Player Matchup

Ravana
Ravana
Platinum I
BerkIsBad
Ravana
Platinum I
Level 100
God Stats
4W - 4L
1,566 SR
Queue Stats
121W - 98L
1,823 MMR
Solo
Ymir
Ymir
Gold II
Lamy2k
Ymir
Gold II
Level 121
God Stats
14W - 9L
1,596 SR
Queue Stats
100W - 91L
1,673 MMR
Party 1
Ra
Ra
Platinum IV
marcos_gaxiola
Ra
Platinum IV
Level 150
God Stats
3W - 1L
1,852 SR
Queue Stats
68W - 58L
1,831 MMR
Solo
Cernunnos
Cernunnos
Platinum III
maximuspro96
Cernunnos
Platinum III
Level 149
God Stats
8W - 9L
1,641 SR
Queue Stats
89W - 101L
1,832 MMR
Solo
Mulan
Mulan
Platinum II
x7 lb PANCAKEx
Mulan
Platinum II
Level 140
God Stats
5W - 4L
1,514 SR
Queue Stats
182W - 167L
2,021 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,634 SR
1,836 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,677 SR
1,832 MMR
Ne Zha
Ne Zha
Platinum IV
DizzyHippy1202
Ne Zha
Platinum IV
Level 66
God Stats
1W - 1L
1,807 SR
Queue Stats
55W - 48L
1,832 MMR
Party 3
Kuzenbo
Kuzenbo
Diamond V
GravityTense
Kuzenbo
Diamond V
Level 148
God Stats
1W - 3L
1,601 SR
Queue Stats
130W - 132L
1,861 MMR
Party 2
Hades
Hades
Platinum III
RicocheTRA
Hades
Platinum III
Level 125
God Stats
2W - 1L
1,826 SR
Queue Stats
472W - 471L
1,771 MMR
Party 2
Ishtar
Ishtar
Platinum I
oZwCf98-
Ishtar
Platinum I
Level 146
God Stats
8W - 11L
1,679 SR
Queue Stats
224W - 209L
1,859 MMR
Solo
Merlin
Merlin
Platinum II
xXHAMMERTIMEEXx
Merlin
Platinum II
Level 150
God Stats
1W - 2L
1,474 SR
Queue Stats
151W - 151L
1,839 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BerkIsBad
Ravana
16
0 / 0 / 3
10,224
568
6,509
6,005
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Lamy2k
Ymir
13
1 / 1 / 7
8,716
484
5,853
15,591
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 1 / 4
9,623
535
6,183
11,986
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
maximuspro96
Cernunnos
16
6 / 1 / 4
10,229
568
14,745
13,529
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 4
10,284
571
9,694
12,556
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
BastetLancelotSusanoGeb

VS

Bans
AtlasKaliCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,669
482
6,507
17,415
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
GravityTense
Kuzenbo
12
0 / 3 / 3
7,266
404
4,705
12,034
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hades
16
0 / 1 / 0
8,803
489
4,025
9,737
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ishtar
oZwCf98-
Ishtar
13
0 / 5 / 0
7,540
419
7,010
13,758
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 4 / 1
8,598
478
6,512
8,114
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
BerkIsBad
Ravana
0
0
3
1.5
L
2
2
2
1.5
L
Kuzenbo
GravityTense
Kuzenbo
0
3
3
0.5
W
Ymir
Lamy2k
Ymir
1
1
7
4.5
L
Hades
0
1
0
0
W
2
1
4
4
W
Cernunnos
maximuspro96
Cernunnos
6
1
4
8
L
Ishtar
oZwCf98-
Ishtar
0
5
0
0
W
6
2
4
4
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,984
Damage
28,759
59,667
Taken
61,058
41,951
Mitigated
32,497
24,055
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BerkIsBad
Ravana
6,509
1,453
0
3,655
6,005
4,408
108
2,831
3,174
0
93,413
L
6,507
1,623
0
6,406
17,415
7,440
0
3,225
14,001
0
59,707
L
Kuzenbo
GravityTense
Kuzenbo
4,705
2,115
0
1,912
12,034
12,032
0
4,442
7,433
24,773
0
W
Ymir
Lamy2k
Ymir
5,853
2,207
0
2,651
15,591
19,445
0
4,529
11,062
31,598
0
L
Hades
4,025
318
0
6,519
9,737
4,661
0
124
8,804
73,506
0
W
6,183
442
778
4,159
11,986
5,543
0
5,780
6,206
97,361
0
W
Cernunnos
maximuspro96
Cernunnos
14,745
7,586
0
6,473
13,529
6,077
1,917
649
12,880
0
98,385
L
Ishtar
oZwCf98-
Ishtar
7,010
4,604
0
2,894
13,758
5,171
0
999
12,759
0
60,642
W
9,694
1,463
0
6,339
12,556
6,478
0
2,069
10,487
0
83,615
L
6,512
620
0
417
8,114
3,193
0
2,859
5,085
67,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,076
Gold Earned
40,876
690
Minions Killed
501
0
Camps Cleared
0
1,776,617
Distance Traveled
1,662,707
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,224
568
180
10
0
380,872
0
L
Ne Zha
8,669
482
77
4
0
385,078
3
L
Kuzenbo
7,266
404
41
2
0
361,028
10
W
Ymir
8,716
484
40
2
0
339,194
4
L
Hades
8,803
489
149
8
0
342,238
1
W
Ra
9,623
535
184
10
0
365,351
3
W
Cernunnos
10,229
568
146
8
0
321,896
2
L
Ishtar
7,540
419
116
6
0
246,642
4
W
Mulan
10,284
571
140
8
0
369,304
3
L
Merlin
8,598
478
118
7
0
327,721
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role