Player Matchup

Neith
Neith
Mack528
Neith
Level 158
God Stats
1W - 3L
1,416 SR
Queue Stats
47W - 75L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
SociopathL
Gilgamesh
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 136L
1,474 Elo+
Solo
Nu Wa
Nu Wa
elahpuah
Nu Wa
Level 126
God Stats
2W - 2L
1,520 SR
Queue Stats
218W - 171L
1,530 Elo+
Solo
Team Averages
Level 143
1,479 SR
1,462 Elo+

VS

Team Averages
Level 97
1,386 SR
1,378 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
TheSnugggler
Rama
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 108L
1,544 Elo+
Solo
Kukulkan
Kukulkan
rainbow slayer9
Kukulkan
Level 62
God Stats
2W - 7L
1,158 SR
Queue Stats
2W - 13L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mack528
Neith
11
1 / 4 / 3
7,165
717
8,837
10,678
5,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
SociopathL
Gilgamesh
11
2 / 2 / 2
7,451
745
5,254
12,700
11,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
elahpuah
Nu Wa
11
1 / 3 / 3
7,038
704
4,811
5,565
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 5
7,377
738
7,833
8,201
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 1 / 1
8,103
810
12,571
8,902
3,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
0 / 2 / 6
6,842
684
4,720
4,331
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
9
9
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
L
Neith
Mack528
Neith
1
4
3
0.63
L
Gilgamesh
SociopathL
Gilgamesh
2
2
2
1.5
W
7
1
1
7.5
L
Nu Wa
elahpuah
Nu Wa
1
3
3
0.83
W
Kukulkan
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
25,124
28,943
Taken
21,434
19,273
Mitigated
8,722
3,473
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,833
2,456
0
4,036
8,201
3,348
0
2,212
5,989
25,051
2,339
L
Neith
Mack528
Neith
8,837
2,843
0
2,655
10,678
5,314
0
4,056
6,622
0
30,214
L
Gilgamesh
SociopathL
Gilgamesh
5,254
1,796
0
652
12,700
11,778
0
5,350
7,350
0
12,257
W
12,571
8,184
0
1,298
8,902
3,620
135
1,585
7,317
0
37,254
L
Nu Wa
elahpuah
Nu Wa
4,811
778
0
166
5,565
2,181
0
2,709
2,856
23,219
0
W
Kukulkan
4,720
350
62
372
4,331
1,754
0
1,316
3,015
16,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,654
Gold Earned
22,322
121
Minions Killed
135
4
Camps Cleared
5
524,396
Distance Traveled
562,791
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,377
738
36
4
3
183,956
2
L
Neith
7,165
717
51
5
2
176,177
0
L
Gilgamesh
7,451
745
14
1
0
193,107
2
W
Rama
8,103
810
58
6
1
188,370
4
L
Nu Wa
7,038
704
56
6
2
155,112
2
W
Kukulkan
6,842
684
41
4
1
190,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role