Player Matchup

Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
DizzyHippy1202
Guan Yu
Platinum IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,855 MMR
Party 2
Terra
Terra
Diamond IV
GravityTense
Terra
Diamond IV
Level 148
God Stats
3W - 4L
1,671 SR
Queue Stats
130W - 132L
1,884 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
RicocheTRA
Heimdallr
Platinum II
Level 125
God Stats
6W - 12L
1,480 SR
Queue Stats
472W - 471L
1,794 MMR
Party 1
Ravana
Ravana
Platinum II
xXHAMMERTIMEEXx
Ravana
Platinum II
Level 150
God Stats
1W - 2L
1,736 SR
Queue Stats
151W - 151L
1,862 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,577 SR
1,779 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,551 SR
1,967 MMR
Hou Yi
Hou Yi
Masters
FelipeGustav
Hou Yi
Masters
Level 127
God Stats
12W - 13L
1,621 SR
Queue Stats
511W - 368L
2,659 MMR
Solo
Bastet
Bastet
Platinum II
Imsa11
Bastet
Platinum II
Level 126
God Stats
9W - 2L
1,599 SR
Queue Stats
205W - 197L
1,821 MMR
Solo
Tyr
Tyr
Gold I
Smurf728
Tyr
Gold I
Level 158
God Stats
7W - 5L
1,738 SR
Queue Stats
224W - 227L
1,705 MMR
Solo
Yu Huang
Yu Huang
Platinum I
WizardlyCap668
Yu Huang
Platinum I
Level 153
God Stats
18W - 16L
1,597 SR
Queue Stats
255W - 251L
1,843 MMR
Solo
Ne Zha
Ne Zha
Platinum V
marcos_gaxiola
Ne Zha
Platinum V
Level 150
God Stats
6W - 1L
1,198 SR
Queue Stats
68W - 58L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 1
5,105
464
3,052
7,786
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 0
6,062
551
7,471
9,116
9,760
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
5,049
459
4,036
9,860
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
RicocheTRA
Heimdallr
9
0 / 3 / 0
5,196
472
2,535
8,018
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,384
489
1,771
5,972
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KhepriGebKali

VS

Bans
SusanoZhong KuiRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 0 / 3
6,906
628
5,340
6,564
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Imsa11
Bastet
10
3 / 0 / 5
6,380
580
6,454
8,169
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 1
6,747
613
6,085
11,644
7,557
Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
11
3 / 0 / 2
6,521
593
7,162
3,957
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 1 / 4
5,996
545
4,333
8,839
5,949
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
0
1
0
0
W
Hou Yi
2
0
3
3.5
L
0
2
1
0.25
W
Bastet
Imsa11
Bastet
3
0
5
5.5
L
Heimdallr
RicocheTRA
Heimdallr
0
3
0
0
W
1
0
1
1.5
W
Yu Huang
3
0
2
4
W
1
1
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
29,374
40,752
Taken
39,173
22,768
Mitigated
20,122
13,109
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,052
180
145
1,579
7,786
3,307
0
4,149
3,637
29,289
0
L
7,471
1,644
0
3,351
9,116
9,760
0
0
9,116
0
46,158
W
Hou Yi
5,340
3,156
0
3,762
6,564
2,404
928
898
5,666
0
63,763
L
4,036
344
625
2,946
9,860
5,092
0
2,390
7,470
15,507
0
W
Bastet
Imsa11
Bastet
6,454
1,684
0
1,918
8,169
2,664
0
1,625
6,544
0
39,863
L
Heimdallr
RicocheTRA
Heimdallr
2,535
1,028
0
2,007
8,018
2,406
0
0
8,018
0
36,213
W
6,085
1,341
0
7,091
11,644
7,557
0
0
11,644
0
50,339
W
Yu Huang
7,162
983
0
1,335
3,957
1,548
0
2,678
1,279
52,753
0
W
4,333
1,255
0
2,388
8,839
5,949
0
2,660
6,179
0
25,767
L
1,771
432
0
2,456
5,972
2,203
0
623
5,349
0
31,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,796
Gold Earned
32,550
292
Minions Killed
388
0
Camps Cleared
0
1,066,842
Distance Traveled
1,111,362
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,105
464
66
6
0
190,228
5
L
Guan Yu
6,062
551
84
8
0
216,757
2
W
Hou Yi
6,906
628
114
10
0
187,794
0
L
Terra
5,049
459
18
2
0
227,918
6
W
Bastet
6,380
580
64
6
0
266,449
3
L
Heimdallr
5,196
472
58
5
0
187,667
1
W
Tyr
6,747
613
91
8
0
233,134
5
W
Yu Huang
6,521
593
92
8
0
205,753
5
W
Ne Zha
5,996
545
27
2
0
218,232
4
L
Ravana
5,384
489
66
6
0
244,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role