Player Matchup

Neith
Neith
LadyFoust
Neith
Level 125
God Stats
198W - 213L
1,488 SR
Queue Stats
298W - 342L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
LoLs2G0
Sun Wukong
Level 66
God Stats
1W - 1L
1,306 SR
Queue Stats
46W - 41L
1,486 Elo+
Party 3
Thanatos
Thanatos
MattSmashYou
Thanatos
Level 17
God Stats
7W - 7L
1,490 SR
Queue Stats
72W - 56L
1,459 Elo+
Party 1
Hades
Hades
SirFoust
Hades
Level 146
God Stats
15W - 10L
1,567 SR
Queue Stats
342W - 380L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Suren_Stark
Amaterasu
Level 29
God Stats
1W - 0L
1,469 SR
Queue Stats
17W - 11L
1,503 Elo+
Party 3
Team Averages
Level 77
1,464 SR
1,469 Elo+

VS

Team Averages
Level 65
1,537 SR
1,441 Elo+
Ymir
Ymir
Brettpat
Ymir
Level 29
God Stats
14W - 21L
1,394 SR
Queue Stats
36W - 50L
1,357 Elo+
Party 4
Jing Wei
Jing Wei
I KiSsOfJuDaS I
Jing Wei
Level 153
God Stats
2W - 3L
1,558 SR
Queue Stats
250W - 256L
1,458 Elo+
Party 2
Loki
Loki
LobatoXY
Loki
Level 28
God Stats
5W - 4L
1,747 SR
Queue Stats
51W - 56L
1,552 Elo+
Party 2
Bellona
Bellona
TheStryke85
Bellona
Level 78
God Stats
26W - 21L
1,558 SR
Queue Stats
238W - 266L
1,456 Elo+
Party 4
Baron Samedi
Baron Samedi
jec0003
Baron Samedi
Level 36
God Stats
18W - 21L
1,427 SR
Queue Stats
58W - 69L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LadyFoust
Neith
17
2 / 1 / 8
10,702
486
12,557
12,381
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
LoLs2G0
Sun Wukong
19
0 / 0 / 8
12,485
568
7,618
17,655
17,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MattSmashYou
Thanatos
20
17 / 3 / 4
13,927
633
20,308
24,287
14,660
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
SirFoust
Hades
19
8 / 3 / 12
12,696
577
19,833
21,277
13,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Suren_Stark
Amaterasu
16
2 / 1 / 13
11,373
517
7,164
19,866
19,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 4 / 5
10,062
457
4,541
19,702
21,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
15
4 / 4 / 3
10,762
489
16,240
17,035
6,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
16
3 / 10 / 1
10,562
480
6,972
19,516
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TheStryke85
Bellona
16
0 / 4 / 1
10,757
489
14,993
19,043
16,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
jec0003
Baron Samedi
16
1 / 7 / 7
10,446
475
12,695
16,264
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
29
Kills
8
8
Deaths
29
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
5
0.63
L
Jing Wei
4
4
3
1.38
W
Neith
LadyFoust
Neith
2
1
8
6
W
Sun Wukong
LoLs2G0
Sun Wukong
0
0
8
4
L
Loki
3
10
1
0.35
W
Thanatos
MattSmashYou
Thanatos
17
3
4
6.33
W
Hades
SirFoust
Hades
8
3
12
4.67
W
Amaterasu
Suren_Stark
Amaterasu
2
1
13
8.5
L
Bellona
TheStryke85
Bellona
0
4
1
0.13
L
Baron Samedi
jec0003
Baron Samedi
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,480
Damage
55,441
95,466
Taken
91,560
71,941
Mitigated
57,648
57,438
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,541
1,540
0
2,571
19,702
21,882
29
5,720
13,982
23,095
9,302
L
Jing Wei
16,240
13,778
0
4,864
17,035
6,252
0
5,103
11,932
0
70,305
W
Neith
LadyFoust
Neith
12,557
5,158
0
3,418
12,381
6,854
1,617
2,366
10,015
0
91,279
W
Sun Wukong
LoLs2G0
Sun Wukong
7,618
2,022
0
6,895
17,655
17,243
1,263
893
16,762
0
96,223
L
Loki
6,972
2,019
0
4,394
19,516
6,488
88
4,644
14,872
0
78,619
W
Thanatos
MattSmashYou
Thanatos
20,308
8,336
0
24,912
24,287
14,660
0
4,341
19,946
0
126,892
W
Hades
SirFoust
Hades
19,833
1,493
1,801
10,347
21,277
13,390
255
4,801
16,476
89,609
0
W
Amaterasu
Suren_Stark
Amaterasu
7,164
2,911
3,475
6,590
19,866
19,794
0
6,009
13,857
6
27,792
L
Bellona
TheStryke85
Bellona
14,993
8,285
0
5,727
19,043
16,525
1,673
1,257
17,786
0
95,251
L
Baron Samedi
jec0003
Baron Samedi
12,695
907
964
3,482
16,264
6,501
275
4,091
12,173
77,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,183
Gold Earned
52,589
624
Minions Killed
540
0
Camps Cleared
0
2,133,771
Distance Traveled
1,946,239
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,062
457
40
2
0
380,883
5
L
Jing Wei
10,762
489
102
5
0
418,935
2
W
Neith
10,702
486
128
6
0
374,977
11
W
Sun Wukong
12,485
568
199
9
0
452,395
5
L
Loki
10,562
480
131
6
0
382,645
5
W
Thanatos
13,927
633
128
6
0
484,696
4
W
Hades
12,696
577
136
6
0
382,377
6
W
Amaterasu
11,373
517
33
2
0
439,326
4
L
Bellona
10,757
489
148
7
0
400,985
0
L
Baron Samedi
10,446
475
119
5
0
362,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role