Player Matchup

Vulcan
Vulcan
Cowboy-l_l
Vulcan
Level 27
God Stats
4W - 0L
1,430 SR
Queue Stats
52W - 37L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
Dante_aka_DH
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,530 Elo+
Party 1
Aphrodite
Aphrodite
DarkRaptor_SVK
Aphrodite
Level 160
God Stats
2W - 4L
1,359 SR
Queue Stats
243W - 205L
1,573 Elo+
Party 1
King Arthur
King Arthur
OG_DarthJarJar
King Arthur
Level 68
God Stats
1W - 0L
1,480 SR
Queue Stats
173W - 171L
1,459 Elo+
Solo
Khepri
Khepri
Randolf_37
Khepri
Level 99
God Stats
2W - 0L
1,800 SR
Queue Stats
31W - 35L
1,568 Elo+
Party 1
Team Averages
Level 102
1,514 SR
1,521 Elo+

VS

Team Averages
Level 92
1,463 SR
1,622 Elo+
Eset
Eset
CostinBader
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,700 Elo+
Party 2
Aphrodite
Aphrodite
Dorugar
Aphrodite
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 95L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Textrom
Gilgamesh
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,801 Elo+
Party 2
Anhur
Anhur
choookey
Anhur
Level 109
God Stats
1W - 2L
1,495 SR
Queue Stats
226W - 209L
1,569 Elo+
Party 2
Charybdis
Charybdis
peffe89
Charybdis
Level 160
God Stats
4W - 8L
1,318 SR
Queue Stats
672W - 668L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cowboy-l_l
Vulcan
20
21 / 2 / 16
13,442
840
48,959
16,442
11,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Dante_aka_DH
Hun Batz
20
11 / 3 / 26
12,975
811
30,952
19,680
12,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
DarkRaptor_SVK
Aphrodite
20
9 / 1 / 24
12,492
781
16,267
21,695
17,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
OG_DarthJarJar
King Arthur
14
1 / 7 / 17
10,357
647
15,488
27,306
35,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Khepri
Randolf_37
Khepri
18
1 / 3 / 33
12,249
766
6,951
27,095
34,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 14 / 8
8,593
537
5,889
19,734
8,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Dorugar
Aphrodite
18
4 / 5 / 9
11,323
708
12,373
26,964
21,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Textrom
Gilgamesh
17
3 / 11 / 9
11,532
721
18,431
32,040
29,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
choookey
Anhur
20
5 / 4 / 7
10,970
686
20,721
20,036
10,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
peffe89
Charybdis
18
2 / 9 / 8
10,996
687
18,036
27,381
13,092
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
55
43
Kills
14
16
Deaths
43
116
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
14
8
0.29
W
Vulcan
Cowboy-l_l
Vulcan
21
2
16
14.5
W
Hun Batz
Dante_aka_DH
Hun Batz
11
3
26
8
W
Aphrodite
DarkRaptor_SVK
Aphrodite
9
1
24
21
L
Aphrodite
Dorugar
Aphrodite
4
5
9
1.7
W
King Arthur
OG_DarthJarJar
King Arthur
1
7
17
1.36
W
Khepri
Randolf_37
Khepri
1
3
33
5.83
L
Gilgamesh
Textrom
Gilgamesh
3
11
9
0.68
L
Anhur
choookey
Anhur
5
4
7
2.13
L
Charybdis
peffe89
Charybdis
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,617
Damage
75,450
112,218
Taken
126,155
111,771
Mitigated
82,077
52,789
Healing
49,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,889
1,231
1,531
439
19,734
8,297
0
11,620
8,114
9,575
0
W
Vulcan
Cowboy-l_l
Vulcan
48,959
14,986
2,341
3,891
16,442
11,899
667
3,030
13,412
66,886
0
W
Hun Batz
Dante_aka_DH
Hun Batz
30,952
9,454
2,197
4,369
19,680
12,911
4,669
4,049
15,631
0
52,302
W
Aphrodite
DarkRaptor_SVK
Aphrodite
16,267
2,172
13,410
12,781
21,695
17,437
1,976
3,223
18,472
40,399
0
L
Aphrodite
Dorugar
Aphrodite
12,373
2,584
13,202
14,785
26,964
21,493
677
15,409
11,555
28,354
0
W
King Arthur
OG_DarthJarJar
King Arthur
15,488
1,448
4,448
4,384
27,306
35,089
243
5,289
22,017
0
24,041
W
Khepri
Randolf_37
Khepri
6,951
642
1,351
3,617
27,095
34,435
1,499
2,671
24,424
14,295
0
L
Gilgamesh
Textrom
Gilgamesh
18,431
5,580
2,496
2,982
32,040
29,018
592
19,397
12,643
0
32,528
L
Anhur
choookey
Anhur
20,721
12,295
2,133
4,800
20,036
10,177
708
10,166
9,870
0
36,203
L
Charybdis
peffe89
Charybdis
18,036
8,600
686
6,060
27,381
13,092
914
15,585
11,796
0
40,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,515
Gold Earned
53,414
155
Minions Killed
141
0
Camps Cleared
0
1,538,729
Distance Traveled
1,188,387
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,593
537
8
1
0
191,874
0
W
Vulcan
13,442
840
34
2
0
328,463
0
W
Hun Batz
12,975
811
45
3
0
301,518
0
W
Aphrodite
12,492
781
53
3
0
322,981
1
L
Aphrodite
11,323
708
37
2
0
246,014
0
W
King Arthur
10,357
647
17
1
0
280,293
0
W
Khepri
12,249
766
6
0
0
305,474
1
L
Gilgamesh
11,532
721
19
1
0
249,242
3
L
Anhur
10,970
686
33
2
0
262,531
0
L
Charybdis
10,996
687
44
3
0
238,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role