Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FlooperBoy
Ravana
Level 127
God Stats
2W - 2L
1,733 SR
Queue Stats
254W - 259L
1,460 Elo+
Solo
Olorun
Olorun
HushDontCry
Olorun
Level 49
God Stats
3W - 3L
1,533 SR
Queue Stats
200W - 212L
1,510 Elo+
Solo
Mercury
Mercury
IrishboyWRX
Mercury
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,484 Elo+
Solo
Bastet
Bastet
cheezitGUY
Bastet
Level 108
God Stats
1W - 1L
1,351 SR
Queue Stats
91W - 93L
1,438 Elo+
Solo
Team Averages
Level 114
1,523 SR
1,478 Elo+

VS

Team Averages
Level 104
1,550 SR
1,518 Elo+
Bakasura
Bakasura
KillaManilla92
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 215L
1,523 Elo+
Solo
Janus
Janus
Munniy27
Janus
Level 67
God Stats
17W - 17L
1,459 SR
Queue Stats
529W - 518L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
PRISONxMIKE
Tsukuyomi
Level 156
God Stats
10W - 7L
1,537 SR
Queue Stats
153W - 164L
1,500 Elo+
Party 1
Olorun
Olorun
SlideWays HKS
Olorun
Level 121
God Stats
5W - 1L
1,728 SR
Queue Stats
339W - 359L
1,480 Elo+
Party 1
Hades
Hades
jackhetfield
Hades
Level 47
God Stats
1W - 1L
1,528 SR
Queue Stats
62W - 54L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
3 / 6 / 6
11,971
704
17,693
22,051
11,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
FlooperBoy
Ravana
19
2 / 5 / 8
11,547
679
10,405
19,946
17,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
18
8 / 8 / 6
12,276
722
14,679
22,673
10,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
IrishboyWRX
Mercury
17
0 / 9 / 9
10,629
625
6,252
26,857
31,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
cheezitGUY
Bastet
20
3 / 6 / 9
11,968
704
17,550
23,432
11,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
5 / 3 / 16
11,724
690
9,524
16,429
10,717
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Munniy27
Janus
20
12 / 5 / 17
13,775
810
31,739
15,743
7,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PRISONxMIKE
Tsukuyomi
20
2 / 3 / 26
12,015
707
25,894
25,900
13,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 3 / 15
13,303
783
18,687
13,959
9,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 3 / 23
12,126
713
17,675
17,953
14,860
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
131
16
Kills
34
34
Deaths
17
38
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
6
6
1
L
Ravana
FlooperBoy
Ravana
2
5
8
1.2
L
Olorun
8
8
6
1.38
L
Mercury
IrishboyWRX
Mercury
0
9
9
0.5
W
Bakasura
5
3
16
4.33
W
Janus
Munniy27
Janus
12
5
17
4.1
W
Tsukuyomi
PRISONxMIKE
Tsukuyomi
2
3
26
5
W
11
3
15
6.17
L
Bastet
cheezitGUY
Bastet
3
6
9
1.25
W
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,579
Damage
103,519
114,959
Taken
89,984
81,808
Mitigated
56,050
36,231
Healing
44,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
17,693
8,376
809
5,270
22,051
11,268
640
12,607
9,383
0
42,734
L
Ravana
FlooperBoy
Ravana
10,405
2,560
1,016
5,196
19,946
17,020
667
9,976
9,760
0
32,715
L
Olorun
14,679
6,283
3,945
5,870
22,673
10,050
1,510
16,231
6,307
27,195
0
L
Mercury
IrishboyWRX
Mercury
6,252
1,617
2,109
2,869
26,857
31,984
223
15,365
11,307
0
14,627
W
Bakasura
9,524
7,686
2,004
5,405
16,429
10,717
1,018
3,254
13,175
0
17,130
W
Janus
Munniy27
Janus
31,739
370
3,722
3,934
15,743
7,949
170
3,518
12,225
50,850
0
W
Tsukuyomi
PRISONxMIKE
Tsukuyomi
25,894
3,741
985
8,407
25,900
13,242
2,064
3,292
22,608
0
46,642
W
18,687
8,363
7,840
4,255
13,959
9,282
4,110
1,630
12,329
35,564
1,748
L
Bastet
cheezitGUY
Bastet
17,550
4,581
2,226
6,921
23,432
11,486
1,114
12,889
10,353
0
32,640
W
17,675
1,195
2,355
5,650
17,953
14,860
883
2,985
14,968
32,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,391
Gold Earned
62,943
177
Minions Killed
202
0
Camps Cleared
0
1,412,025
Distance Traveled
1,687,267
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,971
704
53
3
0
242,106
0
L
Ravana
11,547
679
43
3
0
301,375
3
L
Olorun
12,276
722
32
2
0
240,974
0
L
Mercury
10,629
625
14
1
0
295,076
1
W
Bakasura
11,724
690
43
3
0
377,488
0
W
Janus
13,775
810
49
3
0
343,450
1
W
Tsukuyomi
12,015
707
30
2
0
355,467
4
W
Olorun
13,303
783
44
3
0
309,317
0
L
Bastet
11,968
704
35
2
0
332,494
6
W
Hades
12,126
713
36
2
0
301,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role