Player Matchup

Baron Samedi
Baron Samedi
CFD l Rocket
Baron Samedi
Level 28
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Ares
Ares
EAIYO
Ares
Level 32
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Chiron
Chiron
Sasouu
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Team Averages
Level 49
1,322 SR
1,264 Elo+

VS

Team Averages
Level 71
1,649 SR
1,672 Elo+
Chang'e
Chang'e
Wulln
Chang'e
Level 8
God Stats
3W - 0L
1,864 SR
Queue Stats
9W - 4L
1,812 Elo+
Party 1
Achilles
Achilles
speedzx 11
Achilles
Level 139
God Stats
7W - 3L
1,802 SR
Queue Stats
273W - 34L
1,908 Elo+
Party 1
Sol
Sol
toxic beast3127
Sol
Level 67
God Stats
1W - 4L
1,280 SR
Queue Stats
11W - 28L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CFD l Rocket
Baron Samedi
12
1 / 8 / 3
8,625
663
9,091
15,962
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
EAIYO
Ares
12
1 / 5 / 2
8,717
671
5,653
18,445
21,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Sasouu
Chiron
13
2 / 4 / 2
8,592
661
9,551
15,801
7,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Wulln
Chang'e
17
8 / 0 / 7
10,599
815
20,125
13,517
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
speedzx 11
Achilles
16
7 / 2 / 10
10,623
817
16,738
15,732
17,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 11
9,720
748
9,114
9,022
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
17
17
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CFD l Rocket
Baron Samedi
1
8
3
0.31
L
Ares
EAIYO
Ares
1
5
2
0.4
L
Chiron
Sasouu
Chiron
2
4
2
0.75
W
Chang'e
Wulln
Chang'e
8
0
7
11.5
W
Achilles
speedzx 11
Achilles
7
2
10
6
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
45,977
50,208
Taken
38,271
37,539
Mitigated
26,752
7,871
Healing
14,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CFD l Rocket
Baron Samedi
9,091
351
1,346
1,060
15,962
8,587
0
8,525
6,952
34,538
0
L
Ares
EAIYO
Ares
5,653
136
0
1,627
18,445
21,342
0
11,461
6,566
10,885
0
L
Chiron
Sasouu
Chiron
9,551
4,511
1,052
2,786
15,801
7,610
0
9,379
6,050
0
30,688
W
Chang'e
Wulln
Chang'e
20,125
748
2,582
6,586
13,517
5,570
528
5,377
8,140
62,118
0
W
Achilles
speedzx 11
Achilles
16,738
4,067
0
2,946
15,732
17,624
1,377
5,945
9,787
0
33,370
W
9,114
2,298
0
2,245
9,022
3,558
804
4,090
4,932
32,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,934
Gold Earned
30,942
123
Minions Killed
175
4
Camps Cleared
9
652,294
Distance Traveled
771,926
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,625
663
44
3
1
199,082
2
L
Ares
8,717
671
10
1
1
235,265
4
L
Chiron
8,592
661
69
5
2
217,947
0
W
Chang'e
10,599
815
84
6
4
286,017
3
W
Achilles
10,623
817
43
3
3
241,290
3
W
Sol
9,720
748
48
4
2
244,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role