Player Matchup

Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GusteVai
Rama
Level 88
God Stats
2W - 0L
1,715 SR
Queue Stats
70W - 67L
1,507 Elo+
Solo
Ishtar
Ishtar
NinjaDrag0n
Ishtar
Level 116
God Stats
2W - 2L
1,238 SR
Queue Stats
125W - 126L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
TheSkullGeneral
Guan Yu
Level 121
God Stats
2W - 3L
1,211 SR
Queue Stats
122W - 118L
1,456 Elo+
Party 1
Team Averages
Level 117
1,433 SR
1,483 Elo+

VS

Team Averages
Level 80
1,505 SR
1,476 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BoooBoooApproves
Hera
Level 108
God Stats
2W - 2L
1,745 SR
Queue Stats
207W - 215L
1,439 Elo+
Solo
Lancelot
Lancelot
GeorgeSatan
Lancelot
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 242L
1,492 Elo+
Solo
Awilix
Awilix
UK Cookerz
Awilix
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 55L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
UK Pickerz
Guan Yu
Level 118
God Stats
1W - 3L
1,281 SR
Queue Stats
75W - 79L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 1 / 15
8,877
888
10,513
10,628
6,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
 
Jormungandr
14
1 / 1 / 17
8,380
838
8,299
12,251
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
15
8 / 0 / 11
8,760
876
11,546
11,885
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ishtar
15
3 / 1 / 15
8,130
813
12,382
9,641
5,195
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 14
8,057
806
6,784
12,201
9,569
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 4 / 2
6,714
671
8,003
12,890
10,467
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
1 / 2 / 2
7,061
706
13,223
6,307
2,467
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
GeorgeSatan
Lancelot
12
0 / 6 / 1
6,527
653
5,052
13,082
7,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
UK Cookerz
Awilix
14
1 / 4 / 2
7,321
732
6,974
9,091
4,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
UK Pickerz
Guan Yu
13
0 / 4 / 3
6,680
668
6,974
12,613
11,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
20
Kills
3
3
Deaths
20
72
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
15
11.5
W
Jormungandr
 
Jormungandr
1
1
17
9.5
L
Ao Kuang
 
Ao Kuang
1
4
2
0.5
L
1
2
2
1
L
Lancelot
GeorgeSatan
Lancelot
0
6
1
0.08
W
Rama
8
0
11
13.5
W
Ishtar
3
1
15
10.5
W
4
0
14
11
L
Awilix
UK Cookerz
Awilix
1
4
2
0.5
L
Guan Yu
UK Pickerz
Guan Yu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,524
Damage
40,226
56,606
Taken
53,983
37,307
Mitigated
35,483
34,025
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,513
1,446
2,492
2,842
10,628
6,111
177
4,215
6,345
22,760
0
W
Jormungandr
 
Jormungandr
8,299
1,502
4,328
2,914
12,251
10,287
0
6,262
5,846
18,548
0
L
Ao Kuang
 
Ao Kuang
8,003
2,354
1,532
3,412
12,890
10,467
0
4,700
8,190
16,149
0
L
13,223
2,804
0
384
6,307
2,467
18
2,464
3,843
23,018
0
L
Lancelot
GeorgeSatan
Lancelot
5,052
668
677
1,546
13,082
7,133
0
4,595
8,487
0
11,339
W
Rama
11,546
9,689
2,083
2,388
11,885
6,145
1,014
4,080
7,749
0
19,472
W
Ishtar
12,382
7,738
2,033
917
9,641
5,195
687
3,724
5,847
0
30,169
W
6,784
1,133
10,055
3,973
12,201
9,569
432
2,568
9,593
0
11,980
L
Awilix
UK Cookerz
Awilix
6,974
908
0
450
9,091
4,011
0
3,361
5,730
0
19,224
L
Guan Yu
UK Pickerz
Guan Yu
6,974
614
6,017
4,667
12,613
11,405
0
3,692
8,921
0
12,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,204
Gold Earned
34,303
118
Minions Killed
93
0
Camps Cleared
0
888,202
Distance Traveled
891,450
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,877
888
39
4
0
177,705
1
W
Jormungandr
8,380
838
8
1
0
173,506
1
L
Ao Kuang
6,714
671
10
1
0
172,086
0
L
Hera
7,061
706
20
2
0
151,305
1
L
Lancelot
6,527
653
24
2
0
199,313
0
W
Rama
8,760
876
28
3
0
143,261
2
W
Ishtar
8,130
813
37
4
0
173,391
0
W
Guan Yu
8,057
806
6
1
0
220,339
0
L
Awilix
7,321
732
30
3
0
183,650
0
L
Guan Yu
6,680
668
9
1
0
185,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role