Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Astheniiaa
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
inumbrans
Kuzenbo
Level 126
God Stats
2W - 0L
1,748 SR
Queue Stats
561W - 424L
1,616 Elo+
Party 2
Ymir
Ymir
minichaz1537
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 154L
1,577 Elo+
Party 2
Arachne
Arachne
viciu10
Arachne
Level 135
God Stats
6W - 6L
1,384 SR
Queue Stats
66W - 66L
1,375 Elo+
Solo
Team Averages
Level 109
1,527 SR
1,526 Elo+

VS

Team Averages
Level 96
1,291 SR
1,414 Elo+
Hel
Hel
AsyrKaras
Hel
Level 102
God Stats
0W - 3L
1,193 SR
Queue Stats
34W - 43L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
EinAffeMitWaffe
Gilgamesh
Level 143
God Stats
1W - 5L
1,340 SR
Queue Stats
82W - 80L
1,409 Elo+
Party 1
Anhur
Anhur
FezMan2031
Anhur
Level 122
God Stats
1W - 5L
1,306 SR
Queue Stats
252W - 265L
1,452 Elo+
Party 3
Arachne
Arachne
Lockzi
Arachne
Level 45
God Stats
4W - 6L
1,118 SR
Queue Stats
67W - 65L
1,416 Elo+
Party 1
Artio
Artio
Reapsss
Artio
Level 66
God Stats
9W - 11L
1,500 SR
Queue Stats
287W - 299L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 0 / 1
5,816
582
5,165
6,326
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Astheniiaa
Tsukuyomi
10
3 / 1 / 4
6,218
622
4,830
6,210
2,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
inumbrans
Kuzenbo
12
5 / 0 / 1
7,005
701
6,737
5,230
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 7
5,455
546
3,509
5,432
2,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
viciu10
Arachne
9
4 / 0 / 1
5,747
575
2,753
4,014
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,600
460
1,246
5,489
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
EinAffeMitWaffe
Gilgamesh
8
0 / 5 / 0
4,448
445
2,032
9,372
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
8
0 / 2 / 0
4,549
455
3,530
4,695
1,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Lockzi
Arachne
9
1 / 3 / 0
5,229
523
1,659
10,135
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Reapsss
Artio
6
0 / 3 / 0
4,376
438
1,623
9,368
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
15
Kills
1
1
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
1
3.5
W
Tsukuyomi
Astheniiaa
Tsukuyomi
3
1
4
5
L
0
2
0
0
L
Gilgamesh
EinAffeMitWaffe
Gilgamesh
0
5
0
0
L
Anhur
0
2
0
0
L
Arachne
Lockzi
Arachne
1
3
0
0.33
L
Artio
Reapsss
Artio
0
3
0
0
W
Kuzenbo
inumbrans
Kuzenbo
5
0
1
5.5
W
0
0
7
3.5
W
Arachne
viciu10
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,994
Damage
10,090
27,212
Taken
39,059
11,885
Mitigated
15,323
9,771
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,165
3,356
0
3,076
6,326
1,997
108
358
5,968
0
38,783
W
Tsukuyomi
Astheniiaa
Tsukuyomi
4,830
1,411
0
1,086
6,210
2,206
33
890
5,320
0
43,960
L
1,246
225
158
2,293
5,489
1,892
288
397
5,092
23,581
0
L
Gilgamesh
EinAffeMitWaffe
Gilgamesh
2,032
871
0
1,994
9,372
4,070
0
5,588
3,318
0
25,235
L
Anhur
3,530
1,946
0
1,139
4,695
1,385
628
1,274
3,421
0
29,377
L
Arachne
Lockzi
Arachne
1,659
1,083
0
2,823
10,135
3,498
0
804
9,283
0
33,307
L
Artio
Reapsss
Artio
1,623
300
300
3,035
9,368
4,478
24
1,525
7,843
7,403
0
W
Kuzenbo
inumbrans
Kuzenbo
6,737
1,965
0
1,379
5,230
3,360
258
0
5,230
41,457
0
W
3,509
915
1,497
1,296
5,432
2,979
0
1,017
4,415
17,603
1,141
W
Arachne
viciu10
Arachne
2,753
1,816
0
1,437
4,014
1,343
540
604
3,410
34
24,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
23,202
308
Minions Killed
207
0
Camps Cleared
0
990,491
Distance Traveled
915,902
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,816
582
63
6
0
173,751
0
W
Tsukuyomi
6,218
622
81
8
0
219,228
5
L
Hel
4,600
460
41
4
0
166,887
0
L
Gilgamesh
4,448
445
35
4
0
176,951
1
L
Anhur
4,549
455
51
5
0
180,453
3
L
Arachne
5,229
523
64
6
0
212,012
1
L
Artio
4,376
438
16
2
0
179,599
3
W
Kuzenbo
7,005
701
85
9
0
199,941
1
W
Ymir
5,455
546
30
3
0
187,700
1
W
Arachne
5,747
575
49
5
0
209,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role