Player Matchup

Cerberus
Cerberus
ChrisCarrr
Cerberus
Level 107
God Stats
16W - 3L
1,803 SR
Queue Stats
82W - 72L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
Timo Gurner
Baron Samedi
Level 122
God Stats
15W - 4L
1,763 SR
Queue Stats
118W - 103L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
x1manJardine
Gilgamesh
Level 95
God Stats
29W - 16L
1,657 SR
Queue Stats
107W - 88L
1,619 Elo+
Party 1
Team Averages
Level 108
1,741 SR
1,615 Elo+

VS

Team Averages
Level 135
1,606 SR
1,671 Elo+
Baron Samedi
Baron Samedi
Joselucrak
Baron Samedi
Level 124
God Stats
7W - 3L
1,358 SR
Queue Stats
143W - 57L
1,688 Elo+
Party 2
Hercules
Hercules
Luisjaja89
Hercules
Level 123
God Stats
2W - 1L
1,720 SR
Queue Stats
102W - 49L
1,675 Elo+
Party 2
Heimdallr
Heimdallr
danielCUTillas
Heimdallr
Level 158
God Stats
22W - 10L
1,741 SR
Queue Stats
497W - 208L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChrisCarrr
Cerberus
16
3 / 1 / 13
11,965
748
12,895
20,889
27,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Timo Gurner
Baron Samedi
18
8 / 4 / 8
12,279
767
14,412
14,848
10,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
x1manJardine
Gilgamesh
17
5 / 3 / 9
11,367
710
16,534
20,454
17,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joselucrak
Baron Samedi
16
5 / 5 / 3
11,054
691
12,350
15,551
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Luisjaja89
Hercules
13
1 / 5 / 7
9,438
590
8,289
18,229
23,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
danielCUTillas
Heimdallr
14
2 / 6 / 6
10,096
631
16,799
15,471
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
16
Kills
8
8
Deaths
16
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChrisCarrr
Cerberus
3
1
13
9.5
L
Baron Samedi
Joselucrak
Baron Samedi
5
5
3
1.3
L
Hercules
Luisjaja89
Hercules
1
5
7
0.9
W
Baron Samedi
Timo Gurner
Baron Samedi
8
4
8
3
L
Heimdallr
danielCUTillas
Heimdallr
2
6
6
0.83
W
Gilgamesh
x1manJardine
Gilgamesh
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,841
Damage
37,438
56,191
Taken
49,251
55,051
Mitigated
36,435
18,084
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChrisCarrr
Cerberus
12,895
789
0
5,882
20,889
27,151
255
4,413
16,476
32,977
0
L
Baron Samedi
Joselucrak
Baron Samedi
12,350
586
1,320
4,306
15,551
6,616
532
9,515
5,761
37,923
0
L
Hercules
Luisjaja89
Hercules
8,289
912
169
4,196
18,229
23,212
289
8,294
9,321
84
16,200
W
Baron Samedi
Timo Gurner
Baron Samedi
14,412
1,315
3,637
4,505
14,848
10,597
1,044
4,219
10,629
59,874
0
L
Heimdallr
danielCUTillas
Heimdallr
16,799
8,416
0
1,008
15,471
6,607
702
9,776
5,382
0
49,792
W
Gilgamesh
x1manJardine
Gilgamesh
16,534
5,743
0
4,060
20,454
17,303
1,080
4,425
16,029
0
37,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,611
Gold Earned
30,588
189
Minions Killed
148
8
Camps Cleared
4
1,031,784
Distance Traveled
763,474
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,965
748
53
3
0
304,831
4
L
Baron Samedi
11,054
691
66
4
1
248,613
2
L
Hercules
9,438
590
19
1
0
270,544
2
W
Baron Samedi
12,279
767
100
6
5
359,332
1
L
Heimdallr
10,096
631
63
4
3
244,317
1
W
Gilgamesh
11,367
710
36
2
3
367,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role