Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Albiert
Raijin
Level 104
God Stats
3W - 2L
1,714 SR
Queue Stats
147W - 137L
1,548 Elo+
Party 3
Jormungandr
Jormungandr
Fhyge
Jormungandr
Level 97
God Stats
2W - 1L
1,595 SR
Queue Stats
153W - 126L
1,601 Elo+
Party 3
Rama
Rama
ThePlatinideKing
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,639 Elo+
Party 2
Ne Zha
Ne Zha
Transfemale
Ne Zha
Level 27
God Stats
2W - 4L
1,280 SR
Queue Stats
104W - 113L
1,554 Elo+
Party 2
Team Averages
Level 76
1,518 SR
1,568 Elo+

VS

Team Averages
Level 97
1,460 SR
1,519 Elo+
Thor
Thor
Mormonmagicpants
Thor
Level 108
God Stats
9W - 12L
1,430 SR
Queue Stats
701W - 720L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
Swordfury4225
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,633 Elo+
Party 4
Nu Wa
Nu Wa
Will1s
Nu Wa
Level 117
God Stats
0W - 1L
1,231 SR
Queue Stats
85W - 55L
1,588 Elo+
Party 1
Charybdis
Charybdis
frostfirejay
Charybdis
Level 108
God Stats
5W - 5L
1,637 SR
Queue Stats
186W - 137L
1,544 Elo+
Party 1
The Morrigan
The Morrigan
harryklein
The Morrigan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 43L
1,379 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 1 / 7
12,481
780
18,336
15,959
7,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Albiert
Raijin
18
3 / 6 / 9
11,028
689
11,460
17,348
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Fhyge
Jormungandr
19
5 / 8 / 15
12,567
785
13,469
26,759
38,266
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
8 / 5 / 11
12,616
789
19,995
19,633
8,316
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
18
3 / 5 / 11
11,095
693
18,835
19,149
15,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 9
10,761
673
11,138
16,564
7,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Swordfury4225
Erlang Shen
19
2 / 3 / 13
11,212
701
12,725
22,725
19,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Will1s
Nu Wa
18
6 / 4 / 9
11,184
699
22,738
11,706
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
frostfirejay
Charybdis
18
2 / 7 / 12
11,310
707
12,389
19,569
7,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
harryklein
The Morrigan
20
7 / 4 / 12
12,209
763
19,934
14,761
7,792
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
79
25
Kills
24
25
Deaths
25
53
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
7
9.5
W
Raijin
Albiert
Raijin
3
6
9
1.25
W
Jormungandr
Fhyge
Jormungandr
5
8
15
1.56
L
7
7
9
1.64
L
Erlang Shen
Swordfury4225
Erlang Shen
2
3
13
2.83
W
8
5
11
2.7
W
Ne Zha
3
5
11
1.7
L
Nu Wa
Will1s
Nu Wa
6
4
9
2.63
L
Charybdis
frostfirejay
Charybdis
2
7
12
1.14
L
The Morrigan
harryklein
The Morrigan
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,095
Damage
78,924
98,848
Taken
85,325
76,453
Mitigated
46,263
30,549
Healing
28,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,336
2,785
4,752
4,558
15,959
7,591
3,486
5,903
9,990
0
45,362
W
Raijin
Albiert
Raijin
11,460
1,170
1,372
3,864
17,348
7,200
1,068
6,013
11,295
39,065
0
W
Jormungandr
Fhyge
Jormungandr
13,469
1,900
0
806
26,759
38,266
268
11,611
15,005
52,921
0
L
11,138
2,205
1,110
1,359
16,564
7,272
0
4,683
11,881
0
13,560
L
Erlang Shen
Swordfury4225
Erlang Shen
12,725
3,747
3,043
6,332
22,725
19,013
0
5,347
17,378
1,336
21,765
W
19,995
16,374
1,740
5,379
19,633
8,316
2,952
8,808
10,783
0
38,745
W
Ne Zha
18,835
2,480
3,439
4,639
19,149
15,080
315
7,266
11,843
0
47,298
L
Nu Wa
Will1s
Nu Wa
22,738
6,682
1,378
1,984
11,706
4,864
693
4,760
6,946
34,564
0
L
Charybdis
frostfirejay
Charybdis
12,389
6,624
2,718
5,302
19,569
7,322
779
5,978
13,591
0
34,289
L
The Morrigan
harryklein
The Morrigan
19,934
4,307
1,578
3,316
14,761
7,792
337
4,127
10,600
36,292
3,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,787
Gold Earned
56,676
206
Minions Killed
159
0
Camps Cleared
0
1,504,343
Distance Traveled
1,381,184
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,481
780
48
3
0
328,501
3
W
Raijin
11,028
689
40
3
0
280,317
1
W
Jormungandr
12,567
785
57
4
0
272,165
1
L
Thor
10,761
673
4
0
0
256,969
0
L
Erlang Shen
11,212
701
17
1
0
330,226
0
W
Rama
12,616
789
31
2
0
285,358
1
W
Ne Zha
11,095
693
30
2
0
338,002
9
L
Nu Wa
11,184
699
32
2
0
303,413
0
L
Charybdis
11,310
707
51
3
0
240,709
0
L
The Morrigan
12,209
763
55
3
0
249,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role