Player Matchup

Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BossLicker
Cthulhu
Level 157
God Stats
7W - 5L
1,416 SR
Queue Stats
275W - 337L
1,366 Elo+
Party 1
Mercury
Mercury
Hachy_Hanz
Mercury
Level 148
God Stats
4W - 6L
1,468 SR
Queue Stats
243W - 300L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
PuppypigGirl
Nu Wa
Level 132
God Stats
9W - 14L
1,404 SR
Queue Stats
106W - 162L
1,323 Elo+
Party 1
Cernunnos
Cernunnos
iNidhogg
Cernunnos
Level 63
God Stats
4W - 4L
1,511 SR
Queue Stats
19W - 34L
1,329 Elo+
Party 1
Team Averages
Level 130
1,460 SR
1,367 Elo+

VS

Team Averages
Level 125
1,384 SR
1,371 Elo+
Thor
Thor
MH xDIRE WOLFx
Thor
Level 156
God Stats
21W - 25L
1,428 SR
Queue Stats
134W - 139L
1,387 Elo+
Party 3
Ullr
Ullr
SittinOnSadness
Ullr
Level 129
God Stats
0W - 1L
1,242 SR
Queue Stats
20W - 19L
1,355 Elo+
Party 2
Sylvanus
Sylvanus
Sorrow exe
Sylvanus
Level 155
God Stats
0W - 1L
1,453 SR
Queue Stats
23W - 24L
1,375 Elo+
Party 2
Discordia
Discordia
Undead_Warlock9
Discordia
Level 120
God Stats
1W - 1L
1,296 SR
Queue Stats
17W - 25L
1,368 Elo+
Solo
Guan Yu
Guan Yu
xSavagexCapx
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 161L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 2
7,417
571
6,603
9,534
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
BossLicker
Cthulhu
11
3 / 2 / 5
7,019
540
9,755
11,385
6,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Hachy_Hanz
Mercury
13
5 / 1 / 1
7,800
600
6,550
9,463
3,710
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 3 / 5
6,453
496
5,128
6,852
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
iNidhogg
Cernunnos
12
2 / 0 / 1
6,810
524
5,703
5,744
2,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
7,197
554
6,109
12,356
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 2
5,987
461
3,201
9,155
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Sorrow exe
Sylvanus
8
0 / 3 / 2
5,668
436
4,468
12,030
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Undead_Warlock9
Discordia
12
2 / 0 / 2
6,660
512
7,877
5,702
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
xSavagexCapx
Guan Yu
10
0 / 1 / 0
6,001
462
3,746
9,741
7,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
7
7
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
2
2
W
Cthulhu
BossLicker
Cthulhu
3
2
5
2.75
W
Mercury
Hachy_Hanz
Mercury
5
1
1
5.5
L
5
3
0
1.67
W
0
3
5
0.83
L
0
4
2
0.25
L
Sylvanus
Sorrow exe
Sylvanus
0
3
2
0.33
L
Discordia
Undead_Warlock9
Discordia
2
0
2
3
W
Cernunnos
iNidhogg
Cernunnos
2
0
1
2.5
L
Guan Yu
xSavagexCapx
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,739
Damage
25,401
42,978
Taken
48,984
20,036
Mitigated
27,369
11,431
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,603
1,864
0
4,256
9,534
5,373
780
739
8,267
0
50,121
W
Cthulhu
BossLicker
Cthulhu
9,755
803
1,021
3,349
11,385
6,354
0
4,818
6,567
33,339
0
W
Mercury
Hachy_Hanz
Mercury
6,550
2,186
0
94
9,463
3,710
0
1,622
7,841
0
56,712
L
6,109
1,467
0
4,453
12,356
5,159
0
2,407
9,949
0
48,483
W
5,128
692
153
818
6,852
2,521
61
3,027
3,825
35,371
0
L
3,201
1,515
0
490
9,155
3,513
619
4,640
4,515
0
39,898
L
Sylvanus
Sorrow exe
Sylvanus
4,468
1,583
1,811
3,398
12,030
9,198
0
4,361
7,669
16,456
0
L
Discordia
Undead_Warlock9
Discordia
7,877
787
0
1,730
5,702
2,181
150
2,248
3,454
53,462
0
W
Cernunnos
iNidhogg
Cernunnos
5,703
3,012
0
1,740
5,744
2,078
1,490
2,139
3,605
0
43,570
L
Guan Yu
xSavagexCapx
Guan Yu
3,746
336
202
3,345
9,741
7,318
401
1,227
8,514
0
36,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
31,513
374
Minions Killed
356
0
Camps Cleared
0
1,270,203
Distance Traveled
1,198,728
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,417
571
97
7
0
246,627
2
W
Cthulhu
7,019
540
35
3
0
252,236
6
W
Mercury
7,800
600
85
7
0
318,112
2
L
Thor
7,197
554
85
7
0
252,002
6
W
Nu Wa
6,453
496
68
5
0
227,283
5
L
Ullr
5,987
461
78
6
0
233,947
0
L
Sylvanus
5,668
436
23
2
0
233,004
0
L
Discordia
6,660
512
87
7
0
239,461
2
W
Cernunnos
6,810
524
89
7
0
225,945
1
L
Guan Yu
6,001
462
83
6
0
240,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role