Player Matchup

Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
IINaTSuDRakII
Thoth
Level 153
God Stats
2W - 0L
1,525 SR
Queue Stats
100W - 106L
1,513 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TewGenders
Cu Chulainn
Level 150
God Stats
5W - 6L
1,398 SR
Queue Stats
698W - 742L
1,503 Elo+
Solo
Zeus
Zeus
ZOMBIEKILLERR14
Zeus
Level 106
God Stats
5W - 4L
1,444 SR
Queue Stats
260W - 250L
1,502 Elo+
Solo
Cthulhu
Cthulhu
chilla Emmi
Cthulhu
Level 160
God Stats
45W - 26L
1,605 SR
Queue Stats
1,337W - 1,370L
1,474 Elo+
Solo
Team Averages
Level 146
1,495 SR
1,498 Elo+

VS

Team Averages
Level 132
1,553 SR
1,536 Elo+
Ullr
Ullr
 
Ullr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gossie
Sun Wukong
Level 119
God Stats
3W - 2L
1,614 SR
Queue Stats
385W - 399L
1,519 Elo+
Party 1
Cerberus
Cerberus
YakoTRF
Cerberus
Level 118
God Stats
1W - 1L
1,413 SR
Queue Stats
87W - 74L
1,581 Elo+
Solo
Jormungandr
Jormungandr
lakotakhan
Jormungandr
Level 156
God Stats
2W - 2L
1,516 SR
Queue Stats
200W - 217L
1,487 Elo+
Solo
Da Ji
Da Ji
lolilover21
Da Ji
Level 128
God Stats
6W - 3L
1,722 SR
Queue Stats
336W - 261L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 1 / 12
8,480
848
3,787
11,955
9,086
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 2 / 4
9,369
937
11,941
6,100
2,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TewGenders
Cu Chulainn
14
1 / 3 / 9
7,877
788
9,112
12,968
12,028
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 4 / 5
8,125
813
11,367
8,667
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
chilla Emmi
Cthulhu
14
0 / 3 / 12
7,613
761
6,602
10,274
9,344
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 4 / 2
6,591
659
3,182
7,973
3,792
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Gossie
Sun Wukong
14
2 / 3 / 3
7,529
753
6,944
11,654
11,618
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
YakoTRF
Cerberus
16
6 / 3 / 5
8,195
820
7,963
10,600
8,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
lakotakhan
Jormungandr
13
1 / 4 / 6
7,150
715
7,629
10,897
12,225
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 4 / 2
7,546
755
7,256
8,491
4,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
18
Kills
13
13
Deaths
18
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
12
8
L
Ullr
 
Ullr
0
4
2
0.25
L
Sun Wukong
Gossie
Sun Wukong
2
3
3
1.17
W
10
2
4
6
W
Cu Chulainn
TewGenders
Cu Chulainn
1
3
9
1.83
L
Cerberus
YakoTRF
Cerberus
6
3
5
2.83
W
5
4
5
1.88
W
Cthulhu
chilla Emmi
Cthulhu
0
3
12
2
L
Jormungandr
lakotakhan
Jormungandr
1
4
6
1
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,809
Damage
32,974
49,964
Taken
49,615
36,536
Mitigated
40,596
16,936
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,787
743
4,468
6,100
11,955
9,086
114
1,992
9,963
11,464
0
L
Ullr
 
Ullr
3,182
905
719
1,561
7,973
3,792
210
7,123
850
0
12,249
L
Sun Wukong
Gossie
Sun Wukong
6,944
1,233
196
2,042
11,654
11,618
135
6,495
5,159
0
16,364
W
11,941
223
0
0
6,100
2,588
0
2,926
3,174
23,053
0
W
Cu Chulainn
TewGenders
Cu Chulainn
9,112
2,842
175
398
12,968
12,028
16
3,986
8,982
0
17,086
L
Cerberus
YakoTRF
Cerberus
7,963
363
0
2,628
10,600
8,800
0
7,114
3,486
13,391
0
W
11,367
858
1,100
1,329
8,667
3,490
239
4,836
3,831
19,213
0
W
Cthulhu
chilla Emmi
Cthulhu
6,602
119
2,219
1,147
10,274
9,344
0
1,852
8,422
12,422
0
L
Jormungandr
lakotakhan
Jormungandr
7,629
2,333
456
770
10,897
12,225
0
7,237
3,660
14,802
0
L
7,256
1,309
322
539
8,491
4,161
0
5,728
2,763
0
9,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
37,011
96
Minions Killed
72
0
Camps Cleared
0
1,012,422
Distance Traveled
829,486
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,480
848
22
2
0
243,872
1
L
Ullr
6,591
659
17
2
0
135,213
0
L
Sun Wukong
7,529
753
25
3
0
194,566
0
W
Thoth
9,369
937
25
3
0
232,364
1
W
Cu Chulainn
7,877
788
12
1
0
197,297
1
L
Cerberus
8,195
820
12
1
0
165,118
1
W
Zeus
8,125
813
18
2
0
169,966
4
W
Cthulhu
7,613
761
19
2
0
168,923
1
L
Jormungandr
7,150
715
10
1
0
157,710
0
L
Da Ji
7,546
755
8
1
0
176,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role