Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Serayo010
Hel
Level 127
God Stats
3W - 6L
1,300 SR
Queue Stats
859W - 827L
1,553 Elo+
Solo
Chronos
Chronos
TigerTom90
Chronos
Level 160
God Stats
1W - 1L
1,716 SR
Queue Stats
172W - 162L
1,517 Elo+
Party 2
Janus
Janus
Torpisoul
Janus
Level 134
God Stats
4W - 3L
1,540 SR
Queue Stats
112W - 120L
1,463 Elo+
Party 2
Charybdis
Charybdis
chloeKinss
Charybdis
Level 98
God Stats
3W - 2L
1,686 SR
Queue Stats
113W - 122L
1,454 Elo+
Party 2
Team Averages
Level 129
1,548 SR
1,497 Elo+

VS

Team Averages
Level 120
1,398 SR
1,528 Elo+
Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
AnnSweet
Nox
Level 98
God Stats
1W - 0L
1,716 SR
Queue Stats
21W - 24L
1,547 Elo+
Party 1
Susano
Susano
Lоlki
Susano
Level 143
God Stats
2W - 2L
1,152 SR
Queue Stats
83W - 78L
1,509 Elo+
Party 1
Geb
Geb
Shabreena
Geb
Level 95
God Stats
1W - 2L
1,469 SR
Queue Stats
329W - 279L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
АнальнаяКара
Ah Muzen Cab
Level 143
God Stats
1W - 1L
1,151 SR
Queue Stats
49W - 49L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
5 / 5 / 3
9,097
827
9,808
16,194
22,148
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 5 / 6
7,366
670
7,075
16,851
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
TigerTom90
Chronos
14
3 / 6 / 5
7,937
722
8,504
14,768
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Torpisoul
Janus
13
0 / 5 / 6
7,619
693
12,033
13,316
9,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
chloeKinss
Charybdis
12
0 / 5 / 5
7,055
641
7,849
13,047
4,779
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 1 / 23
9,139
831
4,525
13,043
9,057
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 1 / 13
9,240
840
8,336
7,638
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Lоlki
Susano
14
5 / 5 / 14
9,022
820
14,550
14,950
8,166
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 19
9,297
845
13,069
17,088
20,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
12 / 1 / 12
11,439
1,040
31,003
14,447
8,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
9
Kills
26
26
Deaths
11
25
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
5
5
3
1.3
W
Yemoja
 
Yemoja
1
1
23
12.5
W
4
1
13
10.5
W
Susano
Lоlki
Susano
5
5
14
2.4
L
1
5
6
0.8
W
4
3
19
4.5
L
Chronos
TigerTom90
Chronos
3
6
5
0.92
L
Janus
Torpisoul
Janus
0
5
6
0.6
L
Charybdis
chloeKinss
Charybdis
0
5
5
0.5
W
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,269
Damage
71,483
74,176
Taken
67,166
49,050
Mitigated
50,695
26,724
Healing
34,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,808
3,734
1,346
2,144
16,194
22,148
0
5,905
10,289
18,887
0
W
Yemoja
 
Yemoja
4,525
1,028
11,934
5,500
13,043
9,057
587
7,152
5,891
10,534
0
W
8,336
336
2,270
659
7,638
4,182
2,103
4,444
3,194
15,633
0
W
Susano
Lоlki
Susano
14,550
1,656
1,202
946
14,950
8,166
738
7,508
7,442
0
22,028
L
7,075
1,095
9,699
8,132
16,851
5,758
0
4,092
12,759
11,465
0
W
13,069
1,046
1,002
2,292
17,088
20,694
248
8,959
8,129
21,434
0
L
Chronos
TigerTom90
Chronos
8,504
2,213
490
2,546
14,768
6,659
0
5,316
9,452
15,277
936
L
Janus
Torpisoul
Janus
12,033
423
318
552
13,316
9,706
0
5,191
8,125
25,668
0
L
Charybdis
chloeKinss
Charybdis
7,849
4,559
951
546
13,047
4,779
0
5,530
7,517
0
14,652
W
31,003
8,536
4,132
4,486
14,447
8,596
4,091
8,613
5,834
104
67,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,074
Gold Earned
48,137
126
Minions Killed
150
0
Camps Cleared
0
994,786
Distance Traveled
1,145,305
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,097
827
11
1
0
227,833
0
W
Yemoja
9,139
831
20
2
0
228,683
1
W
Nox
9,240
840
15
1
0
242,520
0
W
Susano
9,022
820
22
2
0
223,471
0
L
Hel
7,366
670
16
1
0
201,638
0
W
Geb
9,297
845
16
1
0
218,412
0
L
Chronos
7,937
722
23
2
0
201,422
2
L
Janus
7,619
693
53
5
0
182,273
5
L
Charybdis
7,055
641
23
2
0
181,620
0
W
Ah Muzen Cab
11,439
1,040
77
7
0
232,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role