Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
N1kNaks
Ratatoskr
Level 152
God Stats
9W - 5L
1,593 SR
Queue Stats
191W - 197L
1,546 Elo+
Solo
Da Ji
Da Ji
Nayhem
Da Ji
Level 146
God Stats
3W - 8L
1,417 SR
Queue Stats
419W - 482L
1,493 Elo+
Solo
Yu Huang
Yu Huang
Pepelu95
Yu Huang
Level 148
God Stats
7W - 9L
1,700 SR
Queue Stats
130W - 111L
1,647 Elo+
Solo
Team Averages
Level 146
1,542 SR
1,537 Elo+

VS

Team Averages
Level 141
1,590 SR
1,571 Elo+
Anubis
Anubis
BrunoPereiraTwo
Anubis
Level 159
God Stats
6W - 3L
1,821 SR
Queue Stats
101W - 100L
1,525 Elo+
Solo
Neith
Neith
Lanovar
Neith
Level 127
God Stats
1W - 0L
1,751 SR
Queue Stats
15W - 10L
1,668 Elo+
Party 1
Janus
Janus
Laxdrian01
Janus
Level 129
God Stats
1W - 2L
1,437 SR
Queue Stats
55W - 62L
1,464 Elo+
Solo
Bacchus
Bacchus
PaiDoToze_RICKY1
Bacchus
Level 149
God Stats
4W - 3L
1,403 SR
Queue Stats
416W - 448L
1,549 Elo+
Solo
Lancelot
Lancelot
Rempart
Lancelot
Level 139
God Stats
3W - 1L
1,538 SR
Queue Stats
16W - 11L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 4 / 7
8,054
732
10,519
14,736
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
 
Zhong Kui
13
0 / 5 / 3
7,256
660
5,974
11,017
6,647
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
N1kNaks
Ratatoskr
15
2 / 6 / 2
8,453
768
6,127
14,039
7,600
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
Nayhem
Da Ji
14
1 / 2 / 4
7,548
686
3,584
6,486
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
Pepelu95
Yu Huang
15
5 / 1 / 2
8,391
763
8,287
4,036
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
8,954
814
8,763
7,770
4,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lanovar
Neith
15
5 / 1 / 6
8,526
775
10,463
8,223
4,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
7 / 2 / 3
8,779
798
7,656
10,313
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 13
8,805
800
7,659
8,802
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Rempart
Lancelot
13
1 / 3 / 5
7,434
676
7,163
14,281
10,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
9
Kills
18
18
Deaths
9
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
7
1.13
L
Zhong Kui
 
Zhong Kui
0
5
3
0.3
W
5
3
6
2.67
W
Neith
Lanovar
Neith
5
1
6
8
W
Janus
7
2
3
4.25
L
Ratatoskr
N1kNaks
Ratatoskr
2
6
2
0.5
L
Da Ji
Nayhem
Da Ji
1
2
4
1.5
W
0
0
13
6.5
L
Yu Huang
Pepelu95
Yu Huang
5
1
2
6
W
Lancelot
Rempart
Lancelot
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,491
Damage
41,704
50,314
Taken
49,389
34,165
Mitigated
34,694
8,079
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,519
3,022
0
2,381
14,736
14,954
0
5,986
8,750
315
17,936
L
Zhong Kui
 
Zhong Kui
5,974
1,133
0
1,447
11,017
6,647
288
5,929
5,088
25,046
0
W
8,763
1,375
0
2,210
7,770
4,566
637
1,952
5,779
33,662
0
W
Neith
Lanovar
Neith
10,463
4,684
0
2,122
8,223
4,195
891
2,664
5,372
0
32,313
W
Janus
7,656
299
0
360
10,313
4,637
479
3,136
7,046
23,731
0
L
Ratatoskr
N1kNaks
Ratatoskr
6,127
803
0
2,605
14,039
7,600
0
6,401
7,638
0
34,535
L
Da Ji
Nayhem
Da Ji
3,584
462
0
1,048
6,486
3,206
0
2,989
3,497
0
11,397
W
7,659
1,067
0
1,523
8,802
10,940
0
1,800
6,692
19,003
0
L
Yu Huang
Pepelu95
Yu Huang
8,287
926
0
598
4,036
1,758
0
2,773
1,263
24,375
0
W
Lancelot
Rempart
Lancelot
7,163
817
0
3,365
14,281
10,356
54
5,014
8,944
0
19,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
42,498
191
Minions Killed
197
0
Camps Cleared
0
1,097,699
Distance Traveled
1,223,746
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,054
732
22
2
0
229,612
2
L
Zhong Kui
7,256
660
43
4
0
201,673
3
W
Anubis
8,954
814
62
6
0
190,914
3
W
Neith
8,526
775
58
5
0
227,982
2
W
Janus
8,779
798
28
3
0
248,037
2
L
Ratatoskr
8,453
768
65
6
0
255,221
0
L
Da Ji
7,548
686
21
2
0
219,882
4
W
Bacchus
8,805
800
23
2
0
271,850
4
L
Yu Huang
8,391
763
40
4
0
191,311
1
W
Lancelot
7,434
676
26
2
0
284,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role