Player Matchup

Izanami
Izanami
AMidgetPreacher
Izanami
Level 104
God Stats
4W - 7L
1,463 SR
Queue Stats
393W - 432L
1,410 Elo+
Party 1
Merlin
Merlin
AMidgetQB
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 293L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
PristineRogue84
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,411 Elo+
Solo
Rama
Rama
SnideCrowd
Rama
Level 104
God Stats
0W - 1L
1,491 SR
Queue Stats
19W - 19L
1,385 Elo+
Solo
Guan Yu
Guan Yu
tkaber
Guan Yu
Level 150
God Stats
6W - 9L
1,362 SR
Queue Stats
799W - 835L
1,469 Elo+
Solo
Team Averages
Level 102
1,463 SR
1,423 Elo+

VS

Team Averages
Level 110
1,468 SR
1,419 Elo+
Cernunnos
Cernunnos
OnLy_Sub-zero
Cernunnos
Level 127
God Stats
1W - 2L
1,570 SR
Queue Stats
59W - 60L
1,494 Elo+
Solo
Horus
Horus
SeanPCannon
Horus
Level 103
God Stats
2W - 1L
1,439 SR
Queue Stats
105W - 98L
1,401 Elo+
Solo
Mulan
Mulan
ThePopeOfPoke
Mulan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 335L
1,394 Elo+
Solo
Chaac
Chaac
WolfxPack00
Chaac
Level 78
God Stats
9W - 4L
1,649 SR
Queue Stats
118W - 142L
1,368 Elo+
Solo
Freya
Freya
melterz
Freya
Level 84
God Stats
1W - 2L
1,183 SR
Queue Stats
140W - 138L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 7
11,760
840
20,780
18,835
10,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
AMidgetQB
Merlin
15
2 / 8 / 4
9,626
688
18,993
15,516
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sun Wukong
PristineRogue84
Sun Wukong
16
3 / 6 / 6
10,671
762
13,598
20,787
17,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 8
10,675
763
18,095
17,157
8,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
tkaber
Guan Yu
17
2 / 7 / 5
9,336
667
9,626
21,321
25,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OnLy_Sub-zero
Cernunnos
20
11 / 2 / 18
12,220
873
25,065
19,956
12,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 4 / 26
11,331
809
5,728
28,407
30,735
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

19
4 / 3 / 15
11,371
812
14,821
15,961
16,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 3 / 16
10,126
723
11,739
18,720
28,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
melterz
Freya
20
14 / 6 / 11
12,480
891
27,188
24,777
15,107
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
119
17
Kills
33
33
Deaths
18
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
L
Merlin
AMidgetQB
Merlin
2
8
4
0.5
W
Cernunnos
OnLy_Sub-zero
Cernunnos
11
2
18
10
L
Sun Wukong
PristineRogue84
Sun Wukong
3
6
6
1
W
1
4
26
3.5
L
5
5
8
1.8
W
4
3
15
3.83
W
3
3
16
3.67
W
Freya
melterz
Freya
14
6
11
3.25
L
Guan Yu
tkaber
Guan Yu
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,092
Damage
84,541
93,616
Taken
107,821
69,047
Mitigated
103,632
26,944
Healing
44,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,780
8,038
1,647
4,093
18,835
10,097
1,254
4,212
14,623
0
50,518
L
Merlin
AMidgetQB
Merlin
18,993
1,890
114
908
15,516
7,340
586
5,087
10,429
30,796
0
W
Cernunnos
OnLy_Sub-zero
Cernunnos
25,065
13,214
3,020
5,265
19,956
12,709
2,814
1,941
18,015
0
52,267
L
Sun Wukong
PristineRogue84
Sun Wukong
13,598
2,248
172
2,408
20,787
17,621
167
7,455
13,332
0
21,795
W
5,728
3,311
9,862
10,160
28,407
30,735
780
5,691
22,716
0
13,021
L
18,095
14,125
2,005
4,682
17,157
8,777
766
3,098
14,059
0
27,789
W
14,821
2,599
1,781
1,251
15,961
16,448
1,612
3,449
12,512
0
24,937
W
11,739
955
2,002
2,023
18,720
28,633
340
2,215
16,505
0
28,154
W
Freya
melterz
Freya
27,188
10,415
362
9,072
24,777
15,107
1,805
5,697
19,080
42,662
0
L
Guan Yu
tkaber
Guan Yu
9,626
1,356
5,221
5,694
21,321
25,212
90
7,336
13,985
0
15,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,068
Gold Earned
57,528
138
Minions Killed
141
0
Camps Cleared
0
1,128,854
Distance Traveled
1,251,302
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,760
840
53
4
0
242,451
0
L
Merlin
9,626
688
32
2
0
207,459
0
W
Cernunnos
12,220
873
56
4
0
243,008
0
L
Sun Wukong
10,671
762
25
2
0
210,910
0
W
Horus
11,331
809
13
1
0
261,336
0
L
Rama
10,675
763
18
1
0
231,893
3
W
Mulan
11,371
812
31
2
0
264,180
4
W
Chaac
10,126
723
19
1
0
260,201
1
W
Freya
12,480
891
22
2
0
222,577
3
L
Guan Yu
9,336
667
10
1
0
236,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role