Player Matchup

Gilgamesh
Gilgamesh
FL_nostopmateus
Gilgamesh
Level 77
God Stats
35W - 37L
1,467 SR
Queue Stats
451W - 433L
1,527 Elo+
Party 2
Hades
Hades
UltimateDead
Hades
Level 127
God Stats
1W - 3L
1,560 SR
Queue Stats
123W - 143L
1,467 Elo+
Solo
Fenrir
Fenrir
alexryan9353
Fenrir
Level 123
God Stats
2W - 5L
1,326 SR
Queue Stats
355W - 347L
1,507 Elo+
Party 2
Vulcan
Vulcan
juliocesaruy
Vulcan
Level 126
God Stats
9W - 5L
1,658 SR
Queue Stats
197W - 237L
1,392 Elo+
Solo
Anhur
Anhur
xRagnar_Ltx
Anhur
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 82L
1,475 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,474 Elo+

VS

Team Averages
Level 107
1,547 SR
1,513 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kauaproceke
Jormungandr
Level 29
God Stats
15W - 8L
1,663 SR
Queue Stats
20W - 12L
1,577 Elo+
Party 1
Artemis
Artemis
RagnarLockk
Artemis
Level 150
God Stats
33W - 26L
1,574 SR
Queue Stats
583W - 567L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
igorbelemer
Zhong Kui
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 82L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FL_nostopmateus
Gilgamesh
12
2 / 1 / 1
6,063
505
2,493
7,877
3,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

4
0 / 1 / 0
4,250
354
1,004
4,528
1,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
9
5 / 4 / 1
6,185
515
6,269
10,201
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
11
2 / 4 / 2
6,794
566
7,936
9,117
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
4,902
409
887
4,807
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 2
6,494
541
2,967
10,351
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
 
Achilles
9
1 / 2 / 3
6,259
522
3,758
9,106
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Kauaproceke
Jormungandr
12
2 / 3 / 0
7,353
613
5,990
7,418
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RagnarLockk
Artemis
12
3 / 0 / 2
7,567
631
5,771
5,193
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
igorbelemer
Zhong Kui
13
4 / 2 / 2
7,739
645
7,185
9,810
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
9
Kills
11
11
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
2
1
W
Achilles
 
Achilles
1
2
3
1.25
L
Gilgamesh
FL_nostopmateus
Gilgamesh
2
1
1
2.5
W
Jormungandr
Kauaproceke
Jormungandr
2
3
0
0.67
W
Artemis
RagnarLockk
Artemis
3
0
2
4
L
0
1
0
0
L
Fenrir
5
4
1
1.38
W
Zhong Kui
igorbelemer
Zhong Kui
4
2
2
2.5
L
Vulcan
2
4
2
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
25,671
36,530
Taken
41,878
13,984
Mitigated
24,767
7,640
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,967
642
0
1,688
10,351
3,967
0
2,674
7,677
0
39,513
W
Achilles
 
Achilles
3,758
1,247
0
3,069
9,106
6,115
0
2,095
7,011
0
24,206
L
Gilgamesh
FL_nostopmateus
Gilgamesh
2,493
455
0
1,670
7,877
3,774
0
5,056
2,821
0
33,014
W
Jormungandr
Kauaproceke
Jormungandr
5,990
2,431
0
1,170
7,418
5,870
0
0
7,418
45,805
0
W
Artemis
RagnarLockk
Artemis
5,771
2,664
0
3,308
5,193
1,681
906
250
4,943
0
56,617
L
1,004
415
35
896
4,528
1,456
0
0
4,528
8,090
0
L
Fenrir
6,269
2,983
0
2,203
10,201
3,949
0
3,668
6,533
0
26,684
W
Zhong Kui
igorbelemer
Zhong Kui
7,185
1,157
0
4,513
9,810
7,134
930
4,370
5,440
62,667
0
L
Vulcan
7,936
2,009
0
985
9,117
3,758
0
4,451
4,666
47,978
0
L
887
562
0
1,851
4,807
1,047
0
0
4,807
0
20,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
35,412
244
Minions Killed
408
0
Camps Cleared
0
933,439
Distance Traveled
1,125,461
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,494
541
69
6
0
238,501
5
W
Achilles
6,259
522
40
3
0
238,158
3
L
Gilgamesh
6,063
505
58
5
0
231,802
1
W
Jormungandr
7,353
613
92
8
0
208,185
2
W
Artemis
7,567
631
96
8
0
223,540
4
L
Hades
4,250
354
14
1
0
77,962
1
L
Fenrir
6,185
515
54
5
0
238,777
3
W
Zhong Kui
7,739
645
111
9
0
217,077
3
L
Vulcan
6,794
566
85
7
0
225,527
1
L
Anhur
4,902
409
33
3
0
159,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role