Player Matchup

Ymir
Ymir
Freefall1197
Ymir
Level 124
God Stats
1W - 0L
1,275 SR
Queue Stats
8W - 8L
1,549 Elo+
Party 1
Achilles
Achilles
Nechbeard
Achilles
Level 119
God Stats
3W - 0L
1,720 SR
Queue Stats
15W - 13L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
Tjbrawl
Ah Puch
Level 66
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 1L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UndyingMartyr
Ah Muzen Cab
Level 8
God Stats
2W - 3L
1,349 SR
Queue Stats
4W - 4L
1,410 Elo+
Solo
Neith
Neith
em n emilys
Neith
Level 18
God Stats
2W - 5L
1,471 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 1
Team Averages
Level 67
1,507 SR
1,473 Elo+

VS

Team Averages
Level 46
1,475 SR
1,489 Elo+
Charybdis
Charybdis
AlexfromDallas21
Charybdis
Level 43
God Stats
17W - 23L
1,494 SR
Queue Stats
63W - 66L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
ClamcyBrown
Gilgamesh
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,458 Elo+
Solo
Amaterasu
Amaterasu
JohnDie
Amaterasu
Level 59
God Stats
6W - 7L
1,610 SR
Queue Stats
162W - 147L
1,531 Elo+
Party 2
Susano
Susano
SAMURAI_OW
Susano
Level 26
God Stats
91W - 97L
1,509 SR
Queue Stats
91W - 97L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Xromos
Ah Puch
Level 78
God Stats
1W - 4L
1,260 SR
Queue Stats
227W - 236L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 17
13,163
774
15,710
24,845
39,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Nechbeard
Achilles
20
7 / 2 / 9
12,522
737
22,507
21,270
29,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ah Puch
Tjbrawl
Ah Puch
20
6 / 2 / 8
12,509
736
23,551
12,812
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
UndyingMartyr
Ah Muzen Cab
20
5 / 2 / 10
13,330
784
18,263
19,704
17,917
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 1 / 5
11,262
662
7,223
7,273
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
19
2 / 3 / 1
11,749
691
10,102
19,304
9,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
ClamcyBrown
Gilgamesh
17
1 / 6 / 1
11,110
654
4,749
20,524
18,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
JohnDie
Amaterasu
18
1 / 5 / 8
11,198
659
10,030
29,448
26,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
SAMURAI_OW
Susano
20
2 / 6 / 5
12,110
712
16,180
17,998
9,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Xromos
Ah Puch
19
3 / 2 / 4
12,242
720
28,558
16,797
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
22
Kills
9
9
Deaths
22
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
2
3
1
0.83
L
Gilgamesh
ClamcyBrown
Gilgamesh
1
6
1
0.25
W
3
2
17
5.75
L
Amaterasu
JohnDie
Amaterasu
1
5
8
1
W
Achilles
Nechbeard
Achilles
7
2
9
5.75
L
Susano
SAMURAI_OW
Susano
2
6
5
0.75
W
Ah Puch
Tjbrawl
Ah Puch
6
2
8
5
W
Ah Muzen Cab
UndyingMartyr
Ah Muzen Cab
5
2
10
5
L
Ah Puch
Xromos
Ah Puch
3
2
4
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,254
Damage
69,619
85,904
Taken
104,071
98,632
Mitigated
71,808
17,741
Healing
25,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
10,102
6,933
0
6,116
19,304
9,257
853
4,826
14,109
0
52,746
L
Gilgamesh
ClamcyBrown
Gilgamesh
4,749
1,041
0
3,060
20,524
18,748
160
9,935
10,150
0
34,815
W
15,710
3,212
0
2,007
24,845
39,181
176
10,800
14,045
32,233
0
L
Amaterasu
JohnDie
Amaterasu
10,030
4,091
203
9,798
29,448
26,754
0
12,061
17,059
0
29,413
W
Achilles
Nechbeard
Achilles
22,507
2,412
0
5,721
21,270
29,379
62
6,613
14,657
0
49,994
L
Susano
SAMURAI_OW
Susano
16,180
235
0
2,274
17,998
9,235
513
5,063
12,530
0
49,766
W
Ah Puch
Tjbrawl
Ah Puch
23,551
977
1,121
2,998
12,812
7,477
270
5,473
7,339
58,749
0
W
Ah Muzen Cab
UndyingMartyr
Ah Muzen Cab
18,263
5,970
0
4,918
19,704
17,917
1,739
3,977
15,727
0
62,942
L
Ah Puch
Xromos
Ah Puch
28,558
998
0
4,005
16,797
7,814
105
7,376
9,005
66,293
0
W
7,223
2,234
0
976
7,273
4,678
549
1,695
5,578
0
36,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,786
Gold Earned
58,409
362
Minions Killed
389
0
Camps Cleared
0
1,770,355
Distance Traveled
1,775,261
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,749
691
97
6
0
334,492
2
L
Gilgamesh
11,110
654
49
3
0
341,586
0
W
Ymir
13,163
774
33
2
0
352,726
2
L
Amaterasu
11,198
659
41
2
0
359,846
2
W
Achilles
12,522
737
40
2
0
415,851
1
L
Susano
12,110
712
97
6
0
382,140
2
W
Ah Puch
12,509
736
101
6
0
350,340
1
W
Ah Muzen Cab
13,330
784
106
6
0
299,109
2
L
Ah Puch
12,242
720
105
6
0
357,197
1
W
Neith
11,262
662
82
5
0
352,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role