Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GenSnipers
Danzaburou
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 59L
1,536 Elo+
Solo
Zeus
Zeus
Hdback
Zeus
Level 82
God Stats
7W - 3L
1,709 SR
Queue Stats
514W - 528L
1,507 Elo+
Solo
Hun Batz
Hun Batz
IkarYmi
Hun Batz
Level 157
God Stats
3W - 0L
1,838 SR
Queue Stats
190W - 195L
1,487 Elo+
Solo
Mulan
Mulan
elSheune
Mulan
Level 156
God Stats
12W - 12L
1,778 SR
Queue Stats
741W - 743L
1,508 Elo+
Solo
Team Averages
Level 142
1,665 SR
1,507 Elo+

VS

Team Averages
Level 103
1,497 SR
1,517 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CyPsyCho
Erlang Shen
Level 25
God Stats
1W - 1L
1,701 SR
Queue Stats
13W - 16L
1,436 Elo+
Solo
Artio
Artio
GiganticWave
Artio
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 51L
1,591 Elo+
Solo
Izanami
Izanami
HuskyPT
Izanami
Level 118
God Stats
0W - 7L
1,178 SR
Queue Stats
295W - 284L
1,536 Elo+
Solo
Loki
Loki
Legendaryspeedy
Loki
Level 160
God Stats
7W - 9L
1,606 SR
Queue Stats
366W - 361L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 2 / 18
11,231
864
17,392
11,825
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GenSnipers
Danzaburou
18
8 / 3 / 19
11,701
900
17,342
15,791
7,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Hdback
Zeus
17
4 / 4 / 16
10,394
800
12,349
11,000
4,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
IkarYmi
Hun Batz
16
5 / 4 / 15
10,098
777
14,572
12,921
6,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
elSheune
Mulan
17
9 / 5 / 11
10,852
835
16,871
18,604
16,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 7 / 6
8,563
659
11,268
12,660
6,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
CyPsyCho
Erlang Shen
14
2 / 8 / 9
8,989
691
8,644
23,626
25,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 5 / 7
9,752
750
10,080
21,202
25,842
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HuskyPT
Izanami
15
3 / 8 / 7
9,200
708
10,889
14,363
7,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 5 / 6
9,382
722
10,476
14,206
9,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
50
33
Kills
15
18
Deaths
33
79
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
18
8
L
Merlin
 
Merlin
1
7
6
0.57
L
Erlang Shen
CyPsyCho
Erlang Shen
2
8
9
0.81
W
Danzaburou
GenSnipers
Danzaburou
8
3
19
5.83
L
4
5
7
1.5
W
Zeus
Hdback
Zeus
4
4
16
3
L
Izanami
HuskyPT
Izanami
3
8
7
0.81
W
Hun Batz
IkarYmi
Hun Batz
5
4
15
3.13
L
5
5
6
1.6
W
Mulan
elSheune
Mulan
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,526
Damage
51,357
70,141
Taken
86,057
40,594
Mitigated
74,603
27,255
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,392
1,407
961
5,378
11,825
5,935
1,118
2,340
9,485
43,410
0
L
Merlin
 
Merlin
11,268
244
702
689
12,660
6,596
211
3,472
9,188
27,099
0
L
Erlang Shen
CyPsyCho
Erlang Shen
8,644
5,607
1,991
3,119
23,626
25,716
26
9,709
13,917
0
13,482
W
Danzaburou
GenSnipers
Danzaburou
17,342
8,247
1,070
6,243
15,791
7,514
3,588
5,616
10,175
0
34,180
L
10,080
743
3,506
5,341
21,202
25,842
28
6,752
14,450
21,229
0
W
Zeus
Hdback
Zeus
12,349
1,933
1,014
1,877
11,000
4,436
1,549
3,858
7,142
25,943
0
L
Izanami
HuskyPT
Izanami
10,889
5,071
690
690
14,363
7,197
889
5,222
9,141
0
21,833
W
Hun Batz
IkarYmi
Hun Batz
14,572
2,109
2,022
2,142
12,921
6,068
224
4,686
8,235
0
22,170
L
10,476
1,294
623
2,255
14,206
9,252
58
4,633
9,573
0
20,867
W
Mulan
elSheune
Mulan
16,871
2,187
1,396
5,152
18,604
16,641
1,021
4,848
13,756
47
27,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,276
Gold Earned
45,886
140
Minions Killed
127
0
Camps Cleared
0
1,088,671
Distance Traveled
1,033,714
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,231
864
42
3
0
253,532
0
L
Merlin
8,563
659
41
3
0
183,083
0
L
Erlang Shen
8,989
691
5
0
0
191,804
1
W
Danzaburou
11,701
900
31
2
0
218,521
0
L
Artio
9,752
750
27
2
0
237,855
1
W
Zeus
10,394
800
29
2
0
201,773
3
L
Izanami
9,200
708
40
3
0
180,923
4
W
Hun Batz
10,098
777
19
1
0
217,921
4
L
Loki
9,382
722
14
1
0
240,049
0
W
Mulan
10,852
835
19
1
0
196,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role