W - 4L
1,433 SR
Queue Stats
10W - 15L
1,419 Elo+
Solo
Cthulhu
Cthulhu
whispywhiteginge
Cthulhu
Level 29
God Stats
0W - 2L
1,118 SR
Queue Stats
14W - 24L
1,207 Elo+
Party 2
Team Averages
Level 54
1,260 SR
1,251 Elo+

VS

Team Averages
Level 42
1,294 SR
1,298 Elo+
Baron Samedi
Baron Samedi
Faxous
Baron Samedi
Level 23
God Stats
1W - 3L
1,146 SR
Queue Stats
48W - 104L
1,285 Elo+
Party 1
Danzaburou
Danzaburou
TheMacGoogle
Danzaburou
Level 63
God Stats
4W - 2L
1,316 SR
Queue Stats
32W - 63L
1,274 Elo+
Party 1
Kuzenbo
Kuzenbo
iHiggz
Kuzenbo
Level 40
God Stats
6W - 4L
1,418 SR
Queue Stats
80W - 157L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 4 / 2
10,972
686
12,798
11,065
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
3 / 7 / 1
10,498
656
13,160
21,564
9,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 3
9,676
605
10,074
20,106
26,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Faxous
Baron Samedi
14
2 / 3 / 7
10,550
659
8,876
13,390
6,829
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheMacGoogle
Danzaburou
17
9 / 2 / 3
12,625
789
25,202
18,168
9,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
iHiggz
Kuzenbo
16
3 / 0 / 10
12,388
774
10,743
17,945
26,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
14
14
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
2
4
2
0.75
W
Baron Samedi
Faxous
Baron Samedi
2
3
7
1.83
L
Ishtar
3
7
1
0.5
W
Danzaburou
TheMacGoogle
Danzaburou
9
2
3
5.25
W
Kuzenbo
iHiggz
Kuzenbo
3
0
10
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
44,821
52,735
Taken
49,503
40,789
Mitigated
43,268
6,984
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
12,798
109
0
774
11,065
4,480
0
4,751
6,172
40,441
0
W
Baron Samedi
Faxous
Baron Samedi
8,876
1,187
1,301
2,772
13,390
6,829
724
6,081
7,309
32,423
0
L
Ishtar
13,160
8,058
0
3,506
21,564
9,805
494
7,201
14,167
48
46,135
W
Danzaburou
TheMacGoogle
Danzaburou
25,202
11,830
436
7,915
18,168
9,456
1,652
10,869
7,299
0
74,678
W
Kuzenbo
iHiggz
Kuzenbo
10,743
4,031
0
6,017
17,945
26,983
414
7,229
10,716
22,677
0
L
10,074
933
543
2,161
20,106
26,504
0
7,269
12,566
31,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
35,563
164
Minions Killed
166
4
Camps Cleared
9
856,147
Distance Traveled
922,610
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,972
686
56
4
3
282,434
0
W
Baron Samedi
10,550
659
50
3
2
278,192
0
L
Ishtar
10,498
656
64
4
1
259,100
2
W
Danzaburou
12,625
789
98
6
5
313,959
3
W
Kuzenbo
12,388
774
18
1
2
330,459
1
L
Cthulhu
9,676
605
44
3
0
314,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role