Player Matchup

Mercury
Mercury
AyoShee
Mercury
Level 43
God Stats
7W - 1L
1,809 SR
Queue Stats
102W - 71L
1,576 Elo+
Party 4
Atlas
Atlas
DonkZonk
Atlas
Level 50
God Stats
21W - 19L
1,639 SR
Queue Stats
93W - 71L
1,600 Elo+
Party 2
Heimdallr
Heimdallr
TimothyTrumpet
Heimdallr
Level 109
God Stats
6W - 7L
1,560 SR
Queue Stats
391W - 350L
1,567 Elo+
Party 2
King Arthur
King Arthur
llCreepIl
King Arthur
Level 28
God Stats
7W - 8L
1,519 SR
Queue Stats
103W - 78L
1,596 Elo+
Party 4
Merlin
Merlin
zechel
Merlin
Level 109
God Stats
20W - 15L
1,577 SR
Queue Stats
249W - 225L
1,556 Elo+
Party 2
Team Averages
Level 68
1,621 SR
1,579 Elo+

VS

Team Averages
Level 47
1,597 SR
1,508 Elo+
Poseidon
Poseidon
Goalkeeper58
Poseidon
Level 92
God Stats
11W - 7L
1,677 SR
Queue Stats
254W - 221L
1,504 Elo+
Party 3
Loki
Loki
Jhakim
Loki
Level 40
God Stats
0W - 2L
1,489 SR
Queue Stats
21W - 28L
1,535 Elo+
Solo
Neith
Neith
McKrugger
Neith
Level 15
God Stats
5W - 7L
1,529 SR
Queue Stats
9W - 12L
1,487 Elo+
Party 1
Janus
Janus
Oversized72645
Janus
Level 66
God Stats
2W - 1L
1,793 SR
Queue Stats
265W - 238L
1,500 Elo+
Party 1
Tyr
Tyr
Ramontajada
Tyr
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 105L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AyoShee
Mercury
20
8 / 0 / 5
13,064
653
15,389
17,786
9,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
DonkZonk
Atlas
15
2 / 0 / 10
9,539
477
8,963
12,586
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
TimothyTrumpet
Heimdallr
18
5 / 5 / 5
10,999
550
15,747
20,547
9,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
llCreepIl
King Arthur
15
2 / 5 / 3
9,839
492
14,742
19,121
20,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
zechel
Merlin
17
7 / 1 / 5
11,168
558
12,496
8,545
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Goalkeeper58
Poseidon
14
0 / 4 / 2
8,446
422
10,615
14,114
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
Jhakim
Loki
17
3 / 6 / 2
9,804
490
8,182
16,261
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
McKrugger
Neith
16
3 / 4 / 1
9,432
472
12,527
19,174
7,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 4
8,487
424
9,654
15,508
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 5 / 1
9,972
499
14,333
27,389
28,552
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
24
Kills
11
11
Deaths
24
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
AyoShee
Mercury
8
0
5
10.5
W
Atlas
DonkZonk
Atlas
2
0
10
7
L
Poseidon
Goalkeeper58
Poseidon
0
4
2
0.25
L
Loki
Jhakim
Loki
3
6
2
0.67
L
Neith
McKrugger
Neith
3
4
1
0.88
L
1
5
4
0.6
L
4
5
1
0.9
W
Heimdallr
TimothyTrumpet
Heimdallr
5
5
5
1.5
W
King Arthur
llCreepIl
King Arthur
2
5
3
0.7
W
Merlin
zechel
Merlin
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,337
Damage
55,311
78,585
Taken
92,446
56,275
Mitigated
53,530
16,238
Healing
24,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AyoShee
Mercury
15,389
10,605
0
4,655
17,786
9,420
990
3,319
14,467
0
146,347
W
Atlas
DonkZonk
Atlas
8,963
3,305
0
2,325
12,586
13,356
0
5,432
7,154
25,566
2,001
L
Poseidon
Goalkeeper58
Poseidon
10,615
1,062
0
1,000
14,114
5,295
44
5,972
8,142
70,133
1,131
L
Loki
Jhakim
Loki
8,182
2,200
0
5,252
16,261
6,422
0
2,525
13,736
0
81,034
L
Neith
McKrugger
Neith
12,527
6,174
0
6,993
19,174
7,084
72
4,123
15,051
0
74,219
L
9,654
1,024
0
1,432
15,508
6,177
0
5,721
9,787
63,849
951
L
14,333
2,189
0
9,535
27,389
28,552
152
2,591
24,798
125
75,224
W
Heimdallr
TimothyTrumpet
Heimdallr
15,747
8,155
0
8,008
20,547
9,705
2,240
4,303
16,244
0
97,127
W
King Arthur
llCreepIl
King Arthur
14,742
1,958
0
750
19,121
20,319
0
4,030
15,091
0
73,564
W
Merlin
zechel
Merlin
12,496
713
0
500
8,545
3,475
960
3,125
5,420
84,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,609
Gold Earned
46,141
656
Minions Killed
591
0
Camps Cleared
0
2,071,748
Distance Traveled
1,920,476
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,064
653
216
11
0
501,607
4
W
Atlas
9,539
477
19
1
0
420,520
7
L
Poseidon
8,446
422
118
6
0
378,820
3
L
Loki
9,804
490
115
6
0
420,079
7
L
Neith
9,432
472
128
6
0
401,628
3
L
Janus
8,487
424
100
5
0
398,127
1
L
Tyr
9,972
499
130
7
0
321,822
2
W
Heimdallr
10,999
550
147
7
0
352,541
6
W
King Arthur
9,839
492
125
6
0
399,909
4
W
Merlin
11,168
558
149
7
0
397,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role