Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Cropka
Erlang Shen
Level 147
God Stats
1W - 1L
1,703 SR
Queue Stats
110W - 77L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
RagnarNord
Ne Zha
Level 141
God Stats
7W - 6L
1,576 SR
Queue Stats
290W - 288L
1,617 Elo+
Solo
Team Averages
Level 139
1,593 SR
1,560 Elo+

VS

Team Averages
Level 118
1,547 SR
1,539 Elo+
Shiva
Shiva
CaptainDaylight
Shiva
Level 157
God Stats
3W - 1L
1,570 SR
Queue Stats
37W - 34L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
Dkanoda
Danzaburou
Level 128
God Stats
9W - 13L
1,524 SR
Queue Stats
83W - 79L
1,541 Elo+
Solo
Anubis
Anubis
Róxas
Anubis
Level 69
God Stats
16W - 12L
1,547 SR
Queue Stats
43W - 54L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 4 / 4
8,894
684
11,078
8,852
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Cropka
Erlang Shen
13
2 / 4 / 4
8,657
666
6,909
15,133
15,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
RagnarNord
Ne Zha
13
3 / 4 / 3
8,622
663
13,018
15,079
8,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
10,002
769
14,856
13,864
13,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Dkanoda
Danzaburou
14
4 / 1 / 7
9,852
758
13,184
10,697
4,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Róxas
Anubis
14
3 / 4 / 8
9,422
725
7,258
13,388
6,110
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
12
12
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
4
1
W
5
2
5
3.75
L
Erlang Shen
Cropka
Erlang Shen
2
4
4
1
W
Danzaburou
Dkanoda
Danzaburou
4
1
7
7.5
L
Ne Zha
RagnarNord
Ne Zha
3
4
3
1.13
W
Anubis
Róxas
Anubis
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,005
Damage
35,298
39,064
Taken
37,949
27,517
Mitigated
24,287
7,602
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,078
865
0
0
8,852
3,296
240
2,346
6,262
39,248
0
W
14,856
3,513
356
3,127
13,864
13,794
35
4,745
9,119
76
32,146
L
Erlang Shen
Cropka
Erlang Shen
6,909
2,458
0
2,375
15,133
15,430
519
3,986
10,729
341
18,290
W
Danzaburou
Dkanoda
Danzaburou
13,184
6,750
0
4,615
10,697
4,383
2,014
3,886
6,811
0
39,217
L
Ne Zha
RagnarNord
Ne Zha
13,018
2,980
0
5,227
15,079
8,791
429
1,386
13,248
0
25,775
W
Anubis
Róxas
Anubis
7,258
826
0
4,230
13,388
6,110
550
3,204
10,184
32,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
29,276
132
Minions Killed
157
4
Camps Cleared
8
690,173
Distance Traveled
696,494
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,894
684
73
6
2
205,217
4
W
Shiva
10,002
769
44
3
2
263,122
1
L
Erlang Shen
8,657
666
33
3
2
246,986
3
W
Danzaburou
9,852
758
49
4
6
234,528
4
L
Ne Zha
8,622
663
26
2
0
237,970
5
W
Anubis
9,422
725
64
5
0
198,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role