Player Matchup

Eset
Eset
 
Eset
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ImSkyzaa
Charybdis
Level 69
God Stats
5W - 4L
1,322 SR
Queue Stats
69W - 60L
1,501 Elo+
Solo
Artio
Artio
YeeHawGaming
Artio
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 45L
1,338 Elo+
Party 2
Team Averages
Level 72
1,441 SR
1,446 Elo+

VS

Team Averages
Level 124
1,500 SR
1,418 Elo+
Lancelot
Lancelot
Big_Nutticius_
Lancelot
Level 113
God Stats
20W - 17L
1,524 SR
Queue Stats
176W - 181L
1,428 Elo+
Party 1
Neith
Neith
Xein917
Neith
Level 130
God Stats
1W - 1L
1,693 SR
Queue Stats
26W - 46L
1,389 Elo+
Solo
Nu Wa
Nu Wa
greglw96
Nu Wa
Level 129
God Stats
4W - 15L
1,283 SR
Queue Stats
247W - 292L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
7 / 3 / 4
12,580
786
16,735
15,408
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ImSkyzaa
Charybdis
15
2 / 5 / 5
10,620
664
11,255
15,448
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 5 / 8
11,270
704
7,298
20,577
20,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
6 / 6 / 4
11,057
691
15,329
19,122
9,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Xein917
Neith
14
6 / 4 / 6
11,141
696
15,124
11,806
5,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
greglw96
Nu Wa
15
1 / 1 / 6
10,683
668
10,889
13,246
5,628
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
11
Kills
13
13
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
3
4
3
L
Lancelot
6
6
4
1.33
W
Charybdis
ImSkyzaa
Charybdis
2
5
5
0.9
L
Neith
Xein917
Neith
6
4
6
2.25
W
2
5
8
1.2
L
Nu Wa
greglw96
Nu Wa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,288
Damage
41,342
51,433
Taken
44,174
31,120
Mitigated
20,642
13,421
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,735
1,786
835
2,396
15,408
4,964
1,120
4,023
11,385
65,466
0
L
Lancelot
15,329
2,165
0
734
19,122
9,949
372
10,019
8,602
0
27,974
W
Charybdis
ImSkyzaa
Charybdis
11,255
6,849
0
3,675
15,448
5,385
1,471
1,909
13,539
0
51,417
L
Neith
Xein917
Neith
15,124
4,654
114
2,291
11,806
5,065
1,305
5,678
5,866
0
27,816
W
7,298
527
903
5,612
20,577
20,771
375
5,319
15,258
25,761
0
L
Nu Wa
greglw96
Nu Wa
10,889
3,155
0
3,320
13,246
5,628
793
8,163
4,889
53,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,470
Gold Earned
32,881
179
Minions Killed
144
3
Camps Cleared
9
867,228
Distance Traveled
799,116
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,580
786
92
6
2
303,457
2
L
Lancelot
11,057
691
27
2
3
316,775
2
W
Charybdis
10,620
664
57
4
1
258,279
2
L
Neith
11,141
696
30
2
0
195,686
0
W
Artio
11,270
704
30
2
0
305,492
0
L
Nu Wa
10,683
668
87
5
6
286,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role