Player Matchup

Merlin
Merlin
Cero_Weezy420
Merlin
Level 14
God Stats
1W - 3L
1,425 SR
Queue Stats
3W - 9L
1,249 Elo+
Party 2
Terra
Terra
Rektum-ranjer
Terra
Level 82
God Stats
2W - 2L
1,399 SR
Queue Stats
60W - 65L
1,398 Elo+
Party 3
Ratatoskr
Ratatoskr
TrainerButNoTea
Ratatoskr
Level 69
God Stats
39W - 42L
1,361 SR
Queue Stats
132W - 142L
1,427 Elo+
Party 3
Ao Kuang
Ao Kuang
coltywushu
Ao Kuang
Level 126
God Stats
16W - 19L
1,414 SR
Queue Stats
192W - 206L
1,380 Elo+
Party 2
Skadi
Skadi
imbakedaf
Skadi
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 116L
1,334 Elo+
Party 2
Team Averages
Level 70
1,420 SR
1,358 Elo+

VS

Team Averages
Level 86
1,501 SR
1,403 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DARKAKUMA777448
Fenrir
Level 140
God Stats
33W - 43L
1,418 SR
Queue Stats
538W - 686L
1,349 Elo+
Party 1
Sol
Sol
Shamananahandra
Sol
Level 45
God Stats
8W - 6L
1,590 SR
Queue Stats
80W - 80L
1,483 Elo+
Solo
King Arthur
King Arthur
kennbrenn
King Arthur
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 93L
1,454 Elo+
Solo
The Morrigan
The Morrigan
kevinLbolt
The Morrigan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,672
482
5,802
7,541
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 6
8,066
448
2,292
15,631
12,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
TrainerButNoTea
Ratatoskr
15
3 / 0 / 8
9,563
531
11,325
20,260
10,127
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
coltywushu
Ao Kuang
15
11 / 2 / 6
10,331
574
15,472
19,230
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
imbakedaf
Skadi
14
7 / 3 / 2
9,554
531
9,074
11,100
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 5 / 4
7,280
404
10,655
14,030
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 2
7,251
403
7,928
18,660
8,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
5 / 4 / 0
8,800
489
8,671
10,416
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
kennbrenn
King Arthur
13
0 / 5 / 0
8,071
448
7,279
16,411
14,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
kevinLbolt
The Morrigan
13
2 / 4 / 1
8,467
470
4,216
9,063
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
9
9
Deaths
26
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
4
0.6
W
2
2
4
2
L
1
8
2
0.25
W
1
2
6
2
L
5
4
0
1.25
W
Ratatoskr
TrainerButNoTea
Ratatoskr
3
0
8
7
W
Ao Kuang
coltywushu
Ao Kuang
11
2
6
7
W
Skadi
imbakedaf
Skadi
7
3
2
2.67
L
King Arthur
kennbrenn
King Arthur
0
5
0
0
L
The Morrigan
kevinLbolt
The Morrigan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,965
Damage
38,749
73,762
Taken
68,580
39,752
Mitigated
40,179
25,149
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,655
1,134
918
3,992
14,030
8,152
217
5,968
8,062
42,550
1,840
W
5,802
372
0
0
7,541
3,176
0
4,372
3,169
54,368
0
L
7,928
3,616
0
3,976
18,660
8,212
0
4,276
14,384
0
48,240
W
2,292
372
1,286
2,460
15,631
12,366
31
6,233
9,398
42,714
0
L
8,671
3,938
0
3,953
10,416
4,735
2,634
1,174
9,242
48,397
6,979
W
Ratatoskr
TrainerButNoTea
Ratatoskr
11,325
3,452
0
10,686
20,260
10,127
623
2,231
18,029
0
66,163
W
Ao Kuang
coltywushu
Ao Kuang
15,472
5,849
0
8,865
19,230
9,505
846
3,519
15,711
58,820
10,605
W
Skadi
imbakedaf
Skadi
9,074
4,975
0
1,852
11,100
4,578
2,130
5,956
5,144
0
50,795
L
King Arthur
kennbrenn
King Arthur
7,279
1,950
0
469
16,411
14,460
0
3,742
12,669
0
53,731
L
The Morrigan
kevinLbolt
The Morrigan
4,216
576
156
0
9,063
4,620
714
6,788
2,275
63,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,186
Gold Earned
39,869
454
Minions Killed
407
0
Camps Cleared
0
1,679,501
Distance Traveled
1,518,818
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,280
404
57
3
0
307,129
0
W
Merlin
8,672
482
97
5
0
263,505
0
L
Fenrir
7,251
403
71
4
0
318,518
0
W
Terra
8,066
448
67
4
0
336,103
4
L
Sol
8,800
489
94
5
0
341,500
1
W
Ratatoskr
9,563
531
119
7
0
375,146
6
W
Ao Kuang
10,331
574
81
5
0
392,282
1
W
Skadi
9,554
531
90
5
0
312,465
1
L
King Arthur
8,071
448
90
5
0
297,537
2
L
The Morrigan
8,467
470
95
5
0
254,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role