Player Matchup

Scylla
Scylla
Gold III
BewareDovahkiin
Scylla
Gold III
Level 147
God Stats
5W - 6L
1,540 SR
Queue Stats
318W - 336L
1,530 MMR
Solo
Achilles
Achilles
Gold V
Monëy
Achilles
Gold V
Level 88
God Stats
2W - 3L
1,761 SR
Queue Stats
79W - 86L
1,471 MMR
Solo
Anhur
Anhur
Bronze V
Ryehl
Anhur
Bronze V
Level 155
God Stats
4W - 3L
1,693 SR
Queue Stats
136W - 107L
1,523 MMR
Solo
Osiris
Osiris
Gold I
SupportKittyOwO
Osiris
Gold I
Level 72
God Stats
2W - 2L
1,642 SR
Queue Stats
68W - 61L
1,582 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
Äxex
Kumbhakarna
Platinum V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 130L
1,343 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,627 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,600 SR
1,491 MMR
Nu Wa
Nu Wa
Gold IV
HENAMY3D
Nu Wa
Gold IV
Level 139
God Stats
2W - 0L
1,652 SR
Queue Stats
78W - 92L
1,454 MMR
Solo
Kali
Kali
Gold V
McThiccLeQuicc
Kali
Gold V
Level 144
God Stats
13W - 6L
1,654 SR
Queue Stats
96W - 88L
1,415 MMR
Party 1
Tyr
Tyr
Gold II
Morg710
Tyr
Gold II
Level 147
God Stats
2W - 3L
1,752 SR
Queue Stats
125W - 117L
1,637 MMR
Party 1
Freya
Freya
Gold IV
botone245
Freya
Gold IV
Level 144
God Stats
37W - 28L
1,616 SR
Queue Stats
468W - 471L
1,442 MMR
Solo
Ymir
Ymir
Bronze III
namechanged9715
Ymir
Bronze III
Level 39
God Stats
5W - 1L
1,327 SR
Queue Stats
29W - 20L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 2
11,231
449
10,689
15,889
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Monëy
Achilles
18
0 / 4 / 1
10,972
439
7,342
21,234
17,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Ryehl
Anhur
20
3 / 4 / 1
13,643
546
14,120
19,611
8,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 3 / 1
12,212
488
10,887
26,262
40,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Äxex
Kumbhakarna
15
1 / 4 / 2
9,930
397
10,065
26,050
28,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothNe ZhaCupid

VS

Bans
LancelotLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HENAMY3D
Nu Wa
20
5 / 2 / 9
14,585
583
25,981
12,214
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 1 / 3
15,375
615
16,268
27,990
15,262
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
20
2 / 0 / 5
14,487
579
19,081
28,119
44,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
botone245
Freya
19
0 / 3 / 8
12,898
516
13,276
18,928
7,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 0 / 9
12,202
488
6,331
14,938
17,335
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
19
19
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Nu Wa
HENAMY3D
Nu Wa
5
2
9
4.75
W
11
1
3
12.5
L
Achilles
Monëy
Achilles
0
4
1
0.13
W
Tyr
2
0
5
4.5
L
Anhur
Ryehl
Anhur
3
4
1
0.88
L
0
3
1
0.17
W
Freya
botone245
Freya
0
3
8
1.33
W
1
0
9
5.5
L
Kumbhakarna
Äxex
Kumbhakarna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,103
Damage
80,937
109,046
Taken
102,189
100,985
Mitigated
90,782
23,468
Healing
40,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,689
1,055
0
1,554
15,889
5,856
0
9,115
6,716
118,175
0
W
Nu Wa
HENAMY3D
Nu Wa
25,981
4,057
0
1,863
12,214
5,708
3,915
7,264
4,950
141,128
0
W
16,268
7,906
0
10,281
27,990
15,262
40
3,847
24,143
66
174,652
L
Achilles
Monëy
Achilles
7,342
1,870
0
1,368
21,234
17,614
0
6,517
14,629
30
111,724
W
Tyr
19,081
3,575
0
10,808
28,119
44,904
1,014
3,426
24,693
754
114,777
L
Anhur
Ryehl
Anhur
14,120
6,801
0
7,127
19,611
8,611
723
8,510
10,683
0
141,931
L
10,887
4,920
0
10,294
26,262
40,053
0
5,280
20,934
0
102,897
W
Freya
botone245
Freya
13,276
3,675
0
11,664
18,928
7,573
2,362
4,970
13,958
103,684
6,538
W
6,331
1,156
942
4,477
14,938
17,335
394
3,247
11,691
41,916
1,825
L
Kumbhakarna
Äxex
Kumbhakarna
10,065
889
0
3,125
26,050
28,851
0
15,591
10,131
35,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,988
Gold Earned
69,547
820
Minions Killed
855
0
Camps Cleared
0
2,353,655
Distance Traveled
2,530,337
34
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,231
449
205
8
0
437,466
4
W
Nu Wa
14,585
583
233
9
0
466,695
1
W
Kali
15,375
615
194
8
0
599,609
9
L
Achilles
10,972
439
151
6
0
521,381
3
W
Tyr
14,487
579
212
8
0
550,721
11
L
Anhur
13,643
546
218
9
0
455,637
12
L
Osiris
12,212
488
212
8
0
458,502
5
W
Freya
12,898
516
167
7
0
394,881
6
W
Ymir
12,202
488
49
2
0
518,431
8
L
Kumbhakarna
9,930
397
34
1
0
480,669
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role