Player Matchup

King Arthur
King Arthur
Dustysgaming74
King Arthur
Level 122
God Stats
0W - 4L
1,160 SR
Queue Stats
136W - 130L
1,483 Elo+
Party 2
Khepri
Khepri
I Chukwu
Khepri
Level 157
God Stats
4W - 5L
1,586 SR
Queue Stats
283W - 203L
1,576 Elo+
Party 2
Chronos
Chronos
Lord KR0N0S
Chronos
Level 160
God Stats
43W - 33L
1,697 SR
Queue Stats
148W - 122L
1,557 Elo+
Party 2
Pele
Pele
SolOnIyFans
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,492 Elo+
Party 2
Chiron
Chiron
vB I Jubbly
Chiron
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 11L
1,494 Elo+
Party 2
Team Averages
Level 93
1,489 SR
1,520 Elo+

VS

Team Averages
Level 87
1,560 SR
1,492 Elo+
Zhong Kui
Zhong Kui
Digre5816
Zhong Kui
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 114L
1,493 Elo+
Party 3
Hachiman
Hachiman
Hi Im TapZy
Hachiman
Level 127
God Stats
4W - 1L
1,644 SR
Queue Stats
314W - 295L
1,501 Elo+
Party 1
Lancelot
Lancelot
Lord_Vessel86
Lancelot
Level 85
God Stats
17W - 11L
1,619 SR
Queue Stats
104W - 114L
1,493 Elo+
Party 3
Set
Set
Snipersullie
Set
Level 69
God Stats
74W - 63L
1,498 SR
Queue Stats
389W - 392L
1,436 Elo+
Party 1
Nike
Nike
miniwilson221
Nike
Level 127
God Stats
15W - 12L
1,539 SR
Queue Stats
225W - 202L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dustysgaming74
King Arthur
20
1 / 7 / 2
13,778
444
17,052
28,540
40,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
I Chukwu
Khepri
17
0 / 3 / 3
11,774
380
5,652
20,502
30,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Lord KR0N0S
Chronos
20
2 / 7 / 4
13,807
445
23,071
27,396
14,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 8 / 3
13,582
438
22,752
33,420
18,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
19
1 / 3 / 2
12,138
392
4,673
9,671
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Digre5816
Zhong Kui
20
1 / 0 / 22
14,490
467
18,226
18,907
16,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Hi Im TapZy
Hachiman
20
10 / 2 / 12
17,583
567
27,843
24,326
13,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
Lord_Vessel86
Lancelot
20
4 / 5 / 14
15,311
494
12,574
26,335
14,909
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 1 / 8
16,838
543
17,768
30,302
29,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 0 / 19
16,778
541
21,275
32,528
40,223
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
103
8
Kills
28
28
Deaths
8
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Digre5816
Zhong Kui
1
0
22
12
L
King Arthur
Dustysgaming74
King Arthur
1
7
2
0.29
W
Hachiman
Hi Im TapZy
Hachiman
10
2
12
8
L
Khepri
I Chukwu
Khepri
0
3
3
0.5
L
Chronos
Lord KR0N0S
Chronos
2
7
4
0.57
W
Lancelot
Lord_Vessel86
Lancelot
4
5
14
2.2
W
7
1
8
11
L
4
8
3
0.69
W
6
0
19
15.5
L
Chiron
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,200
Damage
97,686
119,529
Taken
132,398
107,607
Mitigated
114,188
14,874
Healing
56,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Digre5816
Zhong Kui
18,226
1,252
0
9,821
18,907
16,663
2,074
6,174
12,733
105,884
0
L
King Arthur
Dustysgaming74
King Arthur
17,052
1,622
0
423
28,540
40,854
0
3,797
24,743
0
109,069
W
Hachiman
Hi Im TapZy
Hachiman
27,843
15,480
0
14,494
24,326
13,218
5,633
4,969
19,357
0
202,994
L
Khepri
I Chukwu
Khepri
5,652
87
572
2,428
20,502
30,045
0
5,465
15,037
36,333
2,111
L
Chronos
Lord KR0N0S
Chronos
23,071
6,847
0
5,343
27,396
14,624
3,766
5,781
21,615
140,295
0
W
Lancelot
Lord_Vessel86
Lancelot
12,574
2,222
0
5,083
26,335
14,909
0
7,266
19,069
0
133,670
W
17,768
7,773
0
14,256
30,302
29,175
2,332
6,594
23,708
0
136,061
L
22,752
2,325
0
4,204
33,420
18,026
0
4,920
28,500
0
152,294
W
21,275
2,820
609
12,305
32,528
40,223
698
6,008
26,520
19,786
88,616
L
Chiron
4,673
1,083
640
1,264
9,671
4,058
0
1,654
8,017
0
71,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,079
Gold Earned
81,000
769
Minions Killed
839
0
Camps Cleared
0
2,842,438
Distance Traveled
3,118,870
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,490
467
145
5
0
603,586
2
L
King Arthur
13,778
444
191
6
0
538,807
4
W
Hachiman
17,583
567
222
7
0
560,069
13
L
Khepri
11,774
380
40
1
0
631,479
5
L
Chronos
13,807
445
217
7
0
579,620
7
W
Lancelot
15,311
494
145
5
0
746,183
0
W
Set
16,838
543
196
6
0
568,993
1
L
Pele
13,582
438
177
6
0
608,706
7
W
Nike
16,778
541
131
4
0
640,039
0
L
Chiron
12,138
392
144
5
0
483,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role