Player Matchup

Medusa
Medusa
MrsDookieButters
Medusa
Level 70
God Stats
67W - 40L
1,686 SR
Queue Stats
245W - 182L
1,640 Elo+
Party 1
Nike
Nike
StaynGang
Nike
Level 129
God Stats
8W - 1L
1,701 SR
Queue Stats
448W - 202L
1,780 Elo+
Party 1
Baron Samedi
Baron Samedi
tristmegitus
Baron Samedi
Level 89
God Stats
60W - 20L
1,711 SR
Queue Stats
337W - 166L
1,680 Elo+
Party 1
Team Averages
Level 96
1,699 SR
1,700 Elo+

VS

Team Averages
Level 112
1,523 SR
1,460 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DaddyHeimdallr
Shiva
Level 125
God Stats
1W - 2L
1,568 SR
Queue Stats
17W - 11L
1,639 Elo+
Solo
Thanatos
Thanatos
rainbow slayer9
Thanatos
Level 62
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 13L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
8,016
729
8,620
8,277
3,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
14
4 / 0 / 8
9,115
829
9,575
10,458
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
tristmegitus
Baron Samedi
12
5 / 0 / 8
8,106
737
9,007
6,710
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 0
6,688
608
7,839
9,730
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 0
7,279
662
7,641
12,124
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
9
0 / 7 / 0
6,250
568
3,196
9,096
3,339
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
0
2
0
0
W
4
0
9
8.5
W
Nike
4
0
8
8
L
Thanatos
0
7
0
0
W
Baron Samedi
tristmegitus
Baron Samedi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,202
Damage
18,676
25,445
Taken
30,950
17,725
Mitigated
17,800
9,653
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,839
358
0
824
9,730
3,424
0
3,073
6,657
26,535
0
L
7,641
1,271
785
2,362
12,124
11,037
0
3,138
8,986
0
25,002
W
8,620
2,959
0
1,401
8,277
3,681
272
3,293
4,726
0
32,021
W
Nike
9,575
430
315
2,912
10,458
10,593
188
1,902
8,322
0
20,522
L
Thanatos
3,196
356
0
1,951
9,096
3,339
0
3,499
5,597
0
9,679
W
Baron Samedi
tristmegitus
Baron Samedi
9,007
910
2,084
2,941
6,710
3,451
585
1,992
4,523
23,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
20,217
122
Minions Killed
110
5
Camps Cleared
5
646,333
Distance Traveled
573,642
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,688
608
65
6
2
186,625
3
L
Shiva
7,279
662
29
3
2
215,441
2
W
Medusa
8,016
729
58
5
4
225,371
5
W
Nike
9,115
829
25
2
0
231,735
0
L
Thanatos
6,250
568
16
1
1
171,576
0
W
Baron Samedi
8,106
737
39
4
1
189,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role