Player Matchup

Anubis
Anubis
L O E N K A A
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
daankalkman
Cthulhu
Level 4
God Stats
0W - 3L
1,203 SR
Queue Stats
8W - 20L
1,070 Elo+
Party 2
Chaac
Chaac
finn_hksg
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,108 Elo+
Party 2
Team Averages
Level 18
1,401 SR
1,226 Elo+

VS

Team Averages
Level 94
1,337 SR
1,321 Elo+
Scylla
Scylla
DasBananenBaum
Scylla
Level 72
God Stats
3W - 2L
1,357 SR
Queue Stats
57W - 76L
1,391 Elo+
Solo
Charybdis
Charybdis
Nickapon
Charybdis
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
40W - 64L
1,282 Elo+
Party 1
Sylvanus
Sylvanus
crazerys
Sylvanus
Level 101
God Stats
13W - 22L
1,153 SR
Queue Stats
28W - 51L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
8,352
557
2,715
14,075
6,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
daankalkman
Cthulhu
13
0 / 4 / 1
9,380
625
5,047
21,980
29,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
finn_hksg
Chaac
14
1 / 3 / 0
9,144
610
13,096
25,085
25,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
11,277
752
24,566
7,975
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Nickapon
Charybdis
17
7 / 0 / 8
11,306
754
19,668
14,718
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
crazerys
Sylvanus
15
2 / 0 / 12
10,901
727
9,657
13,472
11,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
15
15
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
0
8
0
0
W
Charybdis
Nickapon
Charybdis
7
0
8
11
W
Sylvanus
crazerys
Sylvanus
2
0
12
8
L
Cthulhu
daankalkman
Cthulhu
0
4
1
0.13
L
Chaac
finn_hksg
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
53,891
61,140
Taken
36,165
61,780
Mitigated
22,811
9,931
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,566
1,748
531
1,416
7,975
3,445
734
2,158
5,817
59,679
0
L
2,715
612
0
1,823
14,075
6,770
0
8,061
6,014
14,568
0
W
Charybdis
Nickapon
Charybdis
19,668
11,201
0
4,921
14,718
7,381
1,249
2,140
12,578
27
69,227
W
Sylvanus
crazerys
Sylvanus
9,657
1,875
7,115
9,079
13,472
11,985
443
3,739
9,733
21,204
0
L
Cthulhu
daankalkman
Cthulhu
5,047
642
151
1,275
21,980
29,283
0
12,248
9,732
12,277
0
L
Chaac
finn_hksg
Chaac
13,096
1,720
0
6,682
25,085
25,727
0
14,382
10,703
0
56,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
33,484
136
Minions Killed
188
3
Camps Cleared
10
795,187
Distance Traveled
861,660
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,277
752
82
5
3
316,483
2
L
Anubis
8,352
557
39
3
0
205,500
0
W
Charybdis
11,306
754
89
6
6
276,930
4
W
Sylvanus
10,901
727
17
1
1
268,247
0
L
Cthulhu
9,380
625
34
2
1
270,879
0
L
Chaac
9,144
610
63
4
2
318,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role