Player Matchup

He Bo
He Bo
 
He Bo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AisuMugen
Chernobog
Level 149
God Stats
0W - 1L
1,888 SR
Queue Stats
21W - 32L
1,348 Elo+
Party 1
Guan Yu
Guan Yu
DeadAyeDunn
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,300 Elo+
Solo
Awilix
Awilix
DemonMarkZeldris
Awilix
Level 125
God Stats
0W - 1L
1,542 SR
Queue Stats
27W - 27L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
claubulosao
Gilgamesh
Level 136
God Stats
4W - 3L
1,592 SR
Queue Stats
238W - 243L
1,481 Elo+
Solo
Team Averages
Level 138
1,604 SR
1,411 Elo+

VS

Team Averages
Level 112
1,590 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
JunkJesus
Cu Chulainn
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
Lord_Darknraul
Nu Wa
Level 146
God Stats
10W - 8L
1,761 SR
Queue Stats
976W - 1,052L
1,462 Elo+
Solo
Horus
Horus
NimmitzOP
Horus
Level 152
God Stats
20W - 17L
1,564 SR
Queue Stats
679W - 747L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Xman1198
Cthulhu
Level 85
God Stats
7W - 1L
1,623 SR
Queue Stats
419W - 409L
1,486 Elo+
Solo
Ravana
Ravana
tommygunntjs
Ravana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
3 / 6 / 12
12,786
710
24,960
19,739
9,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
AisuMugen
Chernobog
20
6 / 6 / 7
12,939
719
23,968
20,854
11,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
DeadAyeDunn
Guan Yu
18
1 / 8 / 13
11,574
643
14,884
32,474
46,385
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
8 / 5 / 10
12,490
694
17,202
18,737
9,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
claubulosao
Gilgamesh
17
4 / 6 / 12
11,830
657
19,403
27,811
14,002
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JunkJesus
Cu Chulainn
18
3 / 5 / 18
11,935
663
22,357
27,188
38,526
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 5 / 11
13,872
771
28,944
16,416
8,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
NimmitzOP
Horus
20
7 / 3 / 14
12,776
710
14,945
28,223
42,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Xman1198
Cthulhu
20
3 / 2 / 20
13,278
738
23,762
35,479
38,768
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
20
9 / 7 / 9
12,994
722
16,091
23,048
13,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
103
22
Kills
31
31
Deaths
22
54
Assists
72
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
12
1.5
L
Chernobog
AisuMugen
Chernobog
6
6
7
1.58
L
Guan Yu
DeadAyeDunn
Guan Yu
1
8
13
0.94
L
8
5
10
2.6
W
Cu Chulainn
JunkJesus
Cu Chulainn
3
5
18
2.4
W
9
5
11
2.9
W
Horus
NimmitzOP
Horus
7
3
14
4.67
W
Cthulhu
Xman1198
Cthulhu
3
2
20
6.5
L
Gilgamesh
claubulosao
Gilgamesh
4
6
12
1.67
W
Ravana
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,417
Damage
106,099
119,615
Taken
130,354
90,711
Mitigated
142,402
46,633
Healing
62,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
24,960
1,024
2,719
4,980
19,739
9,270
874
6,467
12,734
56,958
0
L
Chernobog
AisuMugen
Chernobog
23,968
9,420
2,252
4,369
20,854
11,241
2,415
12,117
8,707
0
62,704
L
Guan Yu
DeadAyeDunn
Guan Yu
14,884
1,297
9,219
11,478
32,474
46,385
251
13,264
18,666
0
28,794
L
17,202
8,372
4,009
2,736
18,737
9,813
1,110
9,657
8,927
0
34,691
W
Cu Chulainn
JunkJesus
Cu Chulainn
22,357
2,729
1,447
1,851
27,188
38,526
929
7,590
19,598
0
38,239
W
28,944
7,334
2,848
3,055
16,416
8,956
3,229
2,214
14,202
62,224
0
W
Horus
NimmitzOP
Horus
14,945
6,155
12,812
11,691
28,223
42,919
1,271
6,316
21,907
0
23,578
W
Cthulhu
Xman1198
Cthulhu
23,762
1,614
3,255
15,491
35,479
38,768
924
4,901
30,578
45,371
0
L
Gilgamesh
claubulosao
Gilgamesh
19,403
5,188
1,595
3,276
27,811
14,002
0
11,201
16,311
0
32,197
W
Ravana
16,091
4,120
3,888
5,685
23,048
13,233
2,854
3,939
19,109
0
25,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,619
Gold Earned
64,855
216
Minions Killed
157
0
Camps Cleared
0
1,580,352
Distance Traveled
1,690,736
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,786
710
77
4
0
319,709
2
L
Chernobog
12,939
719
67
4
0
299,602
3
L
Guan Yu
11,574
643
24
1
0
361,123
0
L
Awilix
12,490
694
23
1
0
312,662
0
W
Cu Chulainn
11,935
663
23
1
0
351,890
0
W
Nu Wa
13,872
771
58
3
0
293,044
0
W
Horus
12,776
710
12
1
0
353,952
2
W
Cthulhu
13,278
738
43
2
0
367,895
1
L
Gilgamesh
11,830
657
25
1
0
287,256
0
W
Ravana
12,994
722
21
1
0
323,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role